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Everything posted by Elerond
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It has raised "only" $48 million, and offers alien languages as stretch goal in $50 million. But still quite impressive.
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Infuriating? Really? They have the exact same meaning in all instances. I always thought it was more of a country/regional difference (though most technical writing I've seen goes with dialog). Regardless, I've seen it both ways with many dictionaries using log instead of logue as an acceptable, and often American, alternate spelling. Like how we drop the U in a lot words that end in our (honour, valour, armour, colour) or switch theatre into theater, drop the double L in travel(l)ed and cancel(l)ed, and change some S's to Z's like criticize and patronize But I'm no English major or even that good with even the most basic English so please feel free to disregard or correct me The way I've always understood it is that "dialogue" is a conversation between two human beings, while "dialog" is something that pops up in a GUI to inform the user about system status. dialog is spelling of dialogue that appears in american English, and that form of its spelling show in software world (most often used to reference pop up windows that need user interaction like for example clicking 'OK', 'Yes'/'No', 'Save'/'Load'/'Cancel' -button, reference comes [in my understanding] from idea that this windows are dialog/dialogue between user and program) because it is heavily influenced by american companies.
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What will game cost on release?
Elerond replied to kranecu's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
A horrific truth of Kickstarter is that each of your backers that pledged to a reward tier equals a sales loss. There's a bunch of problems with a statement that absolute. 1. A kickstarter pledge is a sale. What? No. Kickstarter pledges aren't sales, but it is also fallacious say that they equal loss of sales, as game would not be made in first place without those pledges and popularity adds sales in most cases, meaning that it is probable that higher backer count owning game will sell more copies than lower backer count owning game. -
That is what most of reviews (and AngryJoe seemed to get himself killed constantly in his streams of the game) say, so I rolled with it as I am not good judge on how difficulty games are.
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It is about exploring world, fighting against monsters, talking to people and some times animals, exploiting environment and items. It is quite open ended RPG that don't take itself too seriously, it has turn based combat, that offer tons of tactical options especially in how you can use environment against your enemies or how they can use it against you. There is also story. There is lots of people that you can talk when you try to find out what that story is. Difficulty curve in game is high and you can find yourself easily against unbeatable odds if you don't heed information that game gives you, although with right kind of exploitation you can change those odds to be not so unbeatable. Game also has co-op multiplayer mode and even in single player mode you play two characters and game make it possible that those character can have different opinions about things and even encourages player to use that option. I would say that combat is very entertaining, writing is decent enough to read through, exploring is enjoyable thing to do and there is quite nice rewards for doing so, especially when game gives you options to use player's ingenuity get in places or open things when characters skills aren't enough.
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Not likely with this engine. How Frostbyte 3 would restrict that? I would like to see game's PC version played as so far I have only seen console UI played with game pad.
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Will someone create a World Cup thread, already?
Elerond replied to Pidesco's topic in Way Off-Topic
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Will someone create a World Cup thread, already?
Elerond replied to Pidesco's topic in Way Off-Topic
Without him it's very unlikely that Argentina would have been in final, where Germany's players were uniformly good, Neuer was probably his closest competition for the prize. -
Fronzen Synapse uses simultaneously executed turns, meaning that there is decision phase where players gives orders for their characters and execution phase where all character move simultaneously executing players' orders until turn end indication clock runs out of time, which start new decision phase and so on. Divinity: Original Sin uses more traditional turn based system, where characters have their own rounds and action points that that determine how much stuff they can do per each round. This means that both games have different pace and tactical and strategic elements that player has to take in account are different. Meaning that if you go from playing FS to D:OS you will find system that has only little similarities to previous system.
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Nope they speak Austrian? Austria's official language is German, what most of Austrians speak, of course there are some differences between Germany's German and Austria's German as there are between British English and South African English, but most part you are understood in both countries regardless which version you speak.
