Everything posted by Osvir
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League of Legends Challenge
@Oner: That is true. As for the ping, "Meh", sure it can be a little bit frustrating but in my opinion it isn't too bad. I've got some 40-50 ping on EUW so I suspect I'd have some 200-250 perhaps on NA (at worst). Team 1: 1. Osvir 2. .Leif. 3. Oner 4. melkathi (maybe?) 5. -Open Slot- @melkathi: What about just get a 5 man team and just go with whatever? I can play another position, Support is my best position but it's all in good fun Monday: Tuesday: Wednesday: Thursday: Friday: Saturday: || Sunday: GMT-8: ||||| GMT+1: ||
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League of Legends Challenge
A friendly match, Community vs Developers. I challenged Adam jokingly on Twitter and he said "Sure. I'd be down". So who's interested? The current [Team 1] in D&D terms: Ranger: .Leif. Priest: Osvir Wizard: -Open Slot- (Can also be Cipher, Ninja) Fighter: -Open Slot- (Can also be Paladin, Barbarian) Rogue: -Open Slot- (Can also be Fighter, Assassin, Cipher) In League of Legends terms: ADC: .Leif. Support: Osvir Mid Lane, AP: -Open Slot- Top Lane, Tank: -Open Slot- Jungle: -Open Slot- I live in CET (Central European Time), that is 9 hours ahead of California and 6 hours ahead of New York. GMT+1. Here you can search for your city. Which days works best for you? - Weekdays - Weekends Weekends would work best for me. Saturday. I'll use Indira's method #IdeasNotForgotten. Monday: Tuesday: Wednesday: Thursday: Friday: Saturday: | Sunday: As I won't be able to edit this post, I will simply copy+paste the list of participants and positions and update the thread rather than update this post. Looking forward to play with you
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Update #43: Pretty and Technical
Wow, beautiful <3 I've read through this twice and looked at the art with a magnifying glass (slightly, I like the earthy hands and forearms, and the horns of course). Is it faun inspired? Great job Some brainstorm thoughts, from [Godlike] thoughts to far off [Character Appearance Growth] thoughts to [speech] thoughts. Yeah, brainstorm: * Can a non-Godlike character become 1/2 Godlike in-game through some Quest or 100% Godlike by the touch of a God in-game? Quest. * Would a Godlike get even more benefits from doing this Quest, or would it be excluded from its Quest tree? * Will certain races (Godlike or maybe Elf, Dwarf, Human) have specific Quests that only they can do? (A Human settlement provides lots of Quests for the Human, but nearly attacks the character if he is a Dwarf? Thus, the Dwarf can't Quest there) * I think it's a fact, I am unsure, but Godlike will be a race choice at character creation? Is there possibility that it could be a "in-game" Quest? * Does Godlike features grow in time? Basically, does the horns grow as you level up and progress the game? * Similarly, have to ask, does the beard grow on that Dwarf as you level up and progress the game? Some minor detail, facial structure (scarification and similar), a broken nose makes a broken nose which could affect [Charm] as well as [intimidation] in [speech] checks. In other words, Combat could mechanically give a disadvantage to [speech], making the Player who wants more of a non-combat approach also "look better" but also even "talk better" than the battle-hardened and scarred soldier. [Appeal] to the NPC's, and reflect less "fear" into the "Commoner". It wouldn't necessarily have to be anything visual, but in a Dialogue Tab there could be a text feedback message during a fight "You now have a broken nose" and it gets noted in a journal automatically (or with Journal Off options, you'd have to spot it yourself and note it yourself).
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"Hey, you! Yes you, you wanna go to Mars?"
Maybe, maybe not. I'm sure we'll know later. What I do know, from peeking into one of the forums related to the Mars One company is that one of the Moderators (who I believe is linked to the Mars One company) is pretty much saying that "Yeah we'll sell this idea that anyone can do this but in reality it is 'Fat chance' bro. Just pay us already so we can send our qualified guys there". EDIT: But I can't help but feel and see that video (still only seen about 5 minutes xD) and feel that there is a genuine thought for progress here. Exploring another planet, expanding our knowledge as a race and colonizing another planet. It sounds crazy in so many ways. I believe in peace so very naively and this to me sounds like something great, and they are actively thinking about creating peace. That is what is the selling point for me, regardless if it is a hoax or not.
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"Hey, you! Yes you, you wanna go to Mars?"
Haha! I just think this is an amazing project. Okay, yes, I should have explained much more what it is in OP but I just wanted to share it more or less. This is Mars One, a real project to colonize Mars by 2023. They are going to start application this year 2013 (from all over the world, like the Armageddon movie except anyone can apply. Anyone, you, me, Josh, Carl Sagan, anyone). Okay, nearly everyone, mental or physical handicap and that'd be a no-go (or if you have a medical condition). It just sounds very cool in my opinion, exploring our solar system for the win! I started watching this (I saw some 5 minutes before I had to go to sleep, going to watch the entire thing later today), and it gives a general idea of the goal: EDIT: This isn't a joke by the way, it's a real project idea. If it ever comes into fruition, that is another question, for now there's simply a concept of it.
