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melkathi

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Everything posted by melkathi

  1. Finished Spellforce 3: Soul Harvest. The German translation was not up to the standard I had come to expect. And far too often English text showed up. So as a German player the experience was marred by a rushed localisation. The ending was interesting, though the "boss fight" was tedious. The game could have been a great experience, if it weren't for too many little things that hurt the enjoyment. Maybe it would have been more fun in English and when not having invested 70+ hours into Spellforce 3 and thus being used to the UI from that. By the time I had gotten used to the new way of doing things, the expansion was over. And I still believe the change wasn't for the better.
  2. If you liked Star Control 2, you should like Origins. It is easier, clearer of what each race requires you to do (no finding female Shofixti in time before the Pkunk decide to reunite with the Yehat, so you can have shown the Yehat that the Shofixti live, triggering the Yehat civil war and allowing to Pkunk to stop it).
  3. It occurred to me that I need to learn to code, then make a game with True Perma-Death : when your character dies, the game will automatically uninstall itself and delete itself from your Steam/GOG/Epic() account, forcing you to repurchase if you want to try again. I will have a small dedicated army of fanbois who will defend this practice and call people who disagree names. I have not yet decided what names, but I am considering Jason, Kevin, Tim, Mandisa... I am open to suggestions.
  4. Did you play the DLC? I felt the same way about the base game. Though I had no issue with loading screens. I didn't like the first part of the DLC. By Jeff did I dislike it. Actually I so disliked the first part of the DLC, Jeff be my witness, I feel no compulsion whatsoever to play the second part. The base game had good writing. The Mowlings were my favourite, but I liked everyone. Perhaps the Mukay were the most bland, the fish joke getting old fast. But even the Greegrox had some charm. inginginginginginginginginginging But I loath the Gloosh.
  5. Star Control IP legal battle got settled through honey and mead... https://arstechnica.com/gaming/2019/06/stardock-and-star-control-creators-settle-lawsuits-with-mead-and-honey/?comments=1
  6. Will there be strategically placed orgy spots on the walls, so guards on patrol don't miss out on their hourly orgy quota?
  7. What's your gang? (be warned, any reply other than Escher may result in poisoning)
  8. He is Johnny Mnemonic. Doesn't get more Cyberpunk than that in Hollywood.
  9. I felt they made it to make clans more distinct. To ensure no two clans can be played the same way. A Brujha with Celerity and Presence could be indistinguishable from a Toreador. I don't like losing a discipline. I want to be fast, strong AND dashing.
  10. I hear Cork is lovely this time of year. Just like the Adirondacks.
  11. Glad I am not the only one who misreads things. Even though as a teatotaller I have no excuses.
  12. That blackmail prank I played on the theatre got shared by one of the actors on social media. He got over 200 retweets on it, which for a small country and minor language is quite a bit. So a website picked it up as a random story. Spend all of Sunday with friends telling me where they saw my letter pop up. Which was touching. Of course once it got to that level, an acquaintance ran onto Twitter to say that he knew who "the neighbour" was. I don't mind them knowing, but am a bit annoyed; it wasn't his place, not his prank. It turns out the actors and I have quite a few common friends and acquaintances (heck, my dad for example) and all of them were keeping quiet and having a giggle. Oh, well, now to come up with something else to do...
