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Sedrefilos

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Everything posted by Sedrefilos

  1. tbh my bank account has less money than my pledge right now. I don't even know if I'm gonna be a backer still when the campaign is over
  2. The pros in my case are mainly that it coincides better with my next pay cheque and it gives me more time to weigh up exactly which tier I will back at and what extras I might want. Beyond that I am generally a procrastinator when it comes to this sort of thing, though that's not so much a pro as simply an aspect of my character. As someone reminded me at the start of the campaign when I said I don't have money at the time (can't remember who was right now, sorry mate!), remember that you're not charged anything until the campaign is over. So you can back now, raise later or just abort backing
  3. You procrastinator scum! Go back the game right away and give us more islands!
  4. Ok I got it. Thanks a lot Boeroer. Yeah that was a problem in Pillars and was super stupid.
  5. Yes I saw that twit too; but can you explain what mirroring means, please?
  6. As long as we don't know the exact scope of the base game, everyone's gonna be let down by stretach goals. Naturally so. As I said before, I think most interesting features are already in base game so I don't expect any super exciting stretch goals. That said, Obsidian should give it away (the full scope) soon. They go bit by bit but this doesen't help imo. We're a bit in the dark. Backer goal is cool tough; Fulvano's travels as a replacement to the Endless Paths sounds great.
  7. Also a new reminder about tomorrow's new Q&A streaming.
  8. Updated OP with 2 links about the new reputation system and about proficiencies and skills. Increased duties in work and personal life had me occupied last few days so I couldn't keep up as much as I wanted and this might continue from so on. Anyhow, I'll keep updating OP with whatever new info I gather; feel free to post any new stuff I'll probably miss
  9. The IE purist leftovers are back to haunt this campaign too, I see Whatever each of us is thinking an IE successor is, the team has clearly pointed out 3 things they consider an IE successor must have (and keep in mind, they made the IE games ). Thankfully I agree completely. I can add a couple more but they're included in the game anyway so I'm happy with that. Smaller party might take away a tiny beet of feel but, as I mentioned many times before, party size it's not a big deal for me. Also I don't see how 6 party member are objectively better for encounter design and not 5 or 7. Makes no sense. You design your encounters around your system. If you think your system works better to make interesting encounters with 5, you go with 5. If you thinks with 6, you go with 6, if you think with 7 you go with 7 etc. This conversation is totally pointless until we have gameplay in our hands. Τελεία και παύλα.
  10. Confession: I fee so fakin' sad and down these last days and posting here makes me feel a tiny bit better for some reason
  11. I have a goal to make 250 stretches today. This is my stretch goal.
  12. He's a diehard fan of pnp D&D. I think he has written modules and the prologue of 5ed or something like that. You have some info on the real wiki, and here you have him playing with Matt Mercer. I don't know if he's interested, but it would be awesome if he could promote the game. Yeah I know. Stil... :D
  13. lol someone proposed for real that Obsidian should contact Vin Diesel to back the game? wtf :D Καθένας το μακρύ του και το κοντό του εκεί μέσα χαχαχαχαχα!!! :D
  14. Updated OP grimoired and trikts section with link to an L4wlight's post.
  15. seriously what did u expect from stretch goals?... I don't expect rad stuff since all the meaningful features are in base game already... I mostly wait for video updates of those base game features tbh.
  16. You know wat is the best thing regarding stretch goals? THAT FREAKING SKULL ON THE BACKGROUND WITH ITS FREAKISH OVERSTRETCHED MOUTH!!! Kicks ass! :D
  17. Hope there are also central european style greenfields and forests islands in Deadfire. Miss that cenery so much...
  18. My post was half-joking. I am not pro everything PoE 2 proposes per se. I just don't believe the "IE feel" is the same for everyone. I just find myself agreeing with Sawyer on what is a spiritual successor to IE games as he points out those 3 pillars in the campaign video. Mostly. Party size is not a big concern for me. As a matter of fact, I see Dragon Age Origins as a successful successor to BGs even if it had party size of 4; which I don't like generally, but I did liked it in D:OS. So party size not a big deal. Other than that I am a bit concerned about removing the dual health/stamina system and its concequences (making all abilities per encouter and having them powered-up by per-rest class resources).
  19. PoE did revived the IE feel. This is PoE 2 though. Time to move a bit forward
  20. I thought it was called Deadfire because it's full of volcanoes.
  21. thb a classic health-only system is not going to confuse anyone. Not the Pollars 1 veterans nor the newcomers. It's the standard system used in 99,9% of games. But I DO liked the Pillars 1 system. It tighted very well with the resting mechanic and all. I just hope, if they decide to drop it at the end, the new injuries and class resource systems they are heading for, worth it.
  22. I didn't though of it until now... Eora in greek means hammock :D
  23. I liked the armor of Pillars and tbh, I think it had some pretty nice heavy armor sets. Better than most depicted by OP. They look like cyborgs
  24. Believe me, it's worth it. Pillars has one of the best endings (also pre-endings) of the genre imo. RPGs, as good as they may be as games, they usually don't have good endings (it's the adventure that counts! ). This also applies to White March. If you haven't played it and can afford it, I definetly propose you do it, since you haven't finished the basic game yet
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