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Gromnir

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Everything posted by Gromnir

  1. which is precise how democracy is s'posed to work. *shrug* is a whole lotta laws we personal believe is foolish and/or counter productive. our feels is immaterial. if amentep is correct and thong lady is active trying to have the law or ordinance changed, then we applaud her civic virtue, but until she succeeds, her exposed buttocks in a thong is likely gonna continue to count as being nude for purposes o' code. regardless, is many words which mean something different in law as 'posed to the oed or merriam-webster entries. also, tweets and tik-tok videos have a tendency to be misleading. HA! Good Fun!
  2. we hate to be that guy. nudity in code is a legal definition as 'posed to dictionary. public nudity is described in code by means o' all too often dated, comical, and crude language including mentions o' "pubic hair" and similar. the thing is, in the edited video you likely don't see where cops no doubt inform the young lady how exposed "buttocks" is enough to satisfy public nudity laws in the carolinas, portions o' the south excluding most o' florida, as well as much o' the heartland. just 'cause you know what nude means don't result in you being correct 'bout definitions o' nudity in law. ... some o' us praise democracy when it results in statues memorializing civil war icons being taken down in tennessee and alabama. if The People finally recognize that statues erected purposeful during the 1920s and civil rights era as part o' a concerted and intentional effort to degrade and demoralize black populations should be removed as prominent public displays, then such is democracy working as designed, no? unfortunately we don't like democracy near as much when it leads to books 'bout transgender youth being removed from local libraries 'cause the undereducated and angry majorities in backwaters has been convinced by skeevy politicians that all that gay sh!t is a threat to real american values. democracy is not inherent wise or smart. democracy is one more than 50/50 deciding what is gonna be best for everybody... and with representative democracy is possible for a minority to functional be deciding what is best for the majority. regardless, "nude" don't necessarily mean what the young lady believes it means. "nude" has whatever meaning The People decided it should mean, 'cause like it or not, that is how democracy works. HA! Good Fun!
  3. is just our experience, but am personal finding hedge knights is gonna be a better option for dealing damage, but hellknights tank exceeding well and do reliable damage. we like to have both hell knights and hedge knights. hedge knights is guaranteed to replenish weekly and with stables in most outposts you will develop overwhelming numbers kinda quick. a large stack o' clerics provides considerable heals and they are also a durable unit, though am suspecting if you only have a handful they is gonna wilt quick. based on recollection, the cleric heals is powerxd6xunit number, which means you need serious numbers to see results. if your general is healing archers, then he/she ain't doing damage, and even then, is possible you got multiple units requiring heals. cleric heals also do not reduce general energy, but you need a goodly stack to make an impact. clerics is hardly necessary. have skipped clerics as often as not. 'course have also skipped hellknights, but they got resistance to mind effects and their chaos smite ability means they hit many critters with damage resistance. if you feel you got an either/or proposition with clerics and hellknights, then am thinking hellknights is not a wrong choice. is a few obvious bad choices, but more hellknights is not one such. @InsaneCommander am not certain, but am thinking greybor's upgrade (hedge knights?) doesn't happen in his absence. am knowing we got mounted scouts kinda late in act iii for a couple o' our past characters. nevertheless, we got the footmen and archer upgrades early, and those made a big difference in our overall effectiveness. delay all decrees 'til you finished the dragon hunt were likely unnecessary and maybe kneecapped your own army a smidge as well as putting on hold a whole bunch o' decrees which woulda' boosted your crusade. no biggie. if you killed the dragon, then just move forward and try to get as much done as possible... and don't forget monuments... add as many monuments as possible once that option becomes available. crusade morale and combat morale stack, so add every combat morale option via decrees and whatnot 'cause high morale is gonna mean 2x actions for a unit. HA! Good Fun!
