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Elerond

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Everything posted by Elerond

  1. At least they say that they are developing different UI for PC that uses PCs strengths instead of trying to bend one UI to work both PC and consoles. Which gives me some hope that PC ui will not be as gruesome as DA2's ui is.
  2. I think that is part of some brass sculpture of Varahi, that is one of of the Matrikas (mother goddesses in Hindu religion).
  3. Yes, every member of your party had ability to contribute in conversations. And NPCs even had some unique lines that you could use in some conversations for better or worse .
  4. Samantha Swords European martial arts armor which she uses in sword fighting compentions, has quite adventuristic look as it combines leather chest armor, plated arms and under them is padded armour. Picture is from this article http://fashionablygeek.com/videos-2/this-armored-lady-won-the-longsword-competition-at-a-world-invitational-tournament/ Point of this post is to show that it could be nice if we had ability to combine different armors types together.
  5. Sodomy means all sexual acts that don't aim to procreation. Which is thing that many people forget when they shout their bible references.
  6. Excellent and informative update, so thanks for it. Conversation UI has right vibe in its look, meaning that it looks IEish and text is easy to read and answer options have enough room and are easy to figure out. There is quite much free space, but in my opinion it makes UI look more balanced and not too thickly fitted. Color palette is quite dark, but in my eye it works even better than more colorful palettes that are popular these days
  7. My nick is based on my first name, but made somewhat fantasy like by adding letters so that it looks similar to Elrond from LotR. Avatar is made to show my support for Project Eternity.
  8. Combat abilities or their absence don't determine tactical or strategic level of games combat. Combat is tactical if you need sequence of decision in right order to be succesful in it. Abilities give your more options when you make your decisions, but if you always win the combat regardless what options you picked and regardless of order where you picked them, then combat has actually very little of tactical depth in it. This is not case in DA:O, which has quite good tactical depth in its combat, but DA2's combats tactical depth is nearly nonexistent. Strategic combat means that you there is need to think ahead to next possible combat or how you can get out from place where you are without dying. So abilities that you can use in every combat don't add any strategic depth in the game, as from strategic view they are always in place for you to use, but if you have limited uses per rest abilities then they have at least some strategic meaning, because you can't necessary rely on them in the combat. In crpgs one biggest strategic element is you ability to heal wounds between fights. Also ability get new consumables and how much you need to use them is quite big part of strategic depth of crpg combat. So significance of combat abilities to make combat more strategic or tactical depend on how they are realized in the game. In my opinion BG and DA:O are quite equal in that how much tactical and strategic know-how they demand from the player.
  9. There is difference to say that Anders deserved to die because he is queer or to say that Anders deserved to die because he consorted with demons and had demonic spirit inside him. As it tells other about your motivations and world view that can make you look even more deserving to die or to be punished as Anders in their eyes.
  10. Its a good question as to what interests could possibly be served by worsening the relations with Russia. Maybe its a response to the Snowden thing. To me it seems as part of typical powerplay between USA and Russia. As USA's hunt of Snowden and NSA scandals has been seen somewhat dubious things and Russia collect somewhat easy points by giving Snowden an asylum and so pointing out Russia's somewhat questionable law and tieing it to upcoming Olympic games in Russia was quite easy comeback in this political "civil rights" game between Russia and USA.
  11. It isn't necessary that simple as many of the athletes get most of their income from sponsorship contracts and positive media attention, at least in EU and US, usually gurantees you much better contracts, so it wouldn't necessary in bussinesswise be good idea to say anything that contradict that media attention. And one could think that there is no heavy demand in Russia to get any statement from those athletes as now it lessens Western media's scrutiny against Russia, and it can be used against Western media as Russians can say that Western media don't understand Russian culture. So being silent is in my opinion best course of action that they could take towards that kiss, because saying it was only congrarulator kiss don't win them anything and saying that it was political statement would bring them problems in Russia and maybe also with IAAF that don't allow political statement in its championships.
  12. That's a symptom of level scaling, not leveling itself. I shudder to think of starting a game with the standard 1-8 hp, and then staying that way till end game, even as your spells are doing 50-100 points of damage, and so are your enemies' spells, while your warriors and rogues are flanking opponents on the battle field left and right with their advanced melee combat skills doing far more than 1-8 points of damage per attack. Thankfully, we're getting an RPG here, not some whacked out adventure game masquerading as an RPG. All real RPGs have leveling. There are plenty of good p&p RPG systems that don't have leveling system, Rune Quest for example is excellent and very hard core RPG system that don't have leveling system in it.
  13. It looks that he is playing console version of the game, so it would be silly play it with something else than pad.
  14. With parents consent they at least do hormone block treatments that stop puberty phase to start and hormone therapies that start sex changing process. I don't know if they do actual sex organ change operations for underage persons even with parents consent.
  15. At end dead man's switch and Berlin campaign will offer together 20-30 game play hours which isn't too bad. But I can't shake off feeling that both campaigns would have probably been longer without tablet version.
  16. https://www.youtube.com/watch?v=cl98-HwR15s
  17. Spanish Inquisitors were politicaly correct, as nobody was above of suspision, so they didn't discriminated against anybody and also nobody was too good for excessive interrogation.
  18. Which is about amount of all internet traffic that is not porn or warez if we belive our anti-pirate organisations
  19. In my undestanding Oslo accords failed to mention expansion/growth of the settlements, which is one reason for it's failure to solve the conflict. http://muftah.org/original-sin-how-the-oslo-accords-enabled-continued-settlement-growth-by-khaled-elgindy/
  20. In PE mage would probably win, because if I am understood correctly full plate has high DT and daggers have poor armor penetration. Although that fighter probably has high deflection and mage will have hard time to hit him with anything else than grazes, so at the end it will probably will come to see which character build has better abilities/spells to do damage.
  21. Well I give you a simple recipe to gimp a character in PE which I think should be possible: Make one attribute very strong, but don't take any feats/abilities depending on this ability. Another recipe: Give your character all feats and abilities good for two-wepon fighting but because he was disgusted about all the blood spraying on himself he uses a bow now. Another recipe: Maximize attributes and abilites for your monk being a first-class spell fighter, but the only spell he learns because of his peaceful agenda is 'Create Food'. Naturally I'm speculating here, but it would be really surprising if none of this worked. From what I understand, things like chance to hit/damage/deflection/defense etc. raise each level just because you're a fighter. So making such choices doesn't outright gimp you, it just makes you less effective. They gimp you if they make you so much less effective that you lose most of the fights against same level opponents just because your character isn't effective enough.
  22. In PE could make fighter that has stats that you metioned or you could also make fighter that has: STR: 10 DEX: 11 CON: 10 INT: 18 WIS: 10 CHR: 13 And it would be as viable build as one you made. Of course there would be challenges where your build would be better and others where my build is better, but overall they both are as viable builds.
  23. When we speak about UIs, more streamlined is better, because in streamlining you remove unnecessary components, which actually make using UI more complex and harder to learn. Of course there is always risk of over simplification when you streamline, which means that you remove elements that actually make using the UI easier and faster. So UI desing is finding that right balance between simplicity and showing too much. Of course there is need to optimize ammount of redundant movement and clicks and make content to be easily read and so on. And of course you also need UI to have good user experience addition to good usability. UI that is fun to use and rises wow effects in users are nearly always rated better than ui that are just very useable, even if its usablity is actually lower. So well balanced UI is the best option to go.
  24. Fallout New Vegas isn't very good comparison as it was open world game, used different and more buggy engine.
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