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melkathi

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Everything posted by melkathi

  1. You need to write a song about it and upload it to youtube. My personal youtube updates are getting boring
  2. I think some of their units will be integrated into the theocrat class units.
  3. Started playing "Impire" It's a dungeon keeper style game I guess. You build a dungeon. Heroes assault you. Your monsters kill them. The bad difference: rooms have preset blueprints. You can only rotate them and place them, but no deciding size like in dungeon keeper. The good new things: Baal, your character increases in level and gets upgrades hat actually have an effect on appearance (I just got bigger wings). You can raid the world above by sending units to target locations up there. It's nothing special really, just a unit traveling on the world map to a one room location where it fights some people. Still it adds a nice dimension to the game. Your imps actually have to work in rooms for the rooms to function. So one of your imps will have to work as a cook in the kitchen for example. In the training room, to be able to train a creature from level 2 to level 3 you have to first capture a hero and have him usd as a training dummy...
  4. Nothing to do with Shadow Magic. Remember how between AoW and AoW2 they killed off the Lizardmen and Azrac? AoW3 they are killing off the Archons and turning them into undead. Probably to justify players being able to play an undead theocracy.
  5. *Possible spoilers for those in the thread who haven't palyed the games* The people at Triumph did some fairly good work when it comes to evil characters. Meandor is a good example, but if you remember one of the Bonus missions in AoW2 had Karissa being chased by the conspirators because, even though evil, she refused to join them, seeing their plan as madness. And if Karissa recognizes you as power hungry and mad... well then that says a lot So since you are a fan, if you don't mind the spoilerish question, what is your opinion on the fate of the Archons in AoW3? And of course the evil campaign in the original AoW. That is probably the evil story I have enjoyed the most in any game.
  6. I have one question running around in my head, hammering against the walls and shouting: Ask Bruce about this! Ask Bruce about this! So, what about the chef?
  7. Well, if you do, I hope you'll enjoy them. As you can tell, it's one of those game series that managed to attract a following... even though they never were as big as some titles. Anything you need, you know where to find us
  8. I can't really answer that without spoilers. Let's just say that playing all missions will have an effect on the last mission gameplay wise but not story wise. As games they are deffinitly worth it. I re-bought them on GoG though. I don't trust Steam as much when it comes to ensuring that old games are playable. I haven't replayed AoW2 yet. AoW1 in the GoG version works fine with wide screen though everything is a bit smaller than I am used to. http://imageshack.us/f/821/aow1007.jpg/ http://imageshack.us/f/210/aow1015.jpg/ I have a journal for my playthrough on another forum (need to update that soon with the newest entries): http://www.irontowerstudio.com/forum/index.php/topic,3043.0.html
  9. We should be able to see Meandor. Two thousand years shouldn't mean much to him at least. Julia has been the poster girl of the series. It will feel a bit wierd without her. But I am not sure the old characters will have a place in the third age. Orcs will also be strange if completly free of Karissa's influence. I'll kinda miss all those wizards. Except for Serena perhaps. Never could stand her.
  10. Pretty much this. Then again it's the same bugs that were in Oblivion and before that in Morrowind. Bethesda is very protective of its bugs and is very keen to see nothing bad happening to them
  11. Visitng an ex on valentine's? Sounds like a bad idea right there. Breaking routine is always good. That's what routines are there for. Food at Hooter's is 'sposed to be good. Valentine's Day is a silly holliday.
  12. All attacks that aren't melee or touch follow that rule apparently. The difference is in the stats. A tier 1 archer has the Arcehry skill which has these stats: Range: Long Shots: 3 Attack: 8 Damage: 4 Damage Type: Physical A priest has Magic Bolts which have: Range: Long Shots: 3 Attack: 10 Damage: 4 Damage Type: Magic And a catapult has the Hurl Boulder skill: Range: Extra Long Shots: 1 Attack: 10 Damage: 15 Damage Type: Physical/Wall So a Priest, having a magic damage attack, calculates his attack against the target's Resistance instead of Defence (which the archer's attack would use) and, if the target's Resistance and Defence are equal, is 10% more likely to hit. A catapult has Extra Long range so in the Attack Penalty calculation has (((Range=18 + 1 - Distance) x 10) / Range) - 10 instead of the Priest's and Archer's (((Range=16 + 1 - Distance) x 10) / Range) - 10 . So for example at a range of 1 hexes the catapult would be at -5 and the archer and priest at -9 ? So to hit a zombie with defence and resistance 4, the catapult would still have 60% chance, the priest would have priest's attack (10 for magic bolt -9 for range) - zombie's resistance of 4 = -3 attack difference = 50% - 15% chance to hit => 35%, the archer would be at a negative attack value and I guess have a 25% chance of hitting for the 5 points of attack difference... unless negative attack values mean the min chance of 5%. That I do not know. So yeah, the Priest and Archer have the same range penalty, but as the base attack value isn't the same, they won't have the same chance of hitting. And as enemies wont have the same defence and resistance stats, that affects things once more. A Vampire for example has Defence 6 and Resistance 10. So while the Priest's attack value is higher, the Archer has to beat a lower score and ends up with a 10% higher chance of hitting. The 1 shot attacks usually have a much higher to hit chance and greater damage potential. The Shoot Javelin ability of the balista for example is Extra Long Range and Attack 18, making it far more likely to hit it's target than the Archer with his three shots.The archer does have a higher potential max damge of 3x4. But at the range he needs to be to have a reasonable chance to hit anything, the javelin, with in comparison a 50% higher chance to hit, is pretty certain to deal it's 1-7 damage. Then again, I never felt that the games were perfect balance wise They are looking at fixinf some gameplay things, though its a bit early to know what it is they are doing.