  4. am typical having 'bout ten "armies" by the end o' act iii, but most such groups is comprised o' two or three small units with an overall army strength less than three. you receive free armies from time-to-time as part o' crusade and/or your mythic path events and most o' such additional armies is useless and do nothing more than take up space on the campaign ui. would be nice to disappear all the clutter beneath a reserves tab or somesuch, but is not a biggie from our pov. am admitted perplexed by the lack o' upgraded units in your armies. archers, footmen and mounted scouts is your starting units and you should have the option to upgrade such units kinda early in act iii. as to the spider mutant, folks who imagine it as anything other than creepy and weird is curious. somehow the slavish devotion makes more appealing? how does that work? in the pnp adventure path there were a ce barbarian follower available in what would be act ii. am s'posing she were viewed as too similar to amiri from kingmaker, but she has a quasi familial relationship with staunton which coulda' proven interesting in a couple encounters. woulda' also made a melee barbarian companion available instead o' yet another ranged option... and if owlcat wanted to give jestak the anime treatment, they coulda' made her a cat person and doing so woulda' been no more weird than their efforts with the multi-eyed and chitinous spider mutant. HA! Good Fun! ps while they is not as reliable available given they is mercs, with the nerf o' marksmen and a buff to mongrelmen archers, the mongrelmen makes a decent addition to an army. also, as far as we can tell, the recent patch changed talons from natural weapon: other to something else. am gonna assume talons is now benefiting from claw weapon focus and improved critical, but we ain't done a respec to reveal exact how talons is treated in game. is not a big deal for most characters or critters, but such a change does impact velociraptors. pps @Gorth am hesitating to mention, 'cause is cheese, but when the weekly merc refresh occurs, you get one free chance to change the available units. ... it is possible to savescum such that you recruit clerics, hellknights or both with 100% certainty.
  5. mentioned earlier, and perhaps it has been fixed, but elk were broken when we tested. elk should get three attacks and a free trip when using gore... and keep in mind as the elk levels, it should get more more attacks as its ab increases. when we tested, regardless o' level, the elk were limited to a single gore attack and there were no free trip. on paper the elk receives mighty charge, multiple attacks and should now be benefitting from free trips on gore attacks. elk should be a fantastic option and am thinking it would be a good daredevil build particular for a few cavaliers. immunity to flanking as well as the mighty charge numbers is nice additions particular for cavalier types. am not sure 'bout bully 'cause even with the boar and triceratops we cannot current choose trip-related feats, so am not certain how exact the trip is being implemented. regardless, be warry o' the elk. we got what you were saying and am agreeing. the thing is, the same reasons for not having the spider mutant in the party kinda make her/him/it (in the pnp ap, wendaug is referred to both with male and female pronouns and am not certain is a mistake) a not right mind choice for romance. HA! Good Fun!
  6. from a "right mind" pov, none o' the female options is reasonable. a demon created for the purpose o' seducing mortals and corrupting their souls? a treacherous spider mutant with an inexplicable accent who has already tried to kill you? a character with a hidden alignment (no warning sign there, eh?) who in combat shouts one o' the following: you will be today's sacrifice! the spirits demand your blood! the world in crimson! *shudder* sorry, but the only "right mind" option is available extreme late and there is some serious question marks with that romance as well, but nothing compared to the three core choices. 'course game reason need not be o' the right mind variety. is a fantasy rpg after all, but am admitting all the choices appear designed to simultaneous ridicule and pander to the worst gamer notions o' what makes for a good fantasy romance. HA! Good Fun!
