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Elerond

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Everything posted by Elerond

  1. I have understood correctly it is illegal to use deadly force to protect you property in Lousiana, as such is only allowed if someone threatens your life our tries to invade your home. So defendant needs to make jury to belive that he really thought that his life was in danger, which is made even harder by fact that person that he shot was only 14 years old. But I would not parallel this with Martin-Zimmerman case as circumstances are very different.
  2. Some times you learn the hard way that crime don't pay off.
  3. XAML alone does not make anything scale better per se, it's just XML to describe a GUI, but there may be more options now with WPF than there were with Windows Forms. However, PE will most certainly not be based on any parts of the .net framework that are highly dependent on the OS, if any at all (via Mono). Windows 8 uses Windows Runtime XAML Framework, which is successor to WPF. It uses XAML to define vector graphic elements that it uses as GUI objects. XAML Framework is native code framework, where WPF is based on CLR (common language runtime), so it don't need .net or mono framework to run under it. http://en.wikipedia.org/wiki/Windows_Runtime_XAML_Framework Irrelevant. Why would Obsidian use the MetroWindows 8-UI-Framework for their game, restricting access to the game to, let's say, 5% of the user base? You said in your first post "moved to use XAML in all their new UI componets, those scale perfectly well to all resolutions and high ppis" - all I wanted to say was: 1. scaling capability is not an inherent benefit of using XAML to describe a UI. [edit]I don't mean to imply that you directly said this - I merely want to point that out. 2. Obsidian will very likely not use XAML to create P:E's UI because the available technologies to interpret this are too dependent on the OS. My orginal message was answer to question "Having that.. does win 8 already handle different resolutions with grace?" and had nothing to do with PE. Ans second message was to clarify to you what was the framework that I was refering in my first message and again I did not speak anything about PE. To speak about PE, if PE uses any GUI components it probably uses those that unity offers as it's the engine and development enviroment that PE uses, because there should not be need to outside libraries for GUI in unity.
  4. You can't. You need to use that elf girl to hack door controls so you can escape.
  5. I think that they said in one of the Q&As that they decided not to do loot able bodies in their campaing, except in some occasions to furher plot, but you can do loot able bodies with editor, so at least people can make them in their own campaings.
  6. Obsidian promised us: new fantasy world, with familiar elemets that have some sort of new twist on them new rule set, that has classes, firearms and magic in it, nothing more nothing less Eight companions homage to IE games, meaning thatgame will use isometric view, real time with pause combat that is at least as tactical than that which you can find from IWD series has similar exploration feeling than BG series has companions that have similar or even deeper depth than those in PS:T there will be also dungeon crawling game will use prerendered backgrounds Game will be out in summer 2014 There will be expansion pack that is similar to expansion packs of old There will be Tim's cook book MCA will play Arcanum There will be additional stuff, like art book, novellas etc. Backer only item (that don't have any effect on game balance) Backer only achivement In-game pets and $50+ backers get exclusive pet Currently it seems to me that Obsidian is on track to deliver everything that they promised and more. Correct me if I forgot something that Obsidian did promise
  7. You can create those hirelings by yourself and they probably don't have much of reactivity towards anything, in other words they are mute party members that do what you command, if I have understood correctly. I was referring to this: I read this as there being 16 Obsidian provided joinable NPC's and that the eight hirelings are not Adventurer Hall products. Have I misunderstood? That is bit confusing part in this update, I thought that it ment that player can only make 8 characters in adventure hall and reason (in my mind was) for that would be fact that npc can die on higher difficulty levels permanently and limit is to prevent player to hire new hirelings everytime when previous one dies. But of course this was only my interpretation of that segment.
  8. You can create those hirelings by yourself and they probably don't have much of reactivity towards anything, in other words they are mute party members that do what you command, if I have understood correctly.
  9. Very informative update and I love Chris' troll pictures.
  10. XAML alone does not make anything scale better per se, it's just XML to describe a GUI, but there may be more options now with WPF than there were with Windows Forms. However, PE will most certainly not be based on any parts of the .net framework that are highly dependent on the OS, if any at all (via Mono). Windows 8 uses Windows Runtime XAML Framework, which is successor to WPF. It uses XAML to define vector graphic elements that it uses as GUI objects. XAML Framework is native code framework, where WPF is based on CLR (common language runtime), so it don't need .net or mono framework to run under it. http://en.wikipedia.org/wiki/Windows_Runtime_XAML_Framework
  11. Chess has very simple set of rules, but that don't make it to be game that is easy to master, with great number of valid strategies and moves.
  12. If I am understood correctly they are currently finalizing their production piplelines, which mean that they can do accurate estimate of PE's completion date after they have finalized those pipelines as then they know how long it take them to do everything that they have planed.
