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Amentep

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Everything posted by Amentep

  1. I always took it that the radroaches were there anyhow and the rats came in when he opened the door to leave.
  2. Ooo, my brother had Sword of Fargoal for the C64 on tape, but I think that's long gone by now.
  3. I'd take a picture of mine (going back to the days of the Atari 2600) but they're in boxes in storage.
  4. Not bad, but not the best Tarzan film (and doesn't Sir Ralph Richardson get killed by surfing down the steps on a silver service tray?)
  5. I never found the ME1 inventory clunky, but I didn't miss it with ME2 either.
  6. Hahahaha, yeah that is true!
  7. I liked Lambert in HIGHLANDER although I never found him particularly...Scottish.
  8. I dunno, I've run into NCR patrols fighting Legion patrols a few times. Still not as exciting as the Behemoth fight in FO3; but I can appreciate what both games are doing.
  9. There's a plan for a remake - written by the team for Iron Man, IIRC. Not filmed and AFAIK no one has been cast. The last Highlander film (with Adrian Paul, HIGHLANDER: THE SOURCE) spent a year IIRC without finding a distributor before it was slipped to direct-to-cable as a Sci-fi channel movie (where it received poor reviews and poor ratings). The rights owners figure its time to restart the whole thing (which, to be honest, would at least give them a chance to create a consistent mythology since the original series as a whole is a house of cards).
  10. I like wandering around and shooting things. Or punching things.
  11. While generally I agree, FONV is the first video game I've ever had to restart three times due to bugs. And I've played some buggy games. One restart I'll give you, but three seems a tad excessive.
  12. About liking ME2 - I felt that it was a satisfactory followup to the first game, which I loved. The story elements presented seemed to flow well from game 1 to game 2 and I enjoyed running around and shooting things*. It gave some interesting areas to explore and I enjoyed interacting with the NPCs on the ship. It also didn't have any major bugs that I saw, which is a plus. *I should note that I'm not a FPS player, generally, and it may be that aspects of the game that regular FPS players find intolerable I don't (and wouldn't) notice.
  13. Waiting doesn't do diddly, unfortunately. I'd already had problems with quests in this game - I wasn't able to finish quests in Camp Forlorn Hope and the Khan camp (in the former because the military guy just stopped recognzing he'd given me a quest; in the later because the person I'm supposed to talk to is nowhere to be found at the location given to find them at).
  14. Haven't went to H&H; went through Vault 11, I think, but the fault seems to be the dead Victor (whether that's triggered by Vault 11 stuff, I dunno). I'm going to wait 3 days now; not confident it'll help. That would assume I'm playing the game on the PC...which I'm not.
  15. AAAAAAAUUUUUUGGGGGGHHHHH! 1st game through - Ed-E disappears with my specialty laser equipment and I restart (I can't carry it all because I'm weak and all) 2nd game through - I discover what it means that lasers were nerfed facing high level things and I restart 3rd game through - unarmed works like a charm and I finally after wandering the wastes for many, many hours show up on the strip ready to talk to Mr. House for the first time ever... ...AND VICTOR IS FREAKING LYING DEAD IN THE ROAD AND ALL THE BOTS IN LUCKY 38 BOTS ARE HOSTILE MAKING IT IMPOSSIBLE FOR ME TO TALK TO MR. HOUSE!!!!!!!!!!!111 JUST ONCE I'D LIKE TO ACTUALLY BE ABLE TO COMPLETE THIS GAME THE WAY I WANT TO! GAH! Now I don't know if I want to restart or just put the thing away for now...
  16. I'm laughing so hard I've started crying...oh gotta take a break from that. *whew*
  17. Just going to go on record here and say that I'm not a fan of the death penalty for multiple reasons. That said, the question to ask/answer would be "is it better to force society to subsidize the life of person who can't live within the rules of society than to permanently remove the person from society?" While the questions about emotive content are all very interesting, its looking at things in the micro* level. The question shouldn't be about a single person's emotive reaction to the scale or scope of a crime but instead all judicial/jury actions should come from a standpoint of society - criminal offenses are between the accused and the state, after all. If you convict a guilty person and they are sentences to life with no chance of parole for a crime then you obligate the society to then provide a part of their livelihood (through taxes that support the state and federal prison systems) to maintain the life of a person who has rejected the society now forced to support him for the rest of his life. In the US, a person on death penalty may take 20 years to exhaust their appeals but that is still 30-40 years less than the average lifespan of an adult, obligating society to provide for one who rejects it for far less time. That said - as I understand it for the US - the costs of appeals tends to so far outweigh the cost of keeping the prisoner for life in prison that, from a benefits to society standpoint the cost society pays to deal with those who reject society ends up being less without the death penalty**. *individual vs the criminal **this of course doesn't take into account potential to escape or to commit crimes while incarcerated, which could be a mitigating factor on this cost
