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Gorth

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Everything posted by Gorth

  1. Are you asking this as a serious question? Micro: Well, if you and your neighbour were the only two people in the world, you might be able to "liberate" his home and kick him out. Assuming that you are physically capable of subjugating him. Micro/Macro: Since it's unlikely that you are the the only two people in the world (which would make me your neighbour :ph34r: ), other rules apply. Part of being a member of society, be it a gang, a country, a political party etc. is the mutual commitments and rules that governs behaviour, responsibilites and so on. If you are both part of a society that has rules which states, that you can not kick out your neighbour because he is unable to hang on to his property, that society will gang up on you and kick you out in return, giving your neighbour his home back. Macro: This is where it gets messy and usually pretty bloody, when two organised groups (again, gangs, nations, political parties whatever) decides that they need to kick their neighbours out of their homes (because their homes needs to be "liberated" in the name of all that is right and holy and so on). The principle is the same as in the Micro example, might makes right. Sometimes you have a choice of which part you belong to, sometimes it's an accident of birth whether your are doing the "liberating" or being "liberated".
  2. *Taking notes*... Bedlam definitely didn't do anything. I don't think I even tried Bloodboil when playing a Tremere because the Malkav powers didn't do anything. Maybe I should try the game again once I get enough of NWN2 :cool:
  3. You don't say. That ending actually surprised me a bit. Of course, it was also my first play through, not knowing what to expect In later play throughs, I made a point of specialising in at least one form of combat, as "special" offensive bloodline powers seemed to just bounce off bosses.
  4. If you side with the Kuei-Jin, you'll discover a completely different use for the sarcophagus Side with the enemy? Such an unkindred act to do. Kuei-Jin are for killing. It was an act of convenience :ph34r: My not at all combat oriented Malkav couldn't beat them :"> If you can't beat them, join them (w00t)
  5. If you side with the Kuei-Jin, you'll discover a completely different use for the sarcophagus
  6. My condolences That *would* suck.
  7. It's Ok as long as I don't really "suffer". If my framerate was at a crawl, like 10fps, I might take steps like that. Most of the time though, it's the load times that annoy me, not the speed once it's loaded
  8. Since they are getting more and more annoying, Obsidian could make them do something useful... Like modifying the forum software to automatically replace anything remotely ressembling a url by posters with a postcount of less than 5 with a url that points to www.obsidianent.com, www.savethedodo.org, whatever. If you can't prevent them from joining, I'm pretty sure you can prevent them from linking to whatever it is they want to sell
  9. They don't always suck. My laptop runs NWN2 with 35pfs indoor (rebuilt Ironfist halls) and 20fps outdoors (Crossroad keep). Low shadow settings, double AA, water effects turned on.
  10. Wait, what? You can't have companions change classes freely, can you? Maybe the "your" fighter is referring to your fighter, as in your fighter player character? Just a thought.
  11. G'night? Sheesh... Other deities work six days a week... tirelessly Well, when you wake up, I've got a few burning questions for you in your exalted capacitiy then, what's the deal with creationists and evolutionists? How big and how old is the universe and what was Jack the Rippers true identity? A promising career start. He has all the diplomatic skill of Vyacheslav Molotov ^_^
  12. I don't know if it the same bug that keeps pestering me, but I noticed that whenever I change party members outside the Sunken Flagon Inn (like in some scripted events or when you get your castle), the newly added partymembers seems to be stuck in "Puppet Mode" and no changing of settings seems to work. Only workaround that I found so far is to visit the Sunken Flagon Inn, after which the "dumb" party members seems to pick up their brains and act normally (normally for their AI anyway). Annoying, but hopefully fixed some day
  13. Gods and Moderators are so closely akin that I can see where the mistake might have been make ( pardon me while I go wash my mouth out now ). Make that Lye Soap
  14. Interesting concept. No "Holy Ghost" to facilitate communication between my creation and me? It might lose a bit of it's incentive then, if I can't even receive prayers and adulation from my subjects, nor punish then at a whim when I feel peevish (I've played too much Populous (Sp?)). Let's just for a moment assume then, that I take the same kind of pleasure in my creation that a painter might get from a new painting then, i.e. joy derived from the creation process itself, maybe making a few dollars too if I could sell it to a collector. Hmmm, what would go in there? Crates, Sewers and Ritual Virgin Sacrifice for sure Kidding aside though, it's a tough question, especially if you have limited or no interaction with events inside your creation. I need to think a bit more about this
  15. I hadn't seen his post when I wrote that comment. The double meaning of modding as world building and moderator work being completely unintentional, I swear
  16. I think it's because Kotor2 keeps your saved games seperated by character name. There is a "switch" function where you can switch between different sets of save games, unlike Kotor1 which had them in a big pile. A quick peek in the save game folder with windows explorer should give some hints on whether they are really gone or if he has just created a new character which then becomes the active set of saved games.
  17. Now *thats* what I call modding...
  18. Lucky me, last time I checked my legs, my knees were still below my hips. Actually, they were located at the end of my thighs As for leaning back... I'll print this one out and show it to the CEO next time he asks why the heck I'm just sitting there, leaning back on my chair
  19. I know somebody who is in Budapest these days (Josan), He'll probably find Ontario pretty dull when he gets back to Canada He did say something about people appearing disturbingly paranoid in the streets though.
  20. If it turns out as well as quite a few people (including me) hopes, you guys can add some good things to your resume for future job applications I would think :cool:
  21. Where did this supposedly happen? The reason I'm not seeing you as being terribly bright yourself is making things like this up. Baseless hogwash doesn't go far in revealing much aptitude. Lets see... Ah yes, not passing off opinion as unbiased truth. No one and No one, thats pretty absolute statements with no base in facts. And then there was... [quote name='
  22. Not to mention that they would wear half an inch of padded clothes beneath the armour once you took it off them
  23. I do the exact opposite. If there is little to no difference I'll play female. Mainly because I prefer to stare at a female avatar for 40+ hours than a male avatar. :)" :D A perfectly valid reason.
  24. Male/Both. Depends on the game really. If there is a difference in game experience, I play first as male, then eventually as female. My spare girl "Gwynn" will have to do the dishes while "Gorth" is on vacation then. If there is none or only neglible difference, I play male. Being male is sort of what I'm most experienced with :)" The one exception is Tomb Raider, but choice of sex is not really an option there
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