  13. MS moved to use XAML in all their new UI componets, those scale perfectly well to all resolutions and high ppis. But there is tons of programs that use Win32 or older .net componets that don't scale so well to monitors with high ppi or even high resolutions.
  14. Removing romantic interaction options is not any better alternative to overly emphasised romantic dialogue path, because they both remove roleplaying options from player. In my opinion it is important that you have broad number of options when you interact with characters in the game especially with companion characters. And writers should avoid direct conversation paths (where there is friendship, romance, rivarly, neutral, ridicule, hate and etc. options) instead options should be more natural choices that at the end will sum what kind relationship you had with characters. Because then player will most likely roleplay his/her character instead trying to min-max their relationship status with npcs. In my opinion in modern rpgs relationships with npc have changed to be more like minigames where you need to choose right conversation options to get gameplay bonus or reward cut scene that you want, which has caused actual roleplaying devolved to background. So in my opinion we need more natural interaction options with npc and remove conversation "reward" system, because that is what in my opinion has caused relationships in modern rpgs feel as forced thing and that there is dominating dialogue paths (meaning more rewarding) for npcs.
  15. But if you look for example word "dextertity" from dictionary then you will find that you could use that term in both of those scenarios. So when you choose your attribute names you need to only find those that have enough ambiguouness in them to work for your needs.
  16. If it was so, then why police didn't for example investigated Zimmerman's background before media involement albeit they did so for Martin? Or did majority of media outlets give false information about the case in this matter?
  17. Although without media's meddling whole case wouldn't have gone in court at all, as police at first say that there is no need for investigation. Which was in my understanding the main reason why the case got so widely known and which also caused race and racism speculations.
  18. It's intresting how simultaneousness was bad thing when we Obsidian presented durability system and demanded more "gamist" system. And now people demand more "simulationist" system, even though they use gamist terms like "tanking". To me attribute system that encourage to build more "roleplaying" roles for the characters (like charismatic leader barbarian, intelligent stealthy fighter, dumb headbashing rogue, strong warrior wizard, etc.) than "gamist" roles for the characters (like tank, damage dealer, healer, etc.) is better sounding system.
  19. Damage + heal bonus from same attribute sounds like they plan to use wisdom or similar attribute in that. So attribute rises you characters knowledge to where to hit so that it does maximum damage. And because you know how to hurt people you have also gained knowledge where you should fix things and etc. And accuracy attribute also sound logical, as if your character has natural good aim s/he don't lose it if s/he decides to hit things instead of shooting or vise versa. Because attributes tell your characters natural ability to do things and not his or her skill to do things. This attribute style is in my opinion better than d&d system where you hit better and do more damage with large weapons if you have high strength and dextertity does same thing for finesse and missle weapons. Because it makes all attributes important to every character, which makes min-maxing harder thing to accomplish and therefore has potential ability give more room for roleplaying.
  20. Hispanic or Latino are in offical vocabulary marked meaning ethinical groups that have their roots in Spain or ancient Hispania. Which means that hispanic people can be from any race. United States Census Bureau has five categories for race: White Black or African American Native American or Alaska Native Asian Native Hawaiian or Other Pacific Islander And as you can see darker white skin that is typical in Mediterranean and Latin America is not marked as it own race.
  21. RK 62 and 95 TP are my favorite assault rifles, but my opinion is absolutely biased because they are only assault rifles that I have used outside of shooting range and which I am most familiar with.
  22. I don't think this is really true actually. I believe Aristotle showed that the world was round in the Classical era. It wasn't so much that people felt the Earth was flat and that's why Columbus was crazy. It was more that they didn't believe a trip to India would really be feasible. Didn't the church supposedly disagree with Columbus on his calculations of the earths size? I recall someone telling me they told him that he'd made it too small or something like that. If true then it means they were correct incredibly enough. Eratosthenes had caluculated almost correctly Earth size in 300 BC and that estimate was widely know among scholars in Columbu's day, but they used old fashioned messurement which caused some debate about exact size of the Earth and was reason why Columbus get his way through in the end.
  23. In Finland we have three tier court system, first tier is local courts which verdicts both parties can appeal to court of appeals, which decions are usually final, but in some cases those verdicts, for example precedence cases, can be appealed to supreme court. This systems problem is that sometimes cases can last years before final verdict.
  24. I think that there is something wrong if someone can stalk person and kill that person by shooting after quarrel which was caused by stalking and get out without any punishment by law because shooting can be some legal reason be seen as self defense. So I think that there are at least some problems how Florida law determine self defense especially if deathly force was used, because it seems to give people, in some circumstances, ability to harass and kill people and get out without any consequences from legal system.
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