  18. While I love turn based combat, IMO big fights in FO1 & 2 are a bit of a snoozer. And I hated the bit where a random hostile person off the map could trigger combat meaning you have to slog through 20 round just to find the guy. Add into that the annoyance in picking up multiple items from the ground and...well I like FO 1&2 but just like 3 and NV they do some things well and some things not so well.
  19. I like some portable games...but honestly I haven't really been wowed by the portable games I've played. Enjoyed em, sure...but I don't think to the point I couldn't give it up.
  20. I rarely have ever played online MP games. Offline MP games with friends, yeah. And a handful of direct MP online games with people I knew and nobody else. But I really don't have an interest in playing video game with other people by and large. I don't want to deal with cheaters, griefers, people who don't think I play good enough for their 1337 skills, people who play 100 hours a day and complain if I don't, etc, etc, etc. I've been thinking of leaving Video Games behind. Its an expensive hobby/entertainment. And frankly everything going to MP would be a good excuse to get out. Wasn't it EA (and THQ) who was wanting to nerf multiplayer content for used game buyers as well? I'm sure they'd love all the extra income if all they do is multiplayer games...
  21. I don't see how a civil war would have been created by default. Send a new elder escorted by a dozen loyal paladins. 'sorry to inform you the bos leadership has decided because of your infractions against the codex you are being relieved'. Either the DC elder would have to abide by the rule of law (which I get the impression he prob would if push came to shove) or as you state start a fight with the west coast bos. I don't think he would risk killing any more bos members to start a civil war. In the end he was trying to save the BoS not annex his faction and just doing what he thought was best being so far away from the main group. I didn't get the impression he has a chip on his shoulder and a axe to grind against the main faction on the west coast. I don't think the west coast Brotherhood had the manpower to go to DC and risk a fight, even if the elder would probably have given in. IIRC didn't the west coast leaders cut off supplies to the DC group? Easier to do an embargo than risk a war.
  22. I enjoyed the first Tomb Raider, didn't care for two or three and stopped at that point. Dunno if the reboot will regain the interest the first title had.
  23. Even with the load screens I didn't mind it the quest since there's no need to finish the quest right then and there, I typically find the ranger stations first go around, fast travel at some later point when I feel like it. As to the fort; I did think it was weird the Mormon fort wasn't a fast travel location by itself, though (but even then its three loads to it from Kings Impersonation (one out of the building, one to the north Freeside section, one to the fort) and two back (one to fast travel to The Strip gate, one into the Kings building). To tell the truth for the most part if I don't feel like doing a quest, I wait and do it when I feel like it later.
  24. Actually it makes a lot of sense. I think penalty is a charged word. There should be consequences with how you choose to play - it sounds to me like there is with the new system. It also sounds to me like there might be an attempt at a somewhat more complex party dynamic. The NPC might leave because they hate you leave because you hate them (and kicked them out of the party) be neutral because you don't talk to them and never bring them along on most quests (essentially making them a hired hand) Respect you but think you're an idiot (because your ideologies differ) Respect you because they think you're the bee's knees (because your ideologies coincide) The last two options would be the rival/friendship path
  25. So he's the Gene Shalit of game reviewers? lol. No, Croshaw is a lot funnier ps. IS Gene Shalit still alive? You and I are probably the only ones old enough to remember him around here regardless. He retired November 11 this year from NBC, so he's still alive as far as I know. I wasn't really talking about funny content per se, but that most of Shalit's reviews take a specific approach so that he can do his verbal gags.

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