The companion interaction scenes do not write themselves and are not done in two hours in between design meetings (were they might be, if you work at Bioware). On a project like PE, with limited funding and people, effective usage of manhours is essential. But we've been over this already in this thread, several times, and we obviously do not agree with one another's premises.
Yet you repeat it as if it is some golden nugget of an argument. The more depth they can squeeze into each companion the better. It is irrelevant if I want to explore them all as I play, personally, but it boggles the mind when people want to dictate if part of their writing should hold one thing or another.
Anything that enhances is welcome, imo
I am curious, since you happen to be mentioning this funding argument for the, likely, 100'th time, as far as I understand, during these threads. How much did you back this project with, yourself?