Everything posted by rjshae
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What's so funny right now?
Ok. So? Do we have "funny" police now on this forum?
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Do we get to fight more Dragons?
rjshae replied to Flamenstein's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You meet a two-headed dragon philosopher named Habibah that is obsessed with mirrors and cats. You can avoid a fight by supplying him with a pouch of snuff and giving him your favorite pet.
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The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Well, if it's required, I volunteer to chip my middle finger. 'Cause waving that thing at the company scanners every day will almost make it worthwhile.
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Cloaks and Pendants
rjshae replied to sepulsolja's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)i'm with you on this. it's weird i can either wear a cloak or a necklace. why not both? it's weird. but it's great if they are finally separating it out! Well, why can I wear only two rings? I have ten fingers. And I am sure more than one ring will fit on each finger. The explanation usually given in D&D is "magical interference" caused by wearing too many magic rings in close proximity. In the end though it's all just a balancing mechanic.
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Do we get to fight more Dragons?
rjshae replied to Flamenstein's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think it's part of Far Eastern mythology. But there's always Gedo senki.
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What's so funny right now?
No anchovies, extra cheese.
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Politics - Episode 9: The Lurking Fear
Fun rumor: Trump is going to order all government employees to be implanted with an RFID chip for tracking purposes.
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What's so funny right now?
- The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Yes, I agree. Those are hopeless -- the riser placement is all wrong. In a decade or two that'll be a death trap.- What's so funny right now?
- What's so funny right now?
- The Entrapment and Anti-Creativity Nature of Level-Based Weapon Professioncy
rjshae replied to SSH83's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Find a trainer... or a lore book.- Do we get to fight more Dragons?
rjshae replied to Flamenstein's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Actually I'd prefer that the exceptional fights (such as dragons) be unique and memorable; not Skyrim main quest-like where I felt like I was constantly fighting dragons.- What's so funny right now?
- Five man party ? idk... let's discuss
There's more to it than just numbers. Look up combined arms tactics some time. The whole can be stronger than the sum of its parts. Larger numbers allow more sophisticated tactics, which makes combat more interesting... and challenging.- Which TRPG do you want to see adapt for CRPG?
Fate/FUDGE- The Entrapment and Anti-Creativity Nature of Level-Based Weapon Professioncy
rjshae replied to SSH83's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I always thought that allowing respec was a bit daft. What's the point of allowing choice if there are no consequences? At least provide a plausible in-game mechanism for it... like cipher mind surgery... or Futurama-style brain slugs.- What's so funny right now?
- Cloaks and Pendants
rjshae replied to sepulsolja's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well it's not so much about what a Wizard can and can't do with magic. It's about what two different Wizards operating with independent aims and means can do. Remember the miscibility rules from the old style D&D?- Cloaks and Pendants
rjshae replied to sepulsolja's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Overthinking it by thinking about it? Hmm. Sure bub.- Cloaks and Pendants
rjshae replied to sepulsolja's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't understand what you are proposing but suppression didn't add any gameplay/systemic depth, it is just a rule to uphold the balance. Certain slots giving certain buffs removes the problem altogether. No, not altogether. The example states both gloves and boots can give Dex bonuses, so there is still stacking. I'm saying why allow stacking at all? A Dex bonus from gloves tries to improve your action; a Dex bonus from boots also tries to improve your Action -- why should the result be cooperative? It's more likely to trip you up. Two forms of magic providing the same benefit wouldn't necessarily stack; they're more likely to interfere with each other.- Cloaks and Pendants
rjshae replied to sepulsolja's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Why allow magic item buffs to stack? If they aren't part of a set, it would be more interesting if they interfered with each other. For example, two +3 Might items should net out at +2 Might. That makes stacking easier to resolve mechanically, and gives the player more of a challenge to decide what gear to use.- What's so funny right now?
- What's so funny right now?
- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Brainsmasher? Bartender, I'll have one brainsmasher, hold the rocks. - The Weird, Random and Interesting Things That Fit Nowhere Else Thread
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