Everything posted by injurai
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Equality?
I thought Pillars was fine (other than maybe the backer npcs being highly exotic god likes.) When it comes to activism, what I do truly hate is a 1-to-1 shoehorning of real world issues into the fictional world and then crafting a singular voice that is incredibly on the nose and present in all of the "good" characters. Now that is truly loathsome and nauseating. But I never felt this way once with Pillars. The worst thing was maybe Sagani's self-introduction, and that was due to it being a lore dump, not that she was a subversion trope.
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Actual music
injurai replied to Haran's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Classic guitar is one of my favorite genres, and my favorite "classical" genre. So I'd be very keen to see it make a strong appearance.
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Player sexual companion
injurai replied to Aleh1811's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Remove the popular obvious choices. Roll a dice for the remaining options. Bar the player from taking any part.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)She looked very regal in the last game, now she looks like she's trying to bend a spoon with her mind.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)How curious. As someone who played BG2 before BG1 my impression was the opposite. ) BG1 all the portraits look like photos that have been expertly air brushed in a stylistic manner, in BG2 it looks like someone used the blur and smear tools in gimp.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think I could warm to Eder and Aloth, but I just really don't like Pallegina's. Her previous one was also fantastic. If I could have one and only one changed, it would be hers. I agree we all grew found of the old portraits. These new ones are great compared to what happened to BG2 portraits... my god those were unfortunate.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I see what you mean, very wide mouths. I actually think Pallegina had a very defined jaw, more so than this portrait. But I see what you mean by square. Eder's jaw line also looks different. I guess this is the problem with defining a character with 2D art instead of dimensioned 3D models.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Perhaps, but we can update our opinions then. We still have to spend most of our time looking at the portrait thumbnails though.
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Companion Portraits
injurai replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Pallegina needs a dire change up, her bone structure doesn't even look the same, and I dislike the mug shot. Aloth and Eder aren't terrible but they don't remind me enough of their former selfs either... so it's jarring. The new comers I think look fine. I'm especially liking Maia and Tekehu.
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RANDOM VIDEO GAME NEWS
EA is the Star Wars studio now and they have limited resources. ME is an aging ip that has stagnated for 2 major releases now, they'll want to get new IPs of their own up and running, not just hitch themselves to the licensing gigs. Plus I can't imagine the employees get much passion retreading so much old ground with the ME formula. Will ME comeback? Sure, but not for a while, and I really don't think it needs to come back. In it's absence EA will find other cows, and other studios will corner the space fantasy while doing it better. Ubisoft might strike gold with BG&E2.
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RANDOM VIDEO GAME NEWS
Montreal was Andromeda so I'm not surprised they were merged out of existence... They were always a support studio. Seems like EA sent both them and the IP to die for one last cash grab before starting a new era of IPs. Now that they have Star Wars, ME would have been unwelcome competition.
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What you did today
Had to get a warranty replacement for my phone so I spent most of my free time restoring it. I have to say... Google's restore did not work at all. Last replacement I got it basically just gave me my phone back... so what went wrong Google?
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Politics - Episode 9: The Lurking Fear
Herd immunity. It's not a choice, you are negligent if you resist them. An instance where the state should exert extraordinary force to intervene, particularly for minors.
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Politics - Episode 9: The Lurking Fear
Seat belt laws exist because you are required to be insured to drive. Insurance works because you are expected to behave in statistically proven manners that minimizes unnecessary risk on your co-insurants.
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Ranger companion request : Dog
injurai replied to Hound's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I always like when fictional universes have either hybrids of earth animals or some earth creature with slight but fantastical adjustments. But it keeps them feeling familiar and grounded. I'd love more of that. The stelgaers are maybe a step away from realizing such a thing.
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Politics - Episode 9: The Lurking Fear
They are really there to make the bulk of boring city/interstate driving safer and more efficient. Plus give you some of your life back. If if they had autonomous off-road vehicles I'd still go it manual because that's when driving actually gets fun.
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About Update 38
injurai replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Cue Hermy-own
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Politics - Episode 9: The Lurking Fear
Hyperloop might happen though. One down the east coast, one along Chicago-Columbus-Pitt, one from LA to Houston.
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Politics - Episode 9: The Lurking Fear
All-electric self-driving cars could be the revolution that spurs America into a new age. Given our sheer amount of road infrastructure. Feels like it could have arrived yesterday though...
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Josh Sawyer's tweets and teasers
injurai replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't wanna start any unnessary discussions, but I think Tekëhu's idle stance is a bit... sassy, if you know what I mean.
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Summoned Mage weapons
injurai replied to Seafarer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd love a rapier that floats out in front of you a descent distance, and you mock jab and slash with your wand to maneuver it. The sword would have a strong engagement effect with strong disengagement penalties for the enemy. It'd actually be great if this wasn't actually summon but a dual wielding modal (preferentially) or perhaps long duration spell. You equip a wand and a one-hander and you get basically ranged melee combat.
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A bit late to the party...
injurai replied to Pallegina's Panties's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Uh no. This time there will be no physical copies. It is the only way to get a collector's box though. Ah, I didn't know. I'm digital.
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AMD Vega Roadmap
When did selling pre-fab liquid cooled cards become a thing? I only ever remember after market kits.
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About Update 38
injurai replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It'd like to hear a follow up from the team. I think the problem in Pillars 1 was that they wanted two large cites, but their content ended up asymmetric due to work on Twin Elms being pushed towards the back end of the dev phase. So in Deadfire they thought they'd go for one large city. Bit it seems this menu is both map and navigation menu to spur on random encounter scenarios. Something they wiped up after proclaiming to be doing just one mega-city but has since played it's way into content/zone layout throughout the game. I know they also have the sail and land-traipsing navigation menu as well. I don't think it's all that bad the we see content lumped together like this. Doesn't necessarily have to be used just for inter-city navigation, but could extend to island chains or forests and country side. It does seem to be for dense clustering of zones though. But that's just speculation and maybe wishful thinking. I'd love to get an official word on the matter.
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Josh Sawyer's tweets and teasers
injurai replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)das a cute cat