  7. trump has no property interest in the documents at issue in judge cannon's ruling whether they is classified or not, so a demand for the return o' such documents and a request for special master review o' such by means o' a civil 41(g) motion by trump lawyers is nonsensical. the doj makes the point we see as dispositive but that media lawyers keep glossing over in their five-minute takes on cnn and msnbc. again, so is clear, trump is demanding that his property, which were improper seized by the feds, should be returned to him 'cause o' special harms he suffers by being deprived o' his property PRE-indictment. if bob is being investigated for illegal ivory smuggling, and during a search o' bob's property the fed's seize his personal automobiles, even though is nothing in the warrant which suggests evidence would or could be found in his car, nor any suggestion bob were using his car to transport ivory, then bob could petition by means o' a 41(g) for the return o' his car(s) particular if those vehicles is his only means o' transportation. should be obvious the sensitive documents seized during the warrant search o' mar-a-lago is so not like the bob scenario. judge cannon don't suggest the documents were improper seized. furthermore, trump hasn't explained how the government intelligence documents is in fact his property, 'cause that would be silly. also, it takes extreme imagination to concoct a special harm trump suffers by being deprived o' US government state secrets. the fact the feds might use the documents to build a criminal case against trump is so utter not the kinda special harm a 41(g) motion seeks to cure. this whole exercise is mind-blowing stoopid. now for an eventual prosecution o' trump for action and inaction related to the espionage act or some other code violation for mishandling and obstruction related to state secrets and sensitive intelligence, the issue o' if and when trump declassified documents may be relevant, but for the current 41(g) pre indictment kerfuffle, is red herring material. am genuine dismayed by the level o' stoopid being indulged for no reason other than the fact trump is an ex-President. ... am not liking to do this, but our only reasonable explanation for judge cannon's ruling is that she has future aspirations which would be undermined if she delivered a ruling unfavorable to trump. IF cannon is seeing herself as an appellate judge in the future, the only way that happens is if a future republican President offers her the job. rule against trump almost guarantees her name is not gonna be on any near-future republican Presidential short-lists for appellate, scotus, ag appointments. and yes, perhaps from cannon's pov the special master is a minor inconvenience for the doj, so no biggie. the thing is, even if cannon were correct and that the doj is overstating the intelligence concerns related to the seized documents, there is no legal justification for her ruling. HA! Good Fun!
  8. assuming all facts is true as described, am suspecting that following an excessive and unnecessary long investigation and review, multiple dhs agents will be fired. states can't charge fed agents for criminal while agents is acting w/i scope o' their authority. am unaware o' a relevant fed criminal penalty for a fed agent in this situation but perhaps one exists (aside: am genuine unsure on this but is worth keeping in mind that not only is migrants cases civil in nature, but is unlikely that the agents in question profited or were seeking remuneration from the malfeasance described, so no bribes, fraud, human trafficking or whatnot. being a bastard fed agent is cause for termination but does not specific expose to criminal liability, as difficult as that bitter pill may be to swallow.) the migrants don't have standing to sue, 'cause the Court has taken an extreme narrow and reasonableness straining reading o' previous precedent and unless Congress makes more exceptions available, plaintiffs may only sue if is violation o' limited religious freedoms circumstances. termination o' employment is the expected outcome but no doubt such will satisfy almost nobody. furthermore, given the likelihood the agents will be afforded full due process before formal termination, the story o' the agent terminations will quite possibly occupy footnote quality coverage in a few national papers long after most people have forgotten 'bout this incident. 'course the agents could also quit and then move to lucrative private state of florida jobs. HA! Good Fun! ps we could be wrong on the criminal liability o' fed agents, and am hopeful am wrong, but sans a hypothetical bribe or payment o' agents situation, we don't see any obvious basis for charges. pps please keep in mind that much o' the rationale for the fed agent immunity from state prosecution were due in part 'cause states tried to criminalize fbi agents for investigating and arresting kkk members. fbi gets its start following the assassination o' President mckinley by "anarchists." as such the formation o' the fbi were yet another example o' the ordinary and expected knee jerk reaction much like the more recent patriot act. that said, much early fbi activity focused on the kkk and state sponsored kkk activities. as such, immunity from state prosecutions don't have the sinister origins many might suspect, but such immunity has been exploited time and again for less than benign purposes.