  13. Yes, the series is an RPG/RTS hybrid. The first game Order of Dawn came out in 2003. In the aftermath of the Convocation (big, magic ritual through which individual mages of the Circle tried to attain unparalleled power) the world was torn asunder, with people stranded on isolated floating islands. The only surviving Circle mage, Rohen, tries to fix things, building portals to connect the islands etc. In his efforts he gives one of his rune warriors possession of their rune. Rune Warriors were soldiers in the war between mages, their soul bound to runes, giving the bearer of a rune control over the person. The player was that Rune Warrior. You leveled up RPG wise, combat or magic, and stats that govern effectiveness of ability and equipment you could use. You also had a rune board, which allowed you to control your own army of rune bound souls. Some strong souls would become your party members, and the races you could lead in the RTS part were also represented as runes. For the RPG part you had a proper adventuring party of rune warriors. You could also zoom into over the shoulder third person, which was necessary for a handful of quests were you needed to find hidden switches for example. RTS was normal RTS with base building, upgrading units etc. The RTS part could get a bit weak when your party was strong enough, or on maps that started in "RPG Mode" until a trigger turned on the RTS part, allowing you to clear the map before enemies spawned units - of course you had to actually invest in the game to figure that out PC Gamer UK hated the game and found the story confusing, boring or plain bad. I found the person who wrote that article to be an idiot Spellforce 1 had two stand alone expansions. Breath of Winter had you playing a different Rune Warrior, also freed. The story was more mainstream fantasy, catering to the people who had not understood the first game. You tried to find the queen of the elves, who alone with her song could put an ancient dragon back to sleep. Gameplay wise it didn't really differ from the first game, but had new opponents and units. And it had the first non-human party members. Shadow of the Phoenix allowed you to import a previous character, either from Order of Dawn or Breath of Winter, and tied the stories together. For co-op skirmish heroes the game included an extremely high level quest giver who was a teaser for Spellforce 2. Spellforce 2 was a bit of a spin off, the concept of Rune Warriors abandoned for the Shaikan, a human tribe that had entered a pact with an ancient dragon and gained power through its blood, pledging servitude in return. That said, while it changes who the player is, where their powers come from, it still behaved more or less like the original. I keep meaning to finish it and its three expansions, but it came out at the wrong time for me to play it then. Spellforce 3 is the recent game. It is a prequel, playing in a time before the Circle of Mages even existed. You don't need to have played the other games, but it ties directly into the original game and its expansions, so people who have played those will, from a point in the game onward, have a more rewarding experience. edit: Fun fact: when I made a dual wielding rogue in Dragon Age, I was basically returning to my original Spellforce character.
  14. Now I need to check out Spiritfarer. They could do a marketing campaign that way: the unfortunate game nobody noticed because it presented after Cyberpunk.
  15. Yeah. Your non-retirement sounds a lot like Gromnir's retirement
  16. That's Spellforce 3: Soul Harvest More character options than a lot of "just" rpgs. And it's pretty.
  17. Greenmangaming is doing an E3 sale. 25% off with the voucher code E3. I am mentioning this because it works on pre-orders. I just checked and it works on Bloodlines 2 and Age of Wonders Planetfall. The later interests me more, as Bloodlines 2 is a long way off - too far off for me. But it is the biggest discount on those pre-orders so far. (The discount doesn't stack and it doesn't work for Borderlands 3) Also. GOG has a Spellforce 3 + Spellforce 3: Soul Harvest deal. (well, they are giving Spellforce 3 at 60% right now, and owners of the original get the expansion 40% off) I spend 75 hours on Spellforce 3, so not sure if any criticism I have for the game should be seen as a non-recommendation I am having some difficulty with the stand alone expansion, as they changed UI, hotkeys and everything a lot from the main game, and I am too used to it now.
  18. It sounds like retirement is a lot of hard work. It also sounds rather relaxing at the same time.
  19. Is the player character the actor that plays the Joker in Gotham?
  20. Took pictures of the actors taking pictures of my blackmail letter
  21. Hmmm, a thread by a person who never posted anything else and hasn't been to the forum since.
  22. Today I spend 3 hours cutting out letters and gluing them together to form my first blackmail letter. I live next to the national theater, and they rehearse for a special showing of the Oresteia. So I send them a letter saying: Orestes, I know you plan to kill Clytemnestra and Aegisthus. If you don't want police and the Erinyes to know, leave tickets to the show by the gate to the theatre's yard. A neighbor I'll keep an eye out for any tickets. Maybe they have a sense of humour to match mine The actual letter is in Greek, but I'll provide a photo anyway
  23. Yeah, no idea how they expect to sell games this way.
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