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Sarex last won the day on November 24
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Random video game news... video random news game
Sarex replied to MrBrown's topic in Computer and Console
From what I remember Activision, which means MS, which means it's possible. -
What a a horrific crash. One can hope he died instantly, but considering that the passenger died in the hospital, it's less likely.
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With that amount of money they can get AI to fight the war now... I'm not sure what exactly that 90b is supposed to change. No one in Europe is willing to part with more of their arsenal without replacing it and money can't buy manpower. Realistically that money ensures that the Ukraine doesn't collapse due to lack of ammunition but even that is capped by production.
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Greg Biffle (NASCAR driver) and his whole family lost their lives in a plane crash. Only reason I know of him is through a youtuber Cleetus Mcfarland.
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Happy holidays!
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I don't count everything under one umbrella as they do. I was thinking of ChatGPT, Copilot and Gemini. Image and Video generation is a separate thing in my head. Also I am really bother by the markets insistence of calling it Artificial Intelligence, when it ain't...
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Sarex replied to MrBrown's topic in Computer and Console
If there is an uber hard optional boss, I agree. I like having something to test the max leveled build against. -
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Sarex replied to MrBrown's topic in Computer and Console
It's a give and take. Both have attempted to be solved by timed quest and autoleveled enemies. Neither of which is good and makes for games I personally dislike. I will rather take a narrative hit and the chance that I may be overleveled for the main quest that the alternative. -
It will burst unless some use case I'm not seeing appears or some major breakthrough happens.
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The TV and Streaming Thread: That's Entertainment!
Sarex replied to LadyCrimson's topic in Way Off-Topic
The ending sucked, if that helps. -
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Sarex replied to MrBrown's topic in Computer and Console
But that would essentially put the game on rails. You have this amount of time and you need to do it by then. Anything that obviously forces a player to play the game a certain way is bad, at least from my point of view. You should, of course, guide the player to what you think the gameplay is, but it should not be forceful or easily spotted and worst of all you shouldn't correct it after the fact, especially if the players enjoy it and it doesn't damage the intended gameplay route. I think there needs to be some suspension of disbelief, overall that dissonance between the story and gameplay in such a complex and nonlinear game is to be expected. If you start picking it apart you will find a lot of examples of said dissonance. At the end of the day, when creating a game you should pray at the altar of Fun, not Balance, Harmony or Realism. Those should always be means to and end, which is FUN gameplay. Were that to be done in such a large game with so much side content, I would think that it was the developers way of forcing the player to reply their game if he wants to experience all the content and that would just be a very negative feeling. -
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Sarex replied to MrBrown's topic in Computer and Console
Tbh, I couldn't even do a regular second playthrough of WotR, I think I dropped it half way through. Although my issue is that I can't help myself but do all the side content and that is very draining when you have already done it once before. But to be fair this is not a rare occurrence for me, there are only a handful of games I replayed, Baldur's Gate 2 being one of them that I can remember of the top of my head. They should be very careful with that. BG3's world building is supported by D&D and its external media. While I love world building, cramming it in one game is very risky. PoE is a great example where the sheer amount of text dumps stunned the players in to a state of not caring. The only game of that format where I saw it work, and I say work very loosely, is Disco Elysium. -
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Sarex replied to MrBrown's topic in Computer and Console
I imagine it would be much the same trying to replay Rogue Trader today. Because of the experience of my first playthrough I'm afraid I would be bored out of my mind this time around. Maybe just finding another way to overpower mobs would be fun, but I kind of doubt it.