  9. gonna do our thing where we respond serious to silly, 'cause is almost never just a joke. payback desantis and abbott is not constructive, but the current state o' politics has left and right looking at ways to make them pay or suffer for wrongs done or imagined. waste. what blue states should be sending is what they already is sending: tech jobs. places such as texas becoming more reactionary is in part 'cause o' the justified fear o' the gop that their control o' the state is evaporating and may soon be irretrievably gone. what happened to california in the past is happening increasing to texas, georgia and other southern states today with agriculture and/or fossil fuels giving way to tech and service industry interests. southern state gop is, much as were the case during the civil rights era, fighting tooth and nail to increase voter suppression efforts, but while such vile practices may indeed be successful short term, and will likely have the blessing o' the current Court, texas and georgia got no plan for dealing with an influx o' young and educated persons. *snort* if f'ing millennials and younger people would actual vote, texas would already be blue. gop is indulging in theatrics 'cause they don't have an agenda. the gop allowed trump to set an ultimately self-defeating course as there ain't no way to bring manufacturing jobs back to the US and the wall on the southern border would achieve little save line the pockets o' a handful o' construction firms while cheesing off ranchers and undermining water projects. 'course is not all good news. the tech jobs heading south has coincided with more than a few blue states becoming more red as disaffected whites who has seen their working class jobs disappear or become less lucrative is needing to blame somebody and while trump couldn't offer real solutions he did channel fear, anger, and stoopid in ways other national republicans had previous found distasteful. wanna criticize desantis and abbott? fine. criticism is deserved, but libs lamenting the current situation is cowardly and indulges the same refusal to face realities as is endemic in the new gop. trump announced muslim ban and he were blaming immigrants and libs for every ill white working class voters suffered BEFORE he became President. nevertheless, democrats didn't bother to vote in 2016 and so we ended up with trump and four years o' government sponsored radicalization o' the right. meanwhile, democrats continue to indulge tyson furyesque punch-self-in-face infighting and spend big money to get ultra maga candidates onto republican ballots... and then pretend shock and dismay at the increasing intolerance o' republicans. regardless, short answer as to what blue states may be sending in return is obvious if less likely to energize the young democrats who don't vote but instead rage on internet message boards and twitter: tech jobs. HA! Good Fun!
  10. am admitted baffled by the cannon ruling. ... gonna repeat how this does not require a lawyer to spot the stoopid. seriously, just consider what the judge is suggesting. the 100 or so documents clear marked classified, secret and top secret requires a special master to determine if they is in fact the property o' the former President o' the United States and should be returned to trump's possession. wut? for crying out loud, the doj had offered picture evidence to the public so as to disabuse persons o' the notion it is possible to confuse rando trump papers with what is so painful obvious the property o' the United States of America. even if trump had declassified the documents in question, they would remain GOVERNMENT documents and should be returned to the national archives and/or relevant security facilities. the suggestion by the judge that the presidential records act or attorney client privilege need be considered by a special master in his deliberations to answer the undecided factual and legal questions o' whether the pictured documents need be returned to trump is beyond the pale and complete illogical. for chrissakes, judge cannon unwitting undermines her own ruling and simultaneous creates a pointless delay by recognizing that trump's attorneys need be achieving the proper clearance to even view the documents in question, clearance which the trump lawyers don't current have, nor did they have when they somehow imbued the marked documents with attorney-client privileges. note how judge cannon did not leave such a requirement up to the special master. clearly judge cannon did not need a special master's input to recognize the security classification markings on the documents pictured, eh? the ruling by judge cannon has us channeling andy dufresne. once again, so is clear, under no circumstances does the clear marked classified, secret and top secret documents go back to trump's possession, 'cause those documents, regardless o' whether or not trump declassified, is so obvious and irrefutable the property o' the United States of America and not the former potus. there is no relevant legal or factual question a special master needs consider in the current scenario. ... am thinking is obvious the doj appeals and requests an emergency stay, and am seeing no way the 11th circuit (fed covering georgia, alabama and florida) fails to grant doj request, unless is some serious funny business going on behind the scenes am not privy to. is always possible for a single district judge to be horribly wrong or possibly just so chicken sh!te they will befoul themselves in an effort to avoid personal responsibility, but if the appellate court were to agree with cannon we would need consider the possibility o' a successful infiltration o' pod people, or a commander remmick situation from trek. HA! Good Fun!
  11. had three estimates for ductwork at one our properties: $6700 $5300 $95 (the inspection fee) third estimate were from our usual hvac/duct guy, but he weren't able to take a looksee until today. from past experience, we were believing even if we had all ductwork replaced, it shouldn't cost no more than $4000 and a competitive estimate would be closer to $3000, so the first two proposals struck us as unreasonable. the guy we actual trust for heat and air came out today. ten minutes and a couple o' screws later (literal and figurative) our actual problem were fixed. there is already a wealth tax in the US, even if it ain't levied by the irs or franchise tax board. saw our billing address and assumed we would pay stoopid money... and truth is, if one o' those first two guys had asked for $3000 or less, we likely woulda' gone ahead and given them the job. HA! Good Fun! ps we did give the tech who fixed our issue a benjamin, so we actual spent $195.
