Everything posted by Ormag
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What I want in Avowed
I'm fine with "crafting" as long as it's more or less what we had in deadfire. Being a full time Smith or an armorer makes no sense in a videogame where you are neither, but an adventurer. Romances are cringe and have no place in a proper RPG, unless they are super subtle. Or well done, which won't happen unless they waste a considerable amount of time and resources on romances, which is a waste in that caste.
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Speech skills
Is this the official walls of text thread?
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Character Progression/Class System
Maybe we will get ranger pets. I don't think we ever had necromancers in eora, it was mostly fampyrs who "controlled" the undead. Perhaps you wish for animancers?
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3rd person?
Edit: Oops
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Robust character creation/customization?
Not sure if they can justify that in a first person game, on the other hand we will probably have a 3d paper doll in the inventory screen, and possibly an "idle 3rd person cam" like in outer worlds
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Gods in Avowed
No gods no masters
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Character Progression/Class System
Witcher 3's problem was levels, they were mostly just meaningless numbers, and you ended up in dumb situations where you fought bandits with sticks who were 20 levels above you. A levelless system where you could directly "spend" experience points to upgrade your abilities and skills would have benefited the game greatly
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Character Progression/Class System
No? "- you’ll be able to have companions (different than Outer Worlds)" Probably just means that you are going to have only one companion at a time, or at least that they are going to be different mechanically, if there's two again.
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3rd person?
Footwork >>> rolling
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Eating/Drinking/sleeping in normal mode
Just play it on supernova, the game is too easy otherwise anyway
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3rd person?
FOV slider, or worst case edit the .ini?
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Character Progression/Class System
Somehow I doubt we are getting this in avowed: So what do you guys predict or wish it's going to be? A classless system like the Pillars TTRPG josh was working on, in his spare time? A class or two for each general archetype? Or all the classes and dual classing system from Deadfire? (Which is unlikely)
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Is Avowed just Pillars 3 by another name?
Uhmm the story themes won't automatically change the depth (or whatever you are referring to here, definitely wont change its mechanics) the game could have a story which is material and grounded in reality (politics, colonialism, more focus on factions etc) and still be deep
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Is Avowed just Pillars 3 by another name?
Yeah kinda proves my point too
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Is Avowed just Pillars 3 by another name?
This is kinda what I meant in my post, people see pillars of eternity 2 and they feel like they have to play pillars 1 first, and either a) don't bother at all or B) buy the first game and get bored long before they are anywhere near completion and abandon the game. Ofc this isn't the only reason the game didn't sell, but one of the major factors imo
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Is Avowed just Pillars 3 by another name?
Yes actually, Deadfire
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3rd person?
You and Achilles clearly have wildly different understanding of RPGs since he named 2 big (actual) RPGs people are looking forward to, and you just named a bunch of random games regardless of the genre
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Is Avowed just Pillars 3 by another name?
Using the pillars name would be opposite of "cash grab" since deadfire unfortunately didn't sell. Dropping the name completely might even be a financial decision, so that the new AAA project is not associated with a relatively obscure series which didn't really cater to the casual masses. And old fans who have played the Pillars games already know what "eora" is
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Is Avowed just Pillars 3 by another name?
Yes. Hopefully it's story won't involve watchers and metaphysics
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3rd person?
Products tend to have target audiences, and no, the audience probably won't be all gamers
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3rd person?
They can't please EVERYONE unfortunately
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3rd person?
Hopefully they won't waste time/resources on third person
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AVOWED - Obsidian's Skyrim clone set in the Pillars of Eternity setting
Also hope the protagonist isnt some past reincarnation of the watcher from the previous games, that would be extremely cheesy. Just stay away from metaphysics and watchers completely, focus on politics and evils of colonialism. "Gods" should be just something NPCs believe in, rather than entities, that you (as the pc) know exist for sure, and even communicate with you
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AVOWED - Obsidian's Skyrim clone set in the Pillars of Eternity setting
Hope this doesn't turn into people whining about first person perspective, like in cyberpunk forums/communities
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A Special Thank You From Obsidian
based