  13. I think so. Or at least I think we all have a very good bet.
  14. Guess Steam was rght to ban me from buying stuff every few months
  15. AoW 1 was quite different from AoW 2. Shadowmagic is basically a stand alone expansion for AoW 2 and adds some stuff. So game mechanic wise, there is no reason to play 2 if you own Shadow Magic and are not interested in the story and how the game evolved. In AoW 1 you play a hero on a campaign for either one of two factions. In AoW2 and SM you play a wizard who commands those heroes. In all games you still have heroes leading your armies around. In the later games your main wizard character is most likely to stay within your capital's wizard's tower to support them with magic from afar. Writing wise AoW 1 is the one to play, with choices throughout the campaign affecting which races you ally with and which one of four endings you end up with. I'll copy paste from an old post of mine from another forum: Without going into story detail, the AoW1 campaign was structured as follows: AoW2 follows a direct story as you play through the various spheres of magic: All Apprentice (Tutorial) -> Fire Apprentice -> Fire Master -> (Fire Bonus) -> Water Apprentice -> Water Master -> (Water Bonus) -> Life Apprentice -> Life Master -> (Life Bonus) -> Air Apprentice -> Air Master -> (Air Bonus) -> Earth Apprentice -> Earth Master -> (Earth Bonus) -> Death Apprentice -> Death Master -> (Death Bonus) -> All Master There is no choice in the path to follow. AoW: Shadow Magic then again only has one path, but now you play more characters, one campaign for each, which combined lead to the final mission.
  16. I am slowly replaying AoW 1. But I am planning to have finished that, AoW2 and Shadow Magic before 3 comes out. As far as mechanics go... eh. The higher the stats of your units the better. The lower the stats of enemy units also the better. Is the manual not in the install directory? Guess I'll type the stuff out for you as I got the box from when the game first it the shelves Base chance to hit is 50% For every 1 point of difference between Attack and Defence or Resistance add or substract 5%. So a unit with an Attack 8 hiting a unit with Defence 6 has a 60% chance to hit (50% + 5%x2). Min chance to hit is always 5% and max 95%. The Damage stat shows the max damge dealt by the attack, minimum always being 1. So a unit with Damage 6 will deal between 1 and 6 points of damage on a successfull attack. Ranged attack chance is adjusted for range and height difference. Short Range: 4 hexes Medium Range: 8 hexes Long Range: 12 hexes Extra Long Range: 16 hexes The equation is: Penalty to Attack = (((Range + 1 - Distance) x 10) / Range) - 10 (where Range the range value of the specific ability) So for an archer unit with the basic Archery skill which has Range: Long shooting at a target 9 hexes away this would work out as (((16 + 1 - 9) x 10) / 16) - 10 = - 5. Archery has a base Attack of 8, so the resulting Attack value would be 8 - 5 = 3. So the resulting to hit chance if the target was a goblin grunt with Defence 4 would be 50% - 5% = 45% Height difference is calculated by this forumla: Height modifier = ((Attacker's Height - Defender's Height) x 5) / 127 The resulting number can range from -10 to +10 but should rarely have a larger value than +-5 Special effects caused by attacks such as holy strike have an Attack 8 and compare to Resistance. So an Archon Legionary (Attack 7 Damage 5) attacking an Undead Swordsman (Defence 5 Resistance 5) would first try to hit the undead witha 60% chance and upon successfully striking it deal between 1 to 5 damage and role for the added effect of the Holy Strike with a 65% chance of it happening. Anything else you need shout
  17. Today I canceled my credit card. Tried to make a purchase from a store called Gamesrocket. After my payment went through and I got confirmation of the purchase, instead of getting my order I got told this: We apologize for any inconvenience. Unfortunately, we are forced to take precautions to prevent deceit of a very few customers. For security reasons, it is necessary that you send us an email to verification@gamesrocket.com containing the following: 1. A legible scan or photo of your ID card of your passport 2. The completed verification form as photo or scan 3. A picture of you together with your ID card or passport (your face and ID must be visible next to each other on the photo). Pictures taken with a mobile phone are acceptable in most cases. As soon as we have received all necessary documents from you, your order will be processed.
  18. Interesting. They had said that they had some interesting funding.
  19. Yeah, that was a great experience. Played it at a friend's with surround sound and the room dark except for one UV beam.
  20. Action game would either be larger than life or just smaller and would feel wierd at nearly life size. It would feel wierd to me. A strategy game at least my mpire would seem huge
  21. I posted about this a few days ago in the random video game news thread but then people turned that into a Wasteland 2 discussion so nobody noticed I'm a bit disappointed that the game will have fewer races at release. It means frostlings may not make the cut and that would be a shame. It is good to see them re-thinking sea battles. The new classes and culture based units sound very interesting.
  22. But the Superbowl or World Series parties you could have! It would be dah awesome! Screw superbowl parties. I want to play a strategy game on that. Some city builder like Anno 2070 or some 4X game like Endles Space or Imperium Galactica or Master of Orion: Reloaded (one can dream) or even Civilization. Now that would be awesome.
  23. Been going through phases like that this year as well.
  24. No worries. As long as typos don't turn it into something like pawnoplies or even ponypleas
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