Everything posted by rjshae
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List of things to improve upon in PoE II
rjshae replied to drithius's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)In PoE, it seemed like once you were past first level, there was little to distinguish between the different races. I mean, sure, they had altered attributes and a talent, but after that there was nothing specific to each race; the spells, skills, talents, equipment, deities, and classes all worked the same (as far as I know). At least in D&D-based games you had race-specific prestige classes and magic items. Drakensang, for example, had some significant differences in spells and classes. I'd like to see some of that unique flavor and depth brought to PoE2. Okay, so probably the developers don't want to have items, spells, or talents that only work for specific races. But what about a racial bonus or penalty? A dwarven-made magical battle axe could have some special attribute bonus that only works for mountain dwarves, for example, or an boreal bow could have a hindrance when used by fire godlikes. If just 10% of items, talents, and spells had some racial modifier, wouldn't it add a lot of distinctiveness?
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What's so funny right now?
- What's so funny right now?
- Five man party ? idk... let's discuss
This isn't a good argument for a cap of six on the party, since the same argument can be made for seven, or eight, or even twelve (eleven companions/sidekicks in the game). Moreover it ignores the fact that the game is balanced (however poorly) around the party cap: raise the cap to six then anyone who takes five will be at a disadvantage. The key factor is whether the game uses RtWP or turn-based. Seven character parties work fine in ToEE and Wasteland 2. RtWP is better with small teams because party management doesn't scale well in that mode.- What's so funny right now?
- What's so funny right now?
Here are 10 things you can buy for the price of one Neymar The BBC version- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ships should come with a good mouser to chase out those invading rats down in the bilge.- What's so funny right now?
- What's so funny right now?
Are they sure LARP doesn't mean Live Ammo Role-Playing? Better check first.- What's so funny right now?
- Update #38 - Exploring Neketaka
Just don't mithpronounce it, or you'll get a whole aloth of mithiles.- The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Spooky. Is there a mustache club for despots?- What's so funny right now?
- What's so funny right now?
- What's so funny right now?
- GRIMOIRE has arrived
Reviews to follow... in about five years.- What's so funny right now?
Ahehehe... good one.- What's so funny right now?
- Update #38 - Exploring Neketaka
I particularly liked the water running down the statue effect. Wish I could stop the action to get a closer look.- What's so funny right now?
Dogs I can believe -- after all, they are trained by humans and can pick up on those owner biases. But yeah, the last one is just silly.- What's so funny right now?
- What's so funny right now?
Okay, that is funny. I guess it's funny in the sense that it's true. We're wired for cognitive bias as a survival trait.- What's so funny right now?
- The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Nitwit study finds funniest words...- About Update 38
rjshae replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ever heard of Haumea, Quaoar, or Makemake?Account
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- What's so funny right now?