  12. is a bit less dramatic than kp makes seem. zen archer gets perfect strike, short bow weapon damage boost and uses wisdom for attack bonuses. in pnp is even less dramatic 'cause sohei don't benefit from flurry until level six and in any pnp campaign the wait to see flurry benefits is a questionable call, and 'course animal companions is also unable to traverse stairs and ladders n' such, so in anything other than a nonsensical wotr campaign horses is far less useful. even in wotr the main benefit o' the horse over other critters is that you may enlarge your rider to legendary size and chances are your sohei ain't using much enlarging 'cause he is still dex dependent. zen archer also gets all those front-loaded free feats, which is a serious underrated benefit unless you has actual built a sohei archer and realize you need every feat possible and need make a few sacrifices, particular if you go the snapshot route. when archers were benefitting from mythic weapon finesse, the sohei archer were arguable the winner, but is far less settled now. neverthless, is a few sohei/demonslayer builds which looks excellent and might even make a crossbow sohei worthy o' consideration, particular if you got a trickster or are going for a melee heavy party procing attacks o' opportunity. (edit) that said, am gonna admit am most likely to use three levels o' zen archer added to inquisitor or hunter builds even though twenty levels is quite powerful. 'course am also not likely to do more than eleven levels for a sohei. HA! Good Fun! ps aside, the perfect form aeon spell behaves mighty odd with animal companions. is the kinda cheese we ordinarily avoid, but have a celestial velociraptor benefit from a 50 charisma is kinda amusing. even so, is weird and unanticipated penalties baked into the formula. odd spell. pps perfect form shenanigans is extreme late game and such is o' little overall consequence. however, am indeed curious 'bout the current implementation o' the spell as it is not behaving as it did when first released, but is difficult to explain a few o' the curious current eccentricities.
  13. one big advantage to being mounted is that enemies are more likely to first attack the mount as 'posed to the rider. if your barbarian takes the reckless assault rage power you benefit from a large attack bonus at the cost o' an ac hit, but stick your barbarian on a bulwark boar and by the end o' the game your critter will have a +70 ac, and is the critter which will be soaking up the hits a majority o' the time. there is an annoying act iii quest which involves maxing crusade stats, and max for act iii is V. managing time and money, dealing with conquering forts and upgrading outposts while trying to level a general and do quests might feel a bit overwhelming. that said, the wotr crusade mechanic is much more forgiving than were kingdom building in kingmaker. however, the 30 day fort timer can be particular annoying as it makes sense to not capture all forts too quick, a situation which has the potential to become a real hindrance in act v where one "secret" quest requires you to advance the calendar by many months resulting in the implausible situation wherein you have defeated every army on the map and captured every enemy fortification, but your crusade morale steadily tanks. is a workaround if you decide to do that quest, so we will spoil you when it becomes relevant. HA! Good Fun!
  14. doesn't matter... but when you think 'bout it, the only one gaining or benefiting from xp is the general, so am s'posing based on curious d&d legacy o' per kill xp rewards which pathfinder embraces, it would make sense to have the general do as much personal damage during combat as is possible. however, to answer @InsaneCommander, it don't make no difference at all. am actual kinda conflicted 'bout those xp acceleration crusade projects and council choices as am thinking the juice ain't worth the squeeze, but we invariably choose to boost general xp when available... 'cause? with these kinda games am kinda trained to never turn down an xp boost, so the fact we top out our general(s) with xp so early doesn't stop us from always choosing xp boosts. also, am much disappointed in the elk. not only is the elk not benefiting from hooves, but at the moment it is limited to a single attack regardless o' level, although you maybe add attacks through haste and the like. regardless, what could be the best animal companion, 'cause o' mighty charge and the multiple attacks, is current the worst. HA! Good Fun!
