Walking ist the worst part of mech warrior 5. After loading the game it starts you in the mech bay, where you have nothing to do. So you have to run over to the stairs and walk up to the bridge. Fun the first time around, but after a couple of missions it becomes really bothersome.
I can't remember who first made that snarky remark "It's one of those games only keyrock or melkathi play and won't say what it is". I do think it was when you were playing Jotun.
Yeah, I think that will be the problem: the devs will probably put it at a price similar to Coteries, maybe 15.99 or something like that, while a lot of us will wait for it to go on sale and get it under a tenner.
At least you played the patched version. On release some dialogue restrictions weren't done right so you could pick the disciple options you didn't have
The thing about the ending is that it actually makes more sense than other vampire games - you are but a fledgling not even a week old. You can't compete with centuries old vampires.
You can't really wrap up more than two companions. Though diAngelo and the Tremere will help you even if you didn't get to the end of their quest.
The disappointment with the irrelevance of clan you choose and choices you make is very much what everyone felt.
A shame, because the game has great writing. I adore Hope.
So if we are all alt accounts of the same user, but Gfted1 doesn't know us as well as the people he knows offline, does that mean he doesn't know himself?