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Amentep

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Everything posted by Amentep

  1. I think it is pretty safe to assume it will be Wasteland II with swords. No way this will be a first person game...IMO anyway. But it is InXile so I am pledging no matter what. A lot of this will become more clear when we show our prototype footage later, but no, this game's exploration is in first-person blobber mode. Looking forward to it!
  2. I don't think its a bad policy. If I was an indie developer making short games I might be worried that the policy disincentives people trying my game particularly if they can't get 2 hours of play out of it. BUT, you could argue this is where you'd need to get creative pricing and find that point which - based on cost vs length - a person would feel foolish not to try it.
  3. 5% of a 30 second game is like a second and a half. Did someone even register the game had loaded by that point?
  4. I think it is pretty safe to assume it will be Wasteland II with swords. No way this will be a first person game...IMO anyway. But it is InXile so I am pledging no matter what. Confirmation would be nice - if not for convincing me to pledge, then to head off the "Oh a better Grimrock/MMX game, I'll pledge" brigade from their disappointment if it turns out to be isometric.
  5. I didn't think Roxxor's review resulted in insults (its been a few weeks, so my memory may have slid it from mind); and hyperbole is used in a lot of positive reviews ("really, this is the best thing EVVAH!!!") as well as negative and really isn't a sign of unreasonableness. Unreasonableness in a review is when Roger Ebert used a paragraph or two of a film review to talk about the films IMDB page rather than the film itself.
  6. YMMV, I think a visceral negative reaction is just as valid as a visceral positive response. Reviews that express either reaction would therefore be reasonable and expected. Don't get me wrong, I liked PoE, but I think its valid to hate it as well, and valid to express that opinion. Did I agree with everything that Darth Roxxor found wrong with PoE? No. But that didn't mean that his point of view was devoid of insight or not worth considering. There seems to be a whole lot of attempts to mitigate negative reviews by declaring them invalid for varying reasons (one doesn't have to look any further than the people who dismissed Sensuki's complaints by saying he was mad that Obsidian didn't listen to him and hire him and other nonsense). The bottom line is that a negative review is of no more validity than a positive; they are expressions of personal engagement that - written well enough - may allow the reader to understand where they may stand on the game without having played it. Darth Roxxor's negative review actually made me consider a few things and - to my benefit - knowing how certain parts of the system worked was better for me to subsequently appreciate it for what it was being forewarned than I might have been without the review.
  7. I think they're those story based games. Viginette games I think they're called. Never played them but always imagined them to be like semi-interactive short stories. Nina Freeman is credited on two games on Steam, "How do you Do It?" http://store.steampowered.com/app/353360/ and "Freshman Year" http://store.steampowered.com/app/364450/?snr=1_7_7_151_150_1 Both appear to be free, so I'd imagine Ms. Freeman is thinking hypothetically about a future game that she might make which may be longer, and thus have a minimal purchase fee, but also short compared to other games. I believe her website indicates the next game she is to work on is called "Cibele".
  8. I think its a perfectly valid review, just as Darth Roxor's was. I don't prefer either as they represent the opinion of two different people. Both were relatively reasonably written statements of how the individuals engaged the game and what that engagement meant to them.
  9. I didn't find the video awful, but there's precious little about how the game would actually play, IMO. I want to pledge, but can't decide on a tier without more information.
  10. I'm currently playing Etrian Mystery Dungeon. So far its interesting; not quite what I thought it might be, but having not played the Mystery Dungeon series I wasn't entirely sure what to expect.
  11. It's physically impossible for every game to be the best experience ever. In fact, only 1 game could ever have the best experience ever. I disagree. Primarily because time is a progressive vector construct on which our personal experiences occur in a chronological order, all our experiences do not occur on a memory singularity but in a memory stream. At various points on that stream we may judge 'bests' differently as our experiences accumulate. Think of all the games that make up the overall gamespace, those that we have not played may be regarded as Schrodinger's Games (as with F4) which exist in a state of quality flux; they may or may not be better than previous games and while they may or may not have reputations associated with them it is only by opening the box and playing them can you make the judgement of which is best yourself. As such, until played they do not exist in the subjective opinionspace of what is one's personal 'best' rated and indeed it would be perfectly possible- if distinctly edge case scenario- to have every single game in existence be the 'best' at a certain point if you played them, sequentially, in ascending order of quality. ie, at any given point the last game you played would be best and stay so up until you played the next. Or alternatively, you might have multiple bouts of amnesia... In other words while there may be only one best game ever, at a given time and for a given person, that assignation is fluid and dynamic and over a set time course there may well be multiple best games of all time at given, discrete, instances on that time course. The key word here is: EVER. The best game EVER is the best game, period. It doesn't matter if you compare it to games from the past or future. It's the best game. EVER. So, I must agree with Keyrock here. --- On topic, Fallout + Skyrim + Skyrim or Better Character Creation (NO MORE "EVERYBODY IS F**** UGLY AND LOOK LIKE A MORON, DON'T MATTER WHAT YOU DO" CC of