  15. am suspecting any number o' directed energy weapons has been developed to permanent or temp disrupt electrical devices, but is doubtful is gonna be based on emp. is two flavours o' emp which disrupt electronics. the most straightforward variety o' emp which is disrupting electronics is the result o' the fireball from a nuke blast warping or distorting the earth's magnetic field. is based on principles o' magnetohydrogynamics and is kinda kewl... if you ignore the face melting horrors o' nukes. serious heat and or serious magnets, and am not seeing how you could possible create a weapon with any kinda range which would replicate the distortions required. the other kinda emp involves gamma rays interacting with atmospheric particles, and am suspecting an array of xray or gamma ray lasers could be developed to produce a similar effect in a relative narrow field. am not certain what would be the power requirements for such, but am thinking is probable on the order o' magnitude o' a small yield nuke... which brings us to a weird Gromnir moment where am recalling a hypothetical antiballistic missile project from the early 90s which suggested studding a nuke with xray lasers. am not joking. am remembering a mock-up looked something like the orb from brisco county jr. if a bit less dramatic. fire the xray laser nuke into high atmosphere, somewhere in the general path o' oncoming ballistic missiles, and then explode. the xray lasers would be destroyed almost instantaneous, but not before sending out an omnidirectional shower o' powerful "beams" capable o' mass destruction as well as stratosphere particle interactions resulting in the equivalent o' emp effects. 'course if you come up with a more focused energy device which is capable o' frying electronics, (probable microwaves) and you wanna call it an emp weapon, then am not seeing a problem. sure, such ain't gonna be an accurate description, but most o' us scifi nerds is familiar with what is the results o' an emp, so a directed weapon which does same thing to electronics might as well be called an emp weapon even if is technical inaccurate. HA! Good Fun!
  16. don't ignore spells which provide a morale bonus. at the very least you could have an additional +2 for heroism, and depending on other party member caster levels, perhaps even +4 for greater heroism. moral support is a fifth level azata spell which you is unlikely to have access, but it will offer a big boost. intimidating prowess provides BIG benefits to a would be intimidator as you are able to add your strength modifiers to your intimidation checks, and strength is one o' the easier abilities to boost. spells such as legendary proportions will add a +6 size adjustment to your strength and that will stack with the + __ you get from belts and other gear. HA! Good Fun!
  17. a reasonable conclusion. unfortunately, is an owlcat game, so reasonable is never a reliable guide. but yeah, they should be for nenio's quest. as to the dragon, our recollection is you got a thug build. intimidation may make a big difference when fighting the dragon as intimidation ignores the lizard's spell resistance at this point am thinking you got the signet o' vespertilio, the oppressor's gloves and the moss pottage soup camp recipe. combined, those is gonna boost your intimidation check by 10 even before you cast any skill enhancing spells. hopeful you took the intimidating presence feat. if so, you may boost charisma and strength to improve your intimidation modifier. am not certain where you are in your azata progression, so no spoilers, but azata provides a few long-lasting buffs via resting and spells. gonna admit, the freaking vegetables in the dragon lair were for us a more difficult challenge than the lizard, but have always been able to start the fight with what amounts to an ambush and a healthy party with full buffs, so no doubt that makes a difference as well. HA! Good Fun! ps unrelated, but am noticing guarded hearth is no longer providing a sacred bonus. is a bit o' a nerf, but it does make a few other builds more attractive, particular the judge inquisitor. judgements provide sacred bonuses, but guarded hearth near always provided a more significant boost. the judge ability to share sacred bonuses which ain't effective replaced by guarded hearth during boss battles is worth a looksee. if we ever decide to play a paladin, we might consider giving seelah 16 levels o' judge. with stern gaze she would make an excellent intimidator and we could have her select the animal domain so she acquires a critter companion. from a rp pov, makes more sense to try and have lann or regill choose judge, but regill can't get sixteen levels o' judge, so is likely a non-starter. lann however... am suspecting you met the greengates glabrezu mage general and his lightning strikes. mage generals is far less fun when is the enemy who uses 'em. arguable the best option is to skip that battle until you are a bit more powerful 'cause the relative army strength number is extreme misleading, no? might have changed, but the glabrezu and his army were considered a 6 rank foe... which had us feeling a bit shocked during our introductory encounter as our precious stacks o' marksmen were vaporized with a couple lighting strikes. not fun at all, but the unexpected pain does drive home just how effective is mage generals, eh? pps (late edit) for funsies we created a judge merc and gave'em an elk mount-- were testing multiple different features at once. downside is the elk were only getting it's gore attack (no hooves) and no free trip neither. on the positive side, the judge sharing o' the sacred bonus works with both the paladin's mark of justice and guarded hearth cleric domain, so is likely a judge party member becomes more useful on higher difficulty runs for parties doing physical attacks as 'posed to focusing on dc exploits. kinda disappointed 'bout the elk though. the
