Yes, you're incredibly deep and nothing comes close to the standard your massively intelligent brain demands. We get it.
*shrug*
If that's the way you want to look at it, it's cool.
I've played a lot of games that I like, most of those, such as Jag 2, XCOM, Wizardy 8, don't really have stories, just rules and objectives and gameplay. Computer games don't need stories to be fun. They need gameplay that holds interest in some way. And when games do get a heavy-handed story treatment, the result is almost always quite painful. Not universally so, true, but it's the exception that proves the rule.
Doesn't that largely depend on genre? Your examples are, first and foremost, strategy games. And while you might be right in regards to them, the same can't be said for, I dunno ...point and click adventure games wherein the gameplay is arguably the weakest point of the experience.