
juanval
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Everything posted by juanval
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Nice 11th update with orchestra news, but playing from level 1 to 20 is something that concerns me. Suposing that PoE2 has the same lenght that PoE1, level-up is going to be too fast. That makes we don't give too much importance to level-up feature, and levelling-up is one of the most important concepts of RPGs.
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Small stories
juanval replied to juanval's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
The PoE guidebook is interesting too in order to learn more about the lore of this great setting -
Even with no great stretch goals, PoE2 funding campaign is a sucess. 2 millions in just one week. No matter the stretch goals. The most important thing is that PoE1 was in general a great game. I think the only stretch goal that I wait is a second big city. I hope obsidian have room to allow us to explore the Vailian Republics, maybe in PoE2, or in an expansion.
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Expansions for PoE 2
juanval replied to Voodoo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Surely PoE will have an expasion. Please devs, don't do this time an integrated expansion like White March. It wasn't realistic to load a savedgame at the close end of the original adventure, and then start a new campaign in another region of the world. -
Do you know if obsidian has in mind to release more stories (or a new novella)? I liked to read the 4 small stories they released.
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I like starting again at level 1. I like low level encounters, but, what happens with our experienced companions Eder, Aloth and Pallegina? Do they remain as high level characters? If so, The watcher will be leveling-up too fast before meet them, and I hate fast level-ups. A nice solution is a previous adventure of the watcher in the Vailian Republics. This would be the best strech goal
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Backer Update #1
juanval replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I like starting at level one, but I hope the level-up pace will be slow, because if it's fast, you don't experience the fun of leveling-up, as happened in Icewind Dale2 -
Turn based
juanval replied to Petrus's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I lose interest on Torment because of turn based combat. Infinity Engine spirit is RTwP combat -
It's great to see some light of PoE2 but there are lots of questions to answer. Where will we start the campaign, In a Vailian city (athkatla style) or directly in the Deadfire islands? It would be nice to take a walk (and 1 or 2 acts ;D ) on the streets of a renaissance-merchant city of the Vailian Republics
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Same for me. I played PoE once with the 3 companions you mention and the other two were Durance and one elf created by me. I didn't play White March expansion. I hope this doesn't affect the plot in PoE2 Normally it won't much but try it if you get the chance. I only finished it a couple of weeks ago and I'm telling you it's soooooooo worth it! It's like all the things that didn't end that good in the vanilla development fixed and placed in a, quite lengthy, side story (which also connects to the main plot and the world lore). Pity that I always play IE games once. I like to write my own history once. I hope this time expansions will be a sequel and not and ingame adding content. First question I'll ask to developers
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Now we can see in Twitter Josh page the song "Six Days" https://twitter.com/jesawyer/status/822530590578790401 In six days we'll have great news I thought in the past days Obsidian could launch the kickstarter/fig campaign just before the release of Torment. After Torment release, people would became more satiated and less eager to back PoE2