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kirottu

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Everything posted by kirottu

  1. I think you should wait a bit before you try pvp as it is a mess currently. With low fps in warzones and ability lag it's not fun.
  2. I stopped trying to make my IRL friends to play and made a sith Kiro on Corellian Run.
  3. Do I get only three crew skills and all my crew uses those same skills?
  4. The more I throw rocks at the face of the evil the less fulfilling it feels. I guess it is Sith time for me.
  5. I use google to find datacrons.
  6. Walsingham is my hero.
  7. Screw you guys! I want to be a jedi. I will throw rocks at the face of the evil!
  8. I haven't got ****.
  9. "All chins die, but not all chins really live." Praise the beard!
  10. That was my favorite too.
  11. Frankly, I don't really trust anyone whose last name is shorter than their first name.
  12. I'm pretty sure you're the only one who thinks a internet message board could have sort of "significant relevancy". You never talked to or dealt with game developers in depth obviously. Talking with a developer made you feel significant? Good for you.
  13. They nailed the south park look.
  14. I'm pretty sure you're the only one who thinks a internet message board could have sort of "significant relevancy".
  15. I bought the Witcher through GOG and I had to quit after 20 minutes. The combat was really bad, dialogue felt little bit off all the time and voice acting was mediocre at best. Does it get any better?
  16. I love how Fergie is always so exited about games, rpgs and whatever they are currently working on.
  17. How was the lag in US server playing from EU? We could all play together in joyous togetherness among ourselves together.
  18. 20 hours? What alternate universe do you live in where they make games that long? Hasn't every Obsidian game been at least about 20 hours?
  19. That's the "awesome button" guy. He didn't say "awesome" or "button". I was disappointed.
  20. Making a game 20h game around comedy series could be really really difficult. Nothing is funny that long.
  21. I did try it, but I got DCed when we got to the imperial ship. When I got back I was inside the republic and no way to get to the imperial ship. Up to that point it had been solid enough... perhaps bit too much dialogue though. If end game instances have that much dialogue and choices it becomes a chore to repeat. All in all I was slightly disappointed by SW:TOR. Mainly by the two features that been marketed as it's key selling points: story and "full VO". Story was disappointing, because it didn't affect the game world at all(kinda). I had understood from somewhere that this game would use phasing quite a lot, but the way it used it was just really weak. Basically you have a room that is phased and only you can go there and after the phase has been completed you can't go back there. So basically nothing happens. Phasing is done quite beautifully in WoW's death knight's starting area where the whole area changes as you do quests. To compare that to a small room for a one person(or a group) that get's locked afterwards is just... meh. "Full VO", meaning every character that has something to say has a voice over. This means quest givers(trainers and shop keepers have like one line) are the only ones you can interact with. Everyone else is a ghost: no name, no click, no nothing. I think the most accurate description of SW:TOR would be vanilla World of Warcraft 1.1 with class stories and VO. It's not bad enough to be called outdated and not good enough to be called a classic. I'm still going to buy it and play it for couple of months.
  22. I wouldn't have minded if it was that... but this was "Oh honey, bribe him so we can be together!" And the implication was that the simple fact of HAVING that loving feeling made those two become selfish unrepentant dickholes who'd watch the world fall for their own desires. You have an option when you return the quest back to lovers to not to take their trinket or whatever it was. You were protecting their passion or something and they are grateful for it. It didn't feel so darksided then, but I do agree how it felt when initially given. I played Jedi Consular up to level 10 last night and generally speaking SW:TOR is still pretty much a mmo, but it is good enough for your hand occasionally to creep towards the quick save button.
  23. 13 minutes and then I'm going to crack this bitch up.
  24. I hate you.
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