- Kickstarter is over, welcome everyone
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Update #10: Characteriztion with Chris Avellone
I do hope it is more like Planescape, with the pre-generated characters. It leaves a room for more juicier story
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Dialog, best seen and not heard?
Go with the classic style, hell if not, at least like Dragon Age Origins, were the MC doesn't have a voice actor, but more options to pick from.
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Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
Wow, I can honestly say, I don't care much for difficulty choices. But obviously, there are people out there that do, so go wild with it. Wonder if they won't add those choices, will the game be easy as hell, or only have like 1 or 2 options to choose from. Would love to see some story update next, I'm a lore freak, and maybe have Chris tell us more, about the world, species/races, characters and hopefully the MC.
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Have you played an Infinity Engine game before?
Played them, loved them. Would rank PST highest, BG afterwards. IWD, I wasn't a fan of the genre, I've honestly tried a couple of times to get in to them but failed. It's not for me, I'm looking for a character with a story or a background, or I won't last long.
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Armour and weapon designs - a plea.
I somewhat agree, wouldn't mind LotR style or arcanum feel though, but sometime less is more. Keep the jRPGs and wRPGs separate please.
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thank you!
2,2 million $ should be easy, there's plenty of time left, I wonder what else is in store for us, minigames, another engine maybe?
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[Merged] Gods save us another romance thread
Don't care about romance that much, it's not a bad feature, as long as it is done right and doesn't feel forced like in the newest type of games. I prefer it to be subtle like in Planescape, or none existent at all, because story is usually better that way anyway. Otherwise it will feel like the story is focused on romances. So, forget about the romance, and just write something good like you did in NV, or go for something like AP and PST. It's good either way, in Avelone we trust, no?
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Where is everyone from
UK isn't the only island connected to Europe, just putting it out there, since I am from one of them my self >_>
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Update #5 - Souls, Technology, and Adventuring Companies
Any news on the mc, will she/he have a personality, background voice even or is he/she going to be more like a Icewind Dale character, where you create him/her and give the character their own biography?
- [Merged] Co-Op Multiplayer as some potential future stretchgoal?
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What will you miss the most from Planescape: Torment?
Exactly, what I loved most about PS:T was the dialog and interactions with your companions and how your relationship developed with them. The music score fits in perfectly, and listening to that today feels nostalgic. They brought this dialog system back in KOTOR 2, and I think they got every reason to bring it back here as well. Unique characters like Morte makes the game more interesting, the only complaint I really had with the game was that you couldn't outfit Morte with a skeleton body, and Namelessone couldn't wear any armour, instead he used tattoos.
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[Update 02.10.12] Project Eternity: Known Information
I wonder if this game will use sprite models or 3d, if they choose to use sprites, I hope that it will be in high resolution and capable to withstand modern monitors, up to 27" at least.