FO3 and NV) + Better Graphics + MODS = SO MUCH WIN "Best" is subjective; but even so, there can't be a Best better than all the rest counting future, because the future can't be accounted for when determining its relationship to the present since we perceive time in a linear fashion. To be able to advise on a best game from the future, you'd have to be from the future, meaning that only someone at the end of time would actually have the ability to create a potentially absolute "Best" or you'd have to exist outside of time so that you could consider all of creation to determine "best". Since you can't account for the future, "Ever" as a statement can only posit that something is the best up until that point of time; if after the first Best Game Ever a new game comes out better than it, it becomes the new Best Game Ever to that point. This Ever point is not the same as the last Ever point and therefore it is possible to have two Best Game Evers considering two distinct points in time (and, in its way, two distinct versions of you - you can't step in the same river twice and all that). At any rate, whether you agree with me or not, the whole point of my argument was the futility of desiring that every game be the best ever (or even better than the last). I've been able to enjoy Bethesdas games for what they are, rather than my expectations of what they should be (as so many people seem to criticize them for).
  12. Yeah stacking multiple weapons when selling them and in sellers inventory would be mega-nice.
  13. To be honest I can't say I've ever cared for their stories. But those hiking simulators are the bomb! I kid, I kid. Of the four Bethesda games I've played, I've enjoyed playing three of them. That doesn't mean they were all perfect, but I don't expect every game to be the best experience ever either.
  14. Since I pledged to the kickstarter rather than purchasing it, I'm not sure I'm the opinion you want. The game has a lot of text and a lot of reading in it. Character creation is complex and the importance of things in character creation may not be intuitively clear to you (read the manual). It has a fair bit of combat, and combat is highly normalized. Its a large game, with a lot of side content to explore. Some things are at best rudimentary in implementation, like the Stronghold which has a place in the game but feels like it should be more. Overall I liked the story, I thought it had some interesting characters and quests. Sometimes there was illusionary choice railroading when I'd rather have had real branches.
  15. Hopefully will be able to watch this soon:
  16. I liked Hotel Transylvania. A lot. Not sure that has anything to do with Adam Sandler, per se, but there it is. I know I'm looking forward to the sequel.
  17. I've always viewed my pledges to kickstarter as me supporting things to exist that might not otherwise do so. To that end whether I liked PoE was irrelevant; I thought it should exist, I like Obsidian as a company and I wanted to see the game made. I sure haven't always backed a winner on kickstarter. But I don't regret pledging to see it made, either. To that end, I don't see the rewards like I'm purchasing a product. They're rewards. Sure I was disappointing the game disc wasn't in it. I'm still slightly disappointed the documentary went from a physical reward to an electronic one. And the map was ultimately fuzzy. But - and here I guess is the difference between how I approach kickstarter projects and others - the rewards weren't why I pledged. I pledged so the game would exist, and I'm satisfied in doing so.
  18. State of mind? Ability to carry out threat? Context in which the words were said? You act like the police can't arrest/juries can't convict anybody unless they assume that everything a person says is 100% true or they've actually done something they said they were going to do.
  19. You say that like its a bad thing.
  20. Regardless of whether this guy needs mental health care or not, I think its true we don't do a good job with mental health issues here in the US. EDIT: I do think there will always be certain limits we have to our ability to deal with mental health issues from a cultural standpoint.
  21. Shocking. Probably do need consequences, but I think the court was saying you need more evidence than just someone saying it is threatening. Throwing people in jail is serious business, right. As I understand it, the guy was convicted under the test that recognizing the words as a threat was something a "reasonable" person would do. But that as a test could remove the words from any potential context they might have. Context is always important. "I kill you? I kill everyone!" might be a threat...but probably isn't if it was proceeded by something like "Man, you're hilarious - you kill me!" In this case - and again as I understand it - the guy clearly marked on his posts in ways that would provide different context for what he wrote (some sort of Free Speech disclaimer). So what I gather reading about this decision isn't that you can post anything online without consequence, but the words themselves are not enough to convict - you have to provide intent.
  22. I think Dwayne Johnson is charismatic and funny. But I worry that - as he's a fairly big action star - the plan is to make him the action star of the movie. One of the best things about the original is that for all of Jack Burton's macho posturing, Wang Chi and Egg Shen were 1000 times more competent. Yeah there's a reason he's there and ultimately gets things right (its all in the reflexes) but...I have a feeling that a remake made carelessly will have none of the charm of the original.
  23. Neil Labute was responsible for the Wicker Man remake. Robin Hardy for the good original one. No M. Night Shyamalan. Mind you Shyamalan's actual film done prior to THE 6TH SENSE - the dramedy WIDE AWAKE with Rosie O'Donnel didn't exactly point to his later career either... Unless they change the end, the twist should be the book's twist. I can't imagine that they'd change the end of the book after getting the rights to make a series - but could be wrong.
  24. It's actually based on a book series so the ending - lame or not - isn't really on M. Night...unless they change the end.
  25. Story of my life...

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