- "Hey, you! Yes you, you wanna go to Mars?"
- Update #42: Avellone's Let's Play Arcanum
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Wizards with swords: Should wizards have melee capability?
Imma be honest: Skimmed, I'll read it more thoroughly later. A Wizard with a Sword is a Fighter with Magic? Can 2 classes combine into 1 class? 2 paths leading to 1? Pure Wizard = Wizard Pure Fighter = Fighter Wizard with Fighter perks = Swordmage Fighter with Wizard perks = Swordmage
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Power of classes (Realism vs. Filling unlimited power)
On Realism: What is realistic to happen in P:E? Can a character get the strength to lift mountains, is the average person super strong or weaker, more human? Mortality is a Big Business in P:E so I expect people to be fragile, that should go for the party as well (the issue: in my opinion, when the game says that there is mortality and you suddenly act as if you are a Half-God destroying everything in your path). However! It would be awesome to become a Half-God and destroy everything in your path, but that should be towards end-game and enemies at that point should or could also be Half-Gods (at least bosses).
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Suggestion - Fallout: New Vegas 2
I haven't finished Fallout: New Vegas so I am careful when reading threads like this (don't want spoilers). Idea/Inspired by thread: Fallout: Post-Apocalypse Online If you live in, let's say New York, you'd start off in New York. If you live in France, you'd start off in France. Yeah, maybe in some couple of 100's?
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IDEAS NOT TO BE FORGOTTEN - poll
@Indira perhaps could link to each poll in the "Ideas not to be forgotten" thread? [Poll 1:] and group the ones that are in this poll. [Poll 2:] which isn't finished yet but start adding those that don't fit in the first one into this one~ Idk
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Happy Valentines Day
Happy Valentine ^^
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IDEAS NOT TO BE FORGOTTEN - poll
^Which is why Indira's idea is better than a poll Trashman. Its going to expand. EDIT: Why this is better though, is that more people vote on polls than write I think. 2nd. Did you add L's based on what was voted on here Indira? Because there's a big chance you're getting doubles (if I vote on this, would you include that and include from your thread as well? Doubles). 3rd. http://en.support.wordpress.com/polls/ might be interesting to look into if possible to Edit and Expand Poll Options?
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Ideas not to be forgotten
You should always put the new ones at the top I think, because they get lesser votes. Kind of: [updates!] - Blablah - Blahblah [Previous Ideas] - Blahdi - Blahdo ^Just an idea, I re-arranged it so that lowest comes first and then ascends downwards~ I'm thinking something like "Yellow" for 5. Red for 10, Teal for 15 etc. etc. conceptually it'd look like this: ||||||||||||||||||||||||| That would represent 25. Just count the colors (5 each). I just added one | to all of them btw (not L, Alt Gr+<, next to LftShft on my Swedish keyboard, reference in case yours isn't the same/doesn't work) vertical bar.
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Ideas not to be forgotten
Great thread Indira
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Spellcasting
Lightning Storm: - Channeled - Wizard has to stand still - Gain a new Unit: Lightning Cloud - Lightning Cloud has some abilities (with CD) - Can only maintain for a certain duration of time - Can only cast 2 or 3 spells from Cloud before it breaks. With [Pause] you can make a simple Magic Missile Spell function similarly. Channel Magic Missile, [Pause], add effects, shoot. Elaborating on what I wrote in the Knock Knock thread: "Painting" Spells. Portal 2 might be something to look at for that? (The different colored gunk/slime/paint stuff that you can portal~). A Grease Spell for instance, entering [Pause] when channeling perhaps allows you to "Paint" how you want to cast the spell? Could the same thing be done with arrows? (Change the curvature of the arrow so it doesn't hit friendlies in the back, similarly that could possibly be a factor "To Hit" with arrows?)
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The End of America (and Western World)
Worst case scenario: "STAHP! You have to pay 15 dollars to enter this country on this virtual server!" followed by "STAHP! You have to pay 15 dollars to watch this content". Best case scenario: Less lag on the internet? Unity? Friendship? One World? The Government: Is it under attack by cyberterrorists? What does that have to do with -you-? Are the hackers attacking -your- computer because they are attacking Barack Obama's computer? Or does the Government think that they are America and needs to be protected above all else and especially above you? (*cough* Corporation *cough*) The Government cares about itself, even if it somewhere (hopefully) wants to make stuff better for all of us the priority is to protect itself first and foremost. The Government would separate all of us if it found a way to make more money for itself, oh right! It seems it already is! "This content is not available in your country" and I can't pay anything to watch it, it's blocked from my European Servers, I am not allowed to watch it at all. Why? What is being protected? Nationality? Pfft what is Nationality in this day and age... the World is the only "Country" there will ever be (Until Ragnarok ofc). I can envision this message in the future: "You have reached the edge of your Stockholm Server, here are some payment options if you want to go to the next one" I believe that the more we get separated into different groups the more powerful the Government become, and the weaker and more easily manipulated the People become. Makes sense?
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KNOCK KNOCK!?
