Everything posted by metadigital
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How was the next day?
My "welcome pack"s arrived today.
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Blizzard is taunting us...
Good idea. Who or what did they "sell out"? As far as I can tell Blizzard have produced very well finished games, from the standpoint of bugs as well as general artistic production, which have been popular successes. Not sure why you would be upset with any company that does that ...
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Lord of the Rings Online
Meow! Actually, I don't mind either way, I was making a philosophical point. Firstly, the difference between a plus two sword and a plus three mace is almost negligible. Sure, I hanker after the shiniest gear like everyone else (well, except perhaps the most hardened "low magic" purists), but the amount of magic equipment my DnD characters accumulate after a typical dungeon crawl I probably wouldn't even notice if a thief stole a few of them. Secondly, I'd like to see a thief steal a cuirass off the person it is strapped front and back to ..! For it to work, PCs would need to have realistic encumbrance (if only to assist with the run-away and chase scenario), and there would need to be a realistic correlation of item theft. In other words, stealing boots off a player standing IN them would be almost impossible (though it would be different if the victim was asleep), whereas stealing a purse would be very simple. Stealing a magic, glowing sword (especially of Anime-proportions!) would be pretty difficult ... and ESPECIALLY if the item was a particular favourite of the player (so there could be personal modifiers, too, in this example). Morrowind has (and the Ultimas had, for that matter) a workable penal system. Certainly petty larceny would be a fine, murder would be jailtime (thief trying to bribe / escape from jail would be an interesting, variable instance side-quest). And don't tell me all those Paladins aren't game to be telling other players how to behave ...
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New Fallout 3 Picture
I'd be surprised if you didn't like them, even though they may not be your perfect turn-based game.
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Biowares new MMO will be....
Well, I guess TOMBS counts as an MMO that appeals to (some!) adults and not (just?) asocial teens ... "
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S.t.a.l.k.e.r.: Shadow of Chernobyl (impressions video inside)
I would expect that the degradation rate be factored into the difficulty level, or its own configuration, so that on the easiest setting it would be almost unnoticeable, or set according to individual wants.
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Cell Factor is out
I imagine the extra GPU power (yeah sure, plenty of that) will be put to use after DirectX10 games are catered for ...
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Lord of the Rings Online
That solves it, but not satisfactorily. After all, what's the point of being a thief if you can't steal stuff of people (that includes other PCs). What stops people from thieving IRL? Deterrent. If the fighter could outrun a thief, and then knock them into next week, then the thief is going to be very careful who they target ... thieves would be seen hanging around lower level areas, in packs ... but then a good system of law with a great reputation system (and NPC lawkeepers?) would help manage this ...
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My God this game is frustrating (Visquis glitch)
It sounds like you are playing the game for the journey, not the destination. As irritating as it is to load a save from hours beforehand, I think it is in keeping with the spirit in which you have been playing. After all, when you finish this game, I would expect you to just restart another ...
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Cell Factor is out
Do you want to try that again, in English?
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Lord of the Rings Online
A thief could use their cloak of invisibility to hide.
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RvD2
People have too much time on their hands. Is that an effects soundtrack from one of the films? Also, why is the guy walking with a limp, holding his arm, whilst shrugging his shoulder which is meant to be holed?
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Games you are looking forward to
I remember the description of the Boomers. :D
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New Fallout 3 Picture
Great, thanks.
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Lord of the Rings Online
I wonder if MMOs will ever solve the PvP thieving dilemma. (I.e. PCs with thieving skills want to steal stuff from other players, but non-Thief players become apoplectic when their PC has their Item of
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What is your favorite quote?
- Books
The Hinge Factor (Erik Durschmied)- How was the next day?
Don't eat weeds. Also, finished my latest book today.- a minor update
With different marks for different subjects, like "By Appointment" and one for the Lords and Ladies ... "- What is your favorite quote?
- How was the next day?
It is the best scene in the film!- a minor update
Yeah, some sort of embossed image would be an improvement on the standard circular theme.- The Secret World
That's an interesting approach; it allows for a (common) background (and presumably skillset/s) to be imparted via the single-player campaign and the allows people to mingle. What they need to do is have some sort of rating system, whereby people can meet freinds-of-friends, etc, so that the social groups needn't be needlessly getting on each other's ****.- Lord of the Rings Online
The whole concept of pay-by-the-month immediately changes the dynamic (at least for me); no longer am I just playing, suddenly I have to beat the clock and get "value for money". Which is certainly an exercise in (formal) play, but not particularly rewarding when the exercise is merely fed-ex a bunch of rat corpses.- NWN2 1.06 Beta
Doesn't everyone? - Books