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Everything posted by rjshae
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The Weird, Random, and Interesting things that Fit Nowhere Else Thread
rjshae replied to Rosbjerg's topic in Way Off-Topic
The Top 10 Luxury Perks of the Swankiest Doomsday Bunkers Looks like the one percent-ers are getting ready... -
If there's going to be a Stronghold, then perhaps its strength could be based on something other than massive fortifications? Perhaps a well-hidden sea cave large enough for a ship to dock inside, connected with a labyrinth of limestone chambers, some of which were previously shaped into living quarters. A secret base would be more fitting for a party is trying to hide from (or become) sea pirates. Of course, finding a way to expand it without revealing the secret will prove difficult. But possibly the party could rescue a group freed slave craftsmen who will willingly labor there for food and living quarters.
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I miss the freaks
rjshae replied to Lord_Mord's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
The city needs a blind, legless beggar with a scruffy pet dog that can't stop scratching. He can read your soul for a few coins. -
Exotic companions.
rjshae replied to Vizera's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
A Vithrack, being a hideous-looking creature, should send people scurrying for cover in any normal city. But perhaps they could hire on as a crewmate and stay hidden under decks when in port? A Vithrack cook serving beetle au jus, for example, with a side of filet of soul. I wouldn't mind a few oddball crewmates for hire with a decent level of interaction and maybe a quest or two. -
They could emphasize the muscular aspect of the Constitution stat more by putting in minimum Con requirements for the various armor, shields, and weapons. If you want to wear heavy plate mail, carry a tower shield, and wield a two-headed battle axe, then you need a higher Con to wield those without a penalty. But it seems unlikely they would ever implement something like that.
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They could always just dump the stronghold idea and let us upgrade to better and better ships. Start off with, say, a clinker-built cog and gradually upgrade until you can finally purchase that elite elven windrider. Each model can have upgrades, which will improve the sale price, performance, and combat capabilities.
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It's just a different interpretation of how magic works than in D&D. I just think of physical body power in PoE as the battery for unleasing destructive magic. In that sense it's similar to the east Asian concept of life energy: a low life energy (chi) equates to sluggishness and fatigue. A wimpy wizard needs to focus more on other forms of magic, increasing their control of the battle through non-physical attacks and larger AoE. In contrast, a battle mage needs a stronger body to directly attack enemy warriors.
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More Portraits
rjshae replied to Greensleeve's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
lol, what kind of method would you like exactly? Use a scrollable icon bar -- have a bar along the bottom that shows multiple portrait icons at once. Drag the bar from side to side to show new icons. Click on an icon to show a full-sized portrait. -
Dragons- Question
rjshae replied to Bluedemonfox's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I wouldn't mind meeting a wise dragon or two. Ones that aren't just boss monster targets. -
Gore - Gibbing
rjshae replied to gibonez's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Realism is fine. Combat is brutal enough without needing extra gore. -
I don't see this as an issue. This is a fantasy setting and the human races can vary for all sorts of reasons. The Elder Scrolls series certainly did it and nobody in the US went bat-sh*t crazy over the modifiers. It would be more of a problem for a game representing historical fiction or a realistic future setting.
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You get: a scurvy dog (pet) with one bulging eye, mangy fur, and an odd gait.
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Super Pets?
rjshae replied to Koth's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
A suitable tradeoff would be the requirement of a Talent to add a "super" pet. Or just make whatever pet you have be a "super" pet if you have the Talent. -
It's terribly silly, even juvenile, but for some reason I find this hilarious.