Jump to content

Elerond

Members
  • Posts

    2620
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Elerond

  1. 75% of IQ probably comes from this study that says that Genetic research has shown that intelligence makes a major contribution to the heritability of educational achievement. However, we show that other broad domains of behavior such as personality and psychopathology also account for genetic influence on GCSE scores beyond that predicted by intelligence. Together with intelligence, these domains account for 75% of the heritability of GCSE scores. http://www.pnas.org/content/111/42/15273
  2. After couple days of pondering
  3. Refugee crisis is just excuse to drive in policies that many of our (meaning all richer EU countries) politicians have wanted from beginning. They don't want give free movement for work force from poorer countries, but there has not been yet excuse that don't make them look like self serving exploiters, but now refugee crisis has finally give them good and understandable excuse to close boarders from people they don't actually want. Now they have excuse that gives them option to keep duty-free trade and also control flow of people from poorer countries. And best part is that those poorer countries currently think that this is positive improvement that is cause of celebration. It is somewhat ironic to see that media is saying that this something that richer EU countries had to do against their will, even though they have done their best for last 30 years to find excuses why they have right to limit free movement promised in Schengen agreement. You can be sure that when refugee crisis is over that it will be fight to get Schengen agreement back to effect if it ever comeback in its current/past form. Richer countries will probably also use refugee crisis to cut support from poorer EU countries as they didn't do their part in "European humanitarian crisis". They only need to find how to spin it like something that nationalist parties themselves will demand as it is evilness of EU.
  4. Engines are usually graphics and animation wise capable to much more than what can be used in actual gameplay situations. As in-engine demos even when they are rendered in real time there is no need for lots of things that you need in actual gameplay. Like for example it is easy to amp up graphics by dropping parts of map and disabling physics that aren't needed for the scene. Also animations can be amped up as you always know how many characters/vehicles/ships/etc. animated objects there will be in one scene what you can't necessary tell in actual gameplay situations. Because of these reasons in-engine demos shown in E3 and similar PR events can look much nicer than actual gameplay in finished game. And because of this sort of common PR tricks in-engine footages have collected quite lot infamy and people don't anymore trust them like they have in past. Although it is possible to do such PR tricks in limited gameplay demos that are limited to smaller areas than actual full game. Witcher 3 for example disappointed some people because their early gameplay demos used effects and visuals that they had to remove from finished game as they were too heavy to work in full scope of Witcher 3 even though they worked in limited testing environment.
  5. I find it bit stupid that they didn't bother to actually explain how he survived even though they used his implied death as plot device to make Finn do stuff that he probably otherwise wouldn't have done.
  6. Not Einstein, Eisenstein, meaning Sergei Eisenstein, who was Soviet film director, who are noted for his silent films like Strike (1925), Battleship Potemkin (1925) and October (1928) and his historical epics like Alexander Nevsky (1938) and Ivan the Terrible (1944, 1958). I would say that his style was much different than what Michael Bay for example uses.
  7. In PoE equipment limitations for wizards that don't effect other classes don't make sense as every class gets their power from same source, which is their soul. They are just schooled/learned to use that power in different ways. Although wizards spell casting already has limitation in PoEs lore as they conjure their soul power through their Grimoires to manifest the power way they want.
  8. Short review with theater fresh opinions. Better than prequels Effects weren't spectacular, but they felt like Star Wars Story was thin even Star Wars standards Character progression was forceful and it didn't seem to fit in story that was told I liked some of the characters and some of the characters were just dull Overall feeling during and after movie was and is that movie was dull. It was watchable and I don't regret that I put money to watch it, but it is not movie that I will watch again.
  9. Which part of Pillars of Eternity lore states that all wizards come from a school?Which part of Pillars of Eternity lore states that wizards can't undergo training outside of that provided to them by a school? None, doesn't that bother you? Even for paladins, priests, monk & whatever? After all this game is kinda heavy with it's lore. No really, because point is that its your characters background that you define by yourself. More restrictions game's lore put on how you can define your character more constricted your roleplaying choices are. And I personally like more of those roleplaying games that offer more freedom in way you play your character. Which is why I like more RPGs that don't have fixed characters than those that have.
  10. And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure "Giving a stronger identity to classes is so un-rpg..." Obsidian forums, 2015. At least this way you can roleplay however you want. You can say "my wizard cannot use 2-handed sword" and just never equip one to him/her. Same for any character. There you have it, problem solved for you. It really shouldn't be able unless a specific school would trains you for it. Why not they just pick sword and starts to swing with it. They should not be as good as those who have trained to fight with such weapon specifically, but I don't see point why they could not try to use it. PoE2 should have more weapon focus talents to give impression that one is actually trained to fight with certain set of weapons, but no restrictions what weapons characters can use.
  11. And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure But all the characters have different gear & weapons depending on their background in PoE. If you player decide that they will change them to something else because roleplaying reasons that are valid you as player then it is roleplaying. If can prevents you doing such change then it isn't roleplaying it is just systemic limit.
  12. It would be much funnier if Japanese part of it was even close to be true. Now it is just absurd claim that plays with exception that reader don't know what those words are in Japanese and how they are pronounced.
  13. But if people had listened Yoda when he demanded stricter back ground checks for those who were given lightsabers, we would never seen rise of Anakin/Darth Vader and it would had prevented destruction of Republic also, as Anakin/Darth Vader played core part in events that lead its destruction.