Hmm, some spells could be very interactive in various ways... you could "paint" a path forward? Perhaps the same thing with a [Cone of Silence] (Or [Muffle]), create Shadows which your Thief can sneak through to get forward. Make Illusion Doors that the enemy get stumped by (When they could just walk through the transparency of it, but it being an Illusion it could mess with their "perspective" or whatnot until they pass a proper "Dice Roll Check") or something. I am super tired atm and de-railing this post so much from the initial topic (Lockpicking). These are ideas of getting forward, which doors pretty much are a part of anywho. This OP doesn't really have any sense of direction and I wasn't even thinking Wizard Knock Spells until someone stated it in a reply to the OP so either we can continue the discussion here or make a new thread for it (doesn't matter for me) but yes it is getting de-railed a little bit: Perhaps being able to "Draw" the Grease Spell how you wish to cast it, those TNT barrels next to that unsuspecting group of groups, maybe you could make the "Grease" equivalent act as a sort of old school black powder "fuse". Similarly something which was said earlier (by Lephys as well), [Teamwork], and I think Jenovah Chen (thatgamecompany #journeyps3) has a ton of good things to say about that (to inspire such an emotion at least). Characters being able to do stuff together, one of your companions butting into a conversation, being able to pull one up when they fall into a hole. Small things that aid the passage forward. Back to topic: * 2 Guys breaking down a "Difficult" door together, making enough noise to break any "Spell" put onto the characters (even with the [Muffler Spell] On) Now, sleep zzz
- The End of America (and Western World)
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Party System
I like to use Minsc+Dynaheir ideas: Meeting Minsc in Nashkel with Dynaheir, to recruit them you have to play through a flashback how Minsc saved Dynaheir all by himself. Why? Because I find it an interesting story mechanic. What happened before the Companion joined the Party kind of. Perhaps you can even dictate that course too, which forms the Companion in question just a tiny bit (I'm thinking something short and simple like the child episode in Fable 1). But as I've said before, "is it desirable" to play a 5-10 minute "Flashback Quest" every time you recruit a Companion? Maybe there are a different dialogue choice, where you can tell Minsc: [Minsc Dialogue Choices]: 1. Yes, tell me the story (Flashback, play as Minsc saving Dynaheir) 2. Yes, tell me the story (Text) - Loops back to [Minsc Dialogue Choices] when done. 3. Wanna just join now? (Recruit) Do you have to unlock the 3rd option or would they just be recruitable right off the bat? I agree with the OP about the Party members having to leave for something, mysteriously after you camped one of the guys are gone. With a [Wilderness Lore] check you could perhaps even get some information in which direction the Companion went (and possibly even catch up with him/her). EDIT: Maybe a [Flashback Quest] could determine if you would get a Corrupted Aloth or a Benevolent Aloth? @OP: Depends on philosophy of life and cultural philosophy clash/sync~ 1. I totally agree 2. Totally agree on dynamics as well, which is what I am trying to think concepts about above.
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The End of America (and Western World)
I think the world is getting closer as one, there is no need for an Americanas, there is no need for Europeanas, Asianas, Africanas, Bananas, Blue, Red, Green, Pink, Black, Brown, Yellow, doesn't matter. Say, where are you guys from? I'm from Sweden. Does that matter at all? Probably no. I feel a connection with all, I could've been from Asia, Africa and it doesn't matter. We have more connection as a planet, than separate and disconnected as corporations countries. This doesn't mean "countries" need to disappear, they can simply be landmarks, which they already are. Bring it! Down with "Western Society" & "Eastern Society" & "Middle-East Society" and Up for "Worldwide Society". I believe it'll happen, maybe not today, tomorrow, or even in thousand years (I think in 200-300 years, might be a realistic number) but I believe that this is what humanity is going towards. EDIT: I think War is silly and should be priority number 1 to end. How many of the worldwide society want to have a war? Governments should do a joint project, or are they lazy? They are 2 buttons away from it nowadays, Obama can talk with Putin from home nowadays. There is no distance for communication. Back to topic: If all of the world's governments did a joint project, an Online Live Poll with "Do you want war?" with two answers "Yes" or "No". What do you think the number would be?
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What Is Ironman Mode To You?
Yep, and that's how Dragon Age, Mass Effect and other dumbed down games came to existence. And yeah the MMO example explains so good why such "great" game like TOR burned down like a supernova. I believe creating a game at the highest difficulty gives most to everyone. Why? Design the game at 100% (Josh Saywer Designed?*) Difficulty and you can adjust the % for lesser difficulty. However, if you design a game at 10% Difficulty, how do you expect to create the rest of the 90%? I am not just trying to be an elitist Hardcore Gamer when I say "Make the game as difficult as possible!" I believe that it is healthy and a wise choice for the development and the best course of action to deliver a great game for everyone. Similarly, creating the game 100% Difficulty allows fan-mod-community to make an even higher difficulty. * Who decides the difficulty of the game? EDIT: @Obsidian that is EDDIE'T: This is a response to Umberlin btw.
- The funny things thread
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Party System
Is that taking into consideration playing solo or just 2, 3, 4 or just 5 characters?
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Party System
Yes, sorry, I think I'm to blame for that. I just got inspired