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Backer Beta: Coming August 18th
Elerond replied to BAdler's topic in Pillars of Eternity: Announcements & News
Some reason there is "space" - character in end of link that should not be there here link without it https://eternity.obsidian.net/backer/addons You can contact their support if you want to add beta in your pledge or go towards higher pledge. As that is way how you can currently change your finalized pledges in my understanding. -
Backer Beta: Coming August 18th
Elerond replied to BAdler's topic in Pillars of Eternity: Announcements & News
Beta key was also add-on option to every tier that contained copy of the game No, If you pledge 110€ you got it Yes, it was. However it was like 25 euro or something, almost the full game. So I said 'no thanks'... If you go to the pledge manager you can check it... Starting 110$ you have it! inform yourselves! Beta key was part of reward in in $110 and above tiers, but there was also option to pay $25 extra on your tier and get beta key as add on. You can go check yourself in https://eternity.obsidian.net/backer/addons -
Backer Beta: Coming August 18th
Elerond replied to BAdler's topic in Pillars of Eternity: Announcements & News
Beta key was also add-on option to every tier that contained copy of the game -
I think that they decided against that as they didn't want to make starting item selection window in character creation, but instead every template has it own set of items. But hopefully they will add that in future patches so that you can build more imaginative characters with strange mix of items.
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Shipping Physical Goods and Customs
Elerond replied to Gyges's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That is not signed copy usually means, and it would be quite worthless, as mass copied signatures don't have any relevant collecting value in them. ...I suppose they could sign a couple of hundred cardboard prints, before they become boxes, and ship them along to the factory afterwards. But that's cheating, and no one wants to know about it if they do that. How many signed collector's edition boxes did people order, by the way? About 2000 -
Shipping Physical Goods and Customs
Elerond replied to Gyges's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That is not signed copy usually means, and it would be quite worthless, as mass copied signatures don't have any relevant collecting value in them. -
Backer Beta: Coming August 18th
Elerond replied to BAdler's topic in Pillars of Eternity: Announcements & News
I would point out that they said "We will discuss all of the particulars in a formal Kickstarter announcement, but we wanted you to hear about it first.", which one could interpret to mean that they will give more details in KS update, but wanted to give announcement about day already as they published it also in else where in Monday, so that we wouldn't feel as we aren't prioritized over non-backers. -
Shipping Physical Goods and Customs
Elerond replied to Gyges's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
For Paradox most intelligent thing to do for those singed collector editions that come to Europe is to make people in Obsidian to sign them and then sent them all in one packet to Sweden (or where ever Paradox EU warehouse is) where they can be sent same time with other European deliveries, which would make them cheaper to deliver and also it keeps all handling of European deliveries in same place. -
Shipping Physical Goods and Customs
Elerond replied to Gyges's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
If you live inside of EU then you will probably don't need to worry about tariffs as Paradox, which is PoE's publisher, is Swedish company and therefore they probably ship goods that going in EU from inside of boarders of EU, which mean that there will not be any tariffs or taxes. If you live outside of USA and EU then you are probably had to pay taxes and tariffs for that sum what Paradox ask for collector edition and it shipping, which is probably about $150, which means that you will need to pay about $37.50 VAT and tariffs that your country asks. Of course depending on what courier Paradox uses there is change that your customs don't take your packet on checking and it comes to you free at charge (of course your duty as law binding citizen is to go and pay those fees anyway). -
Their budget seem bit small for project that has over 18 members on it and is scheduled to take over year. Although they say that they put their own money towards project, but still I am bit skeptical that their budget is enough. Otherwise project looks quite awesome.
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Gaider worked as designer in BG2 and in my understanding he didn't become part of Bioware's writing team until Kotor, where he was provided writing for HK-47, Jolee Bindo and Carth Onasi characters. He become lead writer in NWN Hordes of Under Dark and then again in Dragon Age franchise.
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I don't really think ugly people are especially attached to being ugly, even less so if they have an at-will capacity to shapeshift at hand But that is only if they consider themselves to be ugly, and there is of course the question what is true form of person that has capacity to shapeshift to about any for at-will.
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I would say that is more a start of spin of series, but standalone game regardless of how one wants to view it.
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To me it don't seem very good way to get more professional female players when you forbid even those that are in scene to compete in your tournaments. I could understand them bit better if there was own series for women, but as there is not, I just can't understand what has gone through their mind when they decided that this is good idea. It should noted that at least one of world highest ranked Heartstone players is female (Hafu). http://ie-sf.com/bbs/board.php?bo_table=iesf_notice&wr_id=105 IeSF decided to make men only tournaments open to all and women only tournaments will ran as orginally planned. And it seem that open version of Tekken Tag Tournament 2 tournament is added to list.