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Purkake

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Everything posted by Purkake

  1. Can't wait to unlock my ultra marxist's "5 year plan" special ability. Someone make the economic alignment matrix and think of some cool prestige classes. Those abilities would be right at home in Freedom Force, btw.
  2. It would be pretty sad if the extent of the story was "omg the evil darkdudes are coming from the blight, we must send our awesome spectres gray wardens to kill them or the world will end" with the OMG Bioware twist of the gray warden koolaid actually being evil badjuice straight from the darkdevil himself. Which incidentally reminds me of this:
  3. Your powers of clairvoyance are second to none. Have you considered working for the NSA? Too bad you won't be seeing my post... Also,
  4. You won't know until you've played it, now will you?
  5. What? They're wasting good food.
  6. Why not rent or Gamefly it, play and awesome campaign and be done with it?
  7. Purkake replied to LadyCrimson's topic in Way Off-Topic
    Yeah, SG has always managed to have competent CGI on a TV budget, something that very few shows have done consistently. Also, for better or for worse SGU has beat Dollhouse's ratings the first two weeks, not by a lot, but still. Speaking of sci-fi, the V remake should start in the beginning of November.
  8. I heard that the element was somewhat controversial, but surely it doesn't ruin the whole game? There's still fun dialogue and somewhat fun shooting, right?
  9. The blood, obviously.
  10. Is it that hard to consider the fact that they don't care? With no marketing no one is going to care anyway.
  11. Better safe than sorry. Also no DRM means that you can happily download them and burn them on discs or whatever.
  12. Purkake replied to LadyCrimson's topic in Way Off-Topic
    I agree. I'm actually surprised at the amount of discussion SGU is getting, not only here but on other major boards as well. Lots of new people coming in as well.
  13. It was mildly entertaining at first, but just as Volo's "NWN1 is good" has worn out like multiple-use toilet paper, so has LoF's "capitalism is teh badz, communism FTW" shtick. A dynamic troll is a successful troll.
  14. I would think the last part would be your concern, given that bankruptcy will mean you no longer get new games from them. Reminds me of a certain Troika-related incident...
  15. Purkake replied to LadyCrimson's topic in Way Off-Topic
    The writers could do quite a few things with them, I wouldn't count them out just yet.
  16. LoF is half of the reason I read these forums every day. Your life must be exciting.
  17. You assume that the company is actually dying to get your measly $50, when they could get 1000x that by making a game that appeals to a wider audience. Companies don't make stuff to make you happy, they make stuff to make money. In the end you're going to end up either lowering your expectations or not playing any more games.
  18. Don't you ever tire, Volo?
  19. I haven't played it, but it seems like the kind of game that sucks up a lot of time and is fun for a while, but lacks substance and is not a well-rounded experience. Don't let anyone stop you, though, it could be the best game you'll ever play for all I know. Also, check out the Gametrailers review if you want to get a general feel of the game.
  20. "Burlap sack"? All classes actually started out with pretty cool outfits in Drakensang. But yeah, Drakensang's bodies were pretty good, although the amazons & witches were perhaps a bit too... voluptuous. I meant you have burlap sacks in DA before you choose a class.
  21. Do I remember it wrong or did Drakensang actually do the body thing pretty well with different classes having different body types and actually cool clothes instead of the generic burlap sack. EDIT: Apparently you lose the burlap sack when you choose a class, but the class-specific stuff is still a pretty lackluster gray-brown thing.
  22. QA should be the last thing you try to save money on. Even the bestest game in the world won't be worth anything if it doesn't work. The technical complexity thing really needs to stabilize or we need some kind of software platform that allows the developers to skip a lot of the heavy lifting.

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