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Everything posted by Sammael

  1. Don't forget to feed the code monkeys before you leave.
  2. You people are too late. Check out the d20 Malls & Morons game, available for free from ENWorld.
  3. Mention Karzak in your e-mail and I am sure you will get prompt attention.
  4. I think that is an actual quote by Josh, weirdly enough.
  5. And fail miserably, like every other Star Trek game to date? Naaah.
  6. 2.4 is no longer in production. Slowest Intel processor available right now is 2.8, at around $180 for a boxed (non-OEM) version. I'd never go for either an AMD or an ATI card, personally.
  7. Out of curiosity, is my calculation of about $1,800 (without software) for a home-built version of that rig right?
  8. Read about PCI Express and the new generation of GPUs before you do anything, MC. And Visceris is right, 120 gigs isn't enough even now, and I don't know if upgrading the 'puter by adding another HDD yourself voids the Alienware warranty or not.
  9. heh, doesn't that kind of kill the role playing? I'm not against it, but it would seem like those anal guys around wouldn't like this. Yes, some of the "anal" guys around would certainly diss the idea, because they somehow think role-playing is only possible with a blank-slate character. I do not share their views. However, my idea is no more imposing on the protagonist than the idea that he starts out as a Republic soldier in KotOR. Instead, he simply starts off working for the Sith and has an option to turn to the Light Side during the game. Yes, this idea is more theoretical and aimed at future games than it is at KotOR2.
  10. It is not. It is gospel-accurate, and gospels were written after so much time had passed that they cannot be historically accurate.
  11. *squashes an astral deva like a bug* Of course a big nasty devil doesn't exist. There's a whole bunch of us.
  12. I haven't played much KotOR, but I understand that there is a choice to be made whether the player wants to join the Dark Side or the Light Side. Which is fine and dandy, but... here's a (hopefully) fresh idea: make the player character start out as belonging to the Dark Side in the beginning, and make him work towards redemption if he wishes to join the Light Side.
  13. I am sorry, but, what? I've been playing and DMing D&D in its various incarnations for a long time, and I think that it is most definitely holding the game design back - because the designers often use D&D conventions out of habit (even when much better alternatives are available), and others purposefully try to break away from D&D by making illogical design choices, just so they can be "different."
  14. When stats are removed from the game, 99% of people (Karzak included, I am sure) play their Int 3, Cha 3 orc barbarians as if they were Int 20, Cha 20 elf wizards. Without stats, it is not f***ing possible to distinguish between two characters within the context of the rules. This is true in PnP, and is even more true in CRPGs.
  15. Check out the "generic classes" in Unearthed Arcana. That's as close as D&D is going to get to "classless," methinks.
  16. As opposed to D&D games set in Shadowrun and using Palladium Fantasy rules? Whut?
  17. KotOR didn't use DX9, no? I expect KotOR2 will, so that means at least a newer GPU will be required...
  18. Resources: provided by a third party. Manpower: Obsidian is currently hiring.
  19. New Reno is generally not viewed as a good example of MCA's work...
  20. The movie is controversial enough that I'll probably go and see it when (and if) it shows up over here.
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