  18. am thinking fauchards is an excellent choice, but to get the most mileage you need a melee focused party wherein near everybody has seize the moment and ever ready and am not certain how many people play that way. got an enlarged fauchard wielder who is built to be maximizing attacks o' opportunities on crits while also generating many crits while recognizing how a reach weapon is able to cover a substantial amount o' real estate, thus functional triggering even more attacks o' opportunity for a melee focused party, and the fauchard is worth the feat tax. how much better is the fauchard than a bardiche if you need reach or better if you go with falchion and sacrifice reach? am suspecting it depends on your class and how many "free" feats you receive, and what feat you must sacrifice to get exotic. some kinda build which combines gendarme or fighter where you is literal at level fifteen and recognizing your last few feat choices won't make much difference at all? 'course even then is a whole lotta gameplay before you reach fifteen and being able to get outflank or some other necessary feat as early as possible does make a difference for many players. as we noted, we played our dual wielding aeon with handaxes and for much o' the game we only had grave singer with the high crit range. hardly felt underpowered wielding crushing cold. yeah, with kukris or simitars we coulda' been objective more effective, proc'ing elemental barrage more often and generating more crits, but even doing boss battles on unfair, we never felt overwhelmed. the dual wielding aeon is a dispelling buzzsaw btw. most bosses is far less challenging when a high initiative aeon removes near all their buffs in an opening attack. am gonna admit that there is a few weapon categories which is sooper strongk, but which nevertheless kinda bore us 'cause there is literal only a couple options available for the weapon type and so the weapon ends up defining the character instead o' the reverse. players with teh meta knowledge build their crpg character to best fit the weapon they will acquire the last 1/3 o' the game? doing so is not a wrong way to play games such as wotr but it is nevertheless unfortunate how in spite o' the many wotr choices available, wotr parties become more and more similar as the folks who know all the rules is exploiting in the same/similar ways, particular as you move the difficulty slider to the right. fauchards is a good choice. hand axes and warhammers is bad. have nevertheless built hand axe and warhammer characters which is quite capable o' reducing unfair bosses to formless puddles o' goo in less than three rounds. ... that said, and in spite o' our soap box material, if am having gone through the effort to build a melee trickster character, chances are am using a high crit-range weapon, 'cause feels like self gimping to do otherwise. doesn't need be fauchard, but fauchard will be a serious contender... 'cause. tell us am being at least a bit hypocritical and we don't have a genuine rejoinder. *shrug* HA! Good Fun!
  19. we don't like throwing judges under the bus unless is particular egregious. have been trying to give the judge in the mar-a-lago search the benefit o' the doubt. unfortunate, the recent judge cannon bit is one o' those, you don't need to be a lawyer to spot stoopid issues. *shrug* the documents marked top secret, secret and classified seized as part o' the mar-a-lago search, a search the judge cannon believes were legit btw, through some inexplicable alchemy of the presidential records act and public opinion o' all things, may have become privileged and could possible need be returned to trump. ... ignoring the fact the reputational harms the judge identified is o' the kind and nature suffered by any potential target o' a criminal investigation, so nothing unique whatsoever 'bout trump's situation, the notion that GOVERNMENT documents not belonging to trump could be somehow be beyond the reach o' doj and the national archives because o' the Presidential records act, which were written specific to guarantee ex-Presidents would not retain the work product o' their office OR because trump's private lawyers viewed or commented on those documents is so utter insane we have difficulty mustering the will to even form a worthy response... sans an unintelligible string o' expletives punctuated by a liz lemon eye-roll. literal every defendant accused o' stealing documents from a former employer will be overjoyed to hear they may need only have an attorney peruse the alleged ill-gotten gains to trigger a special master requirement... 'cause o' public distrust in the fbi or something? we will note judge cannon did kinda throw herself under the bus (via a footnote? serious?) by observing how any Presidential records case should necessarily have the dc court as the proper jurisdiction, effective suggesting she were an improper magistrate for the review o' the question she were current addressing. *le sigh* based on her comments from the transcript, we thought it were likely judge cannon would grant a special master, but her legal reasoning for doing so is just so utter devoid o' legal support we were genuine nonplussed. wtf HA! Good Fun!
