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Keyrock

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Everything posted by Keyrock

  1. WOOHOO! I had a skeletal dog companion drop during one of the portal events! I named him Rufus von Marrowstein. Also, I'm up to 55 bones. I'm still not exactly sure what I'll be able to get for them, but I hope to have at least 200 by the end of the event.
  2. XXX games. Well they did have collectible nudie cards in TW1 and ample sex scenes including some full frontal in TW2, so that's not really much of a stretch for them.
  3. I knew Microsoft were delusional, but to think they will shift anywhere from almost 3 times as many to nearly 7 times as many units as the 2 most successful consoles of all time (PS2 and DS)? That's straight up absurd. Maybe they can design them to Red Ring equivalent shortly after the warranty expires. Say a month or so after it expires when you have to log in for the day, it sends the signal to cook itself. Then you would have to buy a new unit to play (your?) games. That might help drive up Xbone sales. This is "next gen", they need to come up with something new. How about Yellow Triangle of Despair? Other than that, you plan sound right up Microsoft's alley. Edit: Wait, wait , wait, wait, wait. I got it. Microsoft is way ahead of me. Crash to Windows 7 Desktop is the new RRoD.
  4. Yes, but they both turned into memes. Reggie because he uttered one of the most unintentionally hilarious lines in video game history (my body is ready) and Don because he is the corporate douchebag at the forefront of Failgate 2013.
  5. Don Mattrick pics are the new Reggie Fils-Aime pics
  6. I hope they provide a barber like they did in TW2 (after a week or two). I like the loose long hair Geralt better than ponytail Geralt. The beard is great though, that's definitely a plus.
  7. I sort of miss the days when I lived in blissful ignorance of the brutal and cutthroat nature of the business of game development. Like any other business, it's rough out there and it sucks to lose a job. Regardless of what fairy tales they tell us, the recession is far from over.
  8. You are a brave man, expressing your condolences on this forum. Some of the regulars find such actions highly distasteful or even offensive Burn him! Burn him at the stake! HOW DARE HE express sympathy!?
  9. This... This has to be a joke article... or a gross misquote, right? Right!? I knew Microsoft were delusional, but to think they will shift anywhere from almost 3 times as many to nearly 7 times as many units as the 2 most successful consoles of all time (PS2 and DS)? That's straight up absurd.
  10. Perhaps you're intimidated by his skin-tight pantaloons, showing off his well chiseled, rock-hard buttocks.
  11. Here is an RPS "article" with a bunch of stills from the recent trailer and/or hands-off demo. It seems CDPR must have previously stockpiled some of teh grafx, becuase I though Crytek had used up all teh grafx. I ****ing love how badass that giant moose-like beastie looks.
  12. The entire Gothic series has a distinct and rather shocking lack of women (Not sure about Arcania, but that's not really a Gothic game anyway). Risen and Risen 2 are slightly better in this regard, but the populatiuon is still overwhelmingly male.
  13. First question: No, the inventory screen sucks no matter what control setup or platform you use. Second question: Yes, I have played it with a 360 controller and I prefer it to m&kb, though m&kb is fine. It plays really well with a controller, it was clearly designed for one.
  14. I fully expected it. They're out to make money, after all, as they should be. The supposed "consolization" of TW2 doesn't bother me, nor does the further embracing of consoles by CDPR. If and when the PC version becomes a second class citizen, then I'll worry, but I'll cross that bridge when I get to it, if I get to it. Yeah, TW2 was clearly made with a controller in mind. I see nothing wrong with that. The style of gameplay in the game naturally lends itself to a controller. Maybe I'm less bothered by this because I didn't play TW1 with isometric camera, I always went for third person camera anyway. It just felt better. I always looked at the series as an action RPG and action games quite often just work better on a controller. That's not selling out, that's utilizing the best tool for the job. With that said, I also played TW2 with m&kb and had no problems whatsoever. The UI and menus... well, they sucked no matter if you were using a controller of m&kb, that's an area that definitely needs improvement.
  15. So the Invasion Event has started. It happens every 30 minutes and lasts for 5 minutes. A bunch of portals spawn around Protector's Enclave and waves of trash mobs appear for the slaughter. They drop enchantments that I've never seen before and some bones which can be used as currency to buy stuff... eventually, I think. Pretty meh. Hopefully there's a big ass boss fight at some point, like the end of the event.
  16. I was more referring to the fact that they can set their own deadlines and performance milestones. They are not owned nor funded by a publisher (in fact they have a publisher as a subsidiary), and they have a steady flow of income from their subsidiary, GOG. Thus, they can dictate their own terms on how the game should be made and when to release it. Of course the market will, at least in part, dictate the direction of their product, that's just the nature of business. At the end of the day the main goal for all developers, and I mean ALL developers, no matter how idealistic they try to make themselves seem, is to make as much money as possible.
  17. Yeah, after reading that interview I'm firmly in the Do Not Want camp.
  18. Mother Nature Studios made the best open world game ever, even if it does get quite grindy and frustrating at times. It's free to play and, as expected, pay to win.
  19. Yeah, Amnesia and Penumbra are some of the very few survival horror games that actually manage to capture the horror part of survival horror.
  20. CD Projekt RED are one of the few developers that have that luxury of being able to do things on their own terms. The other two I can think of off the top of my head are Valve and Blizzard because of the cash cows they have constantly filling their coffers (Steam and WoW respectively), even if Blizz licks Bobby Kotick's boots. BioWare, unfortunately, is under the thumb of Dread Lord EArts.
  21. Well, at least I'm already decked out in purples, though I do need to upgrade my helm. On the flip side, this might drive the value of profession crafted purples up on AH.
  22. It only makes sense to release it around Halloween anyway.
  23. Having an expansive open world is only a plus if exploration is fun and interesting. I do like the approach they're taking to points of interest. Rather than have someone in town tell you "go to this cave, I'll mark it on your map" they're trying to put things in the world that would naturally catch your eye and when you go to check it out interesting stuff happens or you find something cool to do. In theory, it sounds good. As already mentioned, the execution will be the key.
  24. Bethesda was downright lazy in Skyrim. The dungeons? Handcrafted my ass. It's the same design over and over. These guys are way more ambitious than Bethesda is. I love TES and Fallout, but look at how far CDPR has gotten with TW3 after only two years of development. They have a bigger team now too. 80+ worked on TW2. Now over 120 work on TW3, plus a seperate team for advancing the new engine. To be fair, the dungeons were less cookie cutter in Skyrim than in Oblivion... Of course what I'm saying is that we're dealing with reasonable facsimile versus carbon copy.

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