  14. Given that everything Onyx Path has touched turned out to be solid gold, I'm somewhat apprehensive about that course of action. Of course it's Paradox's IP now, they can do with it however they please, especially considering they've decided to keep the new World of Darkness line (renamed as Chronicles of Darkness), which I've personally always liked more. Wouldn't surprise me if they try to get the guys from Onyx Path back into WW (considering they are mostly ex-White Wolf employees anyway), or at least into a consulting role. It also wouldn't surprise me if they completely cut off Onyx Path, instead desiring to put their own stamp on the game and not be bound to the old guard. From Paradox perspective In house development of new version of rule system is only reasonable path to take. As we speak about IP and rule system that they plan to license forward to other companies, so putting its development on hands of third party isn't just sensible thing to do from business point of view. Of course ensuring quality and loyalty of fan base of said IP is also important. But developing core rules in house don't mean that Onyx Path loses their licenses (at least I would guess that there is no point for Paradox to cancel those licenses) to make stuff in Classic World of Darkness and Chronicles of Darkness universes.
  15. It depends what part of it you read and how literally you take it. "Anyone who injures their neighbor is to be injured in the same manner: fracture for fracture, eye for eye, tooth for tooth. The one who has inflicted the injury must suffer the same injury. Whoever kills an animal must make restitution, but whoever kills a human being is to be put to death." Leviticus 24:19-21 (NIV) It also has this passage "You have heard that it was said, "An eye for an eye and a tooth for a tooth". But I tell you, do not resist an evil person. If anyone slaps you on the right cheek, turn to them the other cheek also." Matthew 5:38-39 (NIV) Although it also says "Thou shalt not kill." Exodus 20:13 (King James Version), which for example has changed to "You shall not murder." in New International Version (one of the English translations, which is meant to be a translation in the common language of the American people. also translation where I took eye for eye quotes), which has quite different meaning in our society. So everything that you read in translated or copied versions of bible should be read with grain of salt and ponder what were world views of those that produced, made, translated, write, copied that version of the bible. And of course when you teach you kids you have lots of different translations from which you can choose and decide which follows best your world view.
  16. https://www.youtube.com/watch?v=wo6Rdr_pVg4
  17. 100 million if they just spent it idiotic stuff will give them game body that is playable and can be expanded in future (like most successful MMOs). As they have cult following like fan base that has given them already 100 million dollars, it is not impossible or even far reached task to get 100-200 million dollars from selling actual game when its is ready and continue the development of the game and then sell more and develop more and so on and so forth. Of course there is always high change that such hopes don't ever realize and they never achieve the goal they aim towards. But their current success gives indication that game have possibility to be actually successful MMO. That could've been possible if they stuck to their original pitch. They could've built the base and slowly added more stuff, like Elite does now. Problem is, that's not what they're doing. CR wants it to be "everything for everyone" from the very first day. They actually plan to release game sooner than most of the stretch goal stuff is ready (if they haven't changed their plans, as I don't follow the game's development, as I am not backer or I am not interested to play the game), although they have increased original scope some what with their single player campaign and FPS modes and such, which have delayed their project, but in my understanding otherwise they have not changed their plans in grand scheme of things.
  18. 100 million if they just spent it idiotic stuff will give them game body that is playable and can be expanded in future (like most successful MMOs). As they have cult following like fan base that has given them already 100 million dollars, it is not impossible or even far reached task to get 100-200 million dollars from selling actual game when its is ready and continue the development of the game and then sell more and develop more and so on and so forth. Of course there is always high change that such hopes don't ever realize and they never achieve the goal they aim towards. But their current success gives indication that game have possibility to be actually successful MMO.
  19. There is 26 different quest ids for minuteman from which four I think repeat to infinity. Same thing is true with BoS and Railroad, meaning that some of their quests just repeats to infinity. That doesn't seem right. Even if only 4 are the repetitive ones, that means 22 are new/different quests. I honestly do not recall doing 22 unique quests for the minutemen. And I don't think there will be any major ones coming up as I unlocked the "castle" achievement thingy, which I assume is the major sidequest for them (not including any main quest stuff that's related to them). Minuteman Main quests When Freedom Calls Sanctuary The First Step Taking Independence Old Guns Inside Job (if you ask Minutemen's help to build teleport device) Banished from the Institute (need to be banished from institute) Form Ranks (going with minutemen ending) Defend the Castle (going with minutemen ending) The Nuclear Option (Minutemen version) Side quests Abernathy Farm: Retribution Clearing the Way (this repeats twice in radiant locations (random workshops in the map)) Ghoul Problem (repeats infinity amounts to radiant locations) Greenskins (repeats infinity amounts to radiant locations) Kidnapping (repeats infinity amounts to radiant locations) Out of the Fire Raider Troubles (repeats infinity amounts to radiant locations) Resettle Refugees Returning the Favor Rogue Courser Taking Point The Sight Troubled Waters With Our Powers Combined
  20. https://www.youtube.com/watch?v=MCI4bUk4vuM
  21. That was more or less what I guessed, but as I know one of the people that made the languages, I was interested to hear what people though about them.
  22. What you though about alien languages?
  23. There is 26 different quest ids for minuteman from which four I think repeat to infinity. Same thing is true with BoS and Railroad, meaning that some of their quests just repeats to infinity.
  24. Luke Skywalker is a jihadi who was radicalized by the Jedi Bit different view point to original trilogy
  25. I agree with topic, they could change system to classless. Which won't happen. I disagree with OP, game don't need more restrictions in character builds, but oppose instead in my opinion.
×
×
  • Create New...