  20. hey, don't blame Gromnir. greataxe options ain't noteworthy better than greatswords, but the grave singer crit range boost is a big deal for a trickster character, so is a good option and acquiring is not dependent on doing a quest correct to get. don't let the +2 scare you away, 'cause with greater magic weapon applied, you are always gonna be wielding an effective +5 weapon. am not convinced exotic is an efficient use o' feats, but there is a background which provides scythe proficiency and there is multiple excellent scythes in wotr. is not a bad choice even if the crit threat range is not ideal. ordinarily, we go falchion for 2h weapons, and bardiche if we want a reach weapon, but is a couple fantastic fauchards and they is available in act iii and act v respective, so along with finnean, you always got an excellent fauchard... if you believe the feat cost is economic. am having no idea what gear is available in the new dlc. if good stuff is available in the act iii accessible portions o' the dlc, our advice could change. in any event, finnean will always be useful and will be your go-to weapon for a few foes. if you want greataxes, make certain you acquire grave singer. you should already possess the unholy symbol o' rovagug-- is a reward for a crusade battle in act ii. when the crusade decree becomes available, be sure to upgrade it appropriate. HA! Good Fun!
  21. the best/worst method for gauging the relative strength o' mage generals is to fight the demon army near greengates in act iii, the one with the glabrezu general. make certain to save before you engage the enemy, 'cause is likely you decide to come back at a later time to deal with that obstacle. HA! Good Fun!
  22. the axe we mentioned earlier in this thread, but we identified it 'cause @Gorthwere considering a switch to great axe. grave singer, with the 18-20 crit range, comes in three flavours: hand axe (small,) battle axe (medium,) and great axe (large.) there is a small annoyance factor related to the other benefit o' grave singer. once per encounter, grave singer will automatically free the wielder from movement impairing effects, including (but not limited to) such stuff as paralysis, petrification and stun. the cost for such freedom is the weapon wielder takes gave singer's damage, but not with all kinda enhancements. am not 100% certain what were the calculation, but our dual wielding aeon using the hand axe would ordinarily get hit for +40 damage. the thing is, even if you are immune or inoculated as it were to whatever is the movement impairing effect targeting grave singer's wielder, you nevertheless take the weapon damage hit. but yeah, the 18-20 crit range is a massive benefit and is why so many munchkin dual wielders is choosing kukris or scimitars as their weapons o' choice. is two hand axes in the game which provide 18-20, although one is available only very late in the game. we thought it would be fun to do not kukri. also, is a novel series from the 80s called the pelbar cycle, which nobody has ever hear o' but we enjoyed much. have frequent played a shumai axeman character in crpgs and 'course absolute nobody knows what am referencing. amusing, greybor's hand axe, crushing cold, were a nice option for much o' the game, but we had to be concerned with friendly fire. am not certain if has been fixed, but the cone o' cold effect o' the hand axe were not as per an 11th level wizard as described, but rather based on the wielder's level, so we got up to the full 15d6 benefits/pain when triggered. HA! Good Fun!
  23. the major issue were that a few o' the act v relics would not appear in inventory and could not be upgraded... although curious, it were often possible to upgrade both the act iv and act v zaori's pin. as o' our most recent runs, we had no issue aquiring and upgrading all act v relics. HA! Good Fun!
  24. am ordinary opposed to what we see as unnecessary remakes o' already excellent films. however, all's quiet is not only an excellent film, but am thinking it is an important one, and if remaking every couple o' decades results in more people seeing at least one version o' the story, and perhaps even multiple versions, am gonna consider such an outcome to be a kinda victory. given the recent reemergence o' angry and violent nationalism in democracies 'cross the globe, is clear that all's quiet is as relevant today as it were in the 1930s. we hope the new version speaks to audiences. 'course the nazis loathed the original, leading to bans in germany as well as brownshirt attacks on audiences before the bans were effective, which if nothing else should convince modern viewers the original were a film worth seeing. HA! Good Fun!
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