Everything posted by Tartantyco
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Second impressions thread! [Build 278 version]
The few initial fixes I've noticed: Pathfinding is now far superior, and selection circles can't overlap anymore. Several new options, such as V-Sync. Loot goes away once you've picked it up. Movement speed seems slightly slower now. Fights seem to take a little longer, meaning you have a better grasp on the action.
- Backer Beta Build 278 is live
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Second impressions thread! [Build 278 version]
The first Beta patch is out. Share your opinions as you dissect the newest build of Pillars of Eternity. Update size is 1.7 GB.
- Companion Portrait Consistency
- Companion Portrait Consistency
- Companion Portrait Consistency
- Companion Portrait Consistency
- Are they even listening to our feedback?
- Josh Sawyer visually explains Attack & Recovery
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Are they even listening to our feedback?
And once more you manage to counter an argument that was never made. I have never said that quests should be rewarded because they were achievements. The quite obvious difference between quests and an abstract reward such as Kill-XP is that they have a game world narrative and rationale. Going to kill a giant because you've heard that he has a magical weapon of great power in his abode is a sensible game world reason. Going to kill the giant because your party receives "XP", a non-game world concept, is not a sensible game world reason.
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Do you want experience from combat?
Spoon-feeding time for Zansatsu: Helm said no Kill-XP would make combat boring. I didn't say that no XP for quests would make questing boring.
- Are they even listening to our feedback?
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Do you want experience from combat?
Oh really? -> "If XP is what is necessary to make quests enjoyable, then you're the problem in the equation." Yeah, I can play that game too. Except I never said anything like that, so you played a completely different game that you just made up.
- Are they even listening to our feedback?
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Do you want experience from combat?
If XP is what is necessary to make combat enjoyable, then you're the problem in the equation.
- Companion Portrait Consistency
- Companion Portrait Consistency
- Companion Portrait Consistency
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Do you want experience from combat?
- Would team based turn based work well here?
No.- Savegame Editor
And if you want IE portraits for your PoE party, follow the links in my signature.- Backer beta: Developer Impressions
How about we just let this die, instead?- Do you want experience from combat?
ITT: Pro-Kill-XPers make up insane scenarios in an attempt to make Quest-XP-only look bad.- Combat XP Now Or Add-On Pledge Later?
Alternative approach: Ban DnaCowboy. I'd pledge, like, a thousand dollars for that.- Update on beta patch
- Would team based turn based work well here?