Interesting. Megagames aren't very far up my trust-list (if I had one..), but it's still fun to read some differing views on the accessibility of the CELL and its SPU's. Too many people claim that it's impossible (or near at least) to write code for, but seldom does anyone have any direct contact with the beast.
I read somewhere that over 4000 devkits for the Playstation 3 had been shipped.. I wonder where they all went?
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The thing is that all the people claiming that the PS3 was hard to develop for were people who either A) Assumed that the PS3 was hard to develop for because it used a new processor architecture, they had no other information than that, or B) Worked for Microsoft.