Everything posted by sorophx
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Feedback from other forums
u-huh that would explain it never use quick save/quick load in games
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I wouldn't be surprised to see more layoffs at Obsidian over DS3
wishful. thinking. you have no idea how games are developed, please go cry somewhere else
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E3 2011
haha, good point but to be fair, Fallout 1 and 2 are miles above DS, so "hc fallout fans" had more reasons to be pissed. I still think FO3 is crap, but at least we have NV now thanks to Bethesda. maybe "hc DS fans" should think about it that way, Chris Taylor might get an idea of "reviving" DS with the help of Obsidian, if SE gave a green light
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Feedback from other forums
on a stable OS it doesn't exist
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I am sad
well, it's no big secret that developers are payed to make the game, and the publisher gets all the money from the game's sales
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Baldur's Gate: Dark Alliance Revival
le sigh let me guess. style = 2D isometric graphics, gameplay = turn-based combat?
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Feedback from other forums
never encountered anything even remotely similar
- Deus Ex 3
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RANDOM VIDEO GAME NEWS THREAD!
they say there's C&C in DE:HR, so it could very well be an RPG
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Feedback from other forums
let's go back to Obsidian for a moment in all my time with their games, not a single one had serious bugs. this tells me what? the majority of people are, a) playing their games on consoles and are punished for it, b) run a pretty ****ty OS so, yeah, whenever I hear that somebody is having problems with NV, KOTORII or NWN2 etc. it just makes me laugh. actually, the only place I keep hearing about Obsidz' bad rep at is this very community
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Feedback from other forums
eh, what do they know
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Feedback from other forums
right now the only ones suffering from it are the DS fans, denying themselves this new experience. most people who enjoy games like CoN will buy DS3 regardless, because they don't read messages on forums. Obsidian might miss out on royalties eventually because of this whole demo disaster, and even that is highly unlikely (if there even were any royalties mentioned in the contract). Obsidian's reputation will still be standing strong. SquareEnix will definitely make their money back. besides SE doesn't really have a choice since they're in a world of **** currently. so all is well with the world, the only thing I'd like is to unsee this section of the forums and everything written in it, before I lose all hope in humanity
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Feedback from other forums
I guess no demo at all would have been better than the one we got?
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Deus Ex 3
hacking in this game reminds me of Shadowrun for Genesis. and I believe that's the only right way to do hacking in a video game. AP failed miserably at it, so did both ME games. E3 actually made me very interested in DE:HR, I wonder if it'll just improve on AP's formula or if it'll be a completely different game (though I haven't played any Splinter Cell games, maybe both AP and DE took pointers from those)
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If this game wasn't a DS sequel, and the PC controls were fixed, would there be that many complaints?
and the whole "reviewing as a professional preoccupation" thing should disappear from the face of the Earth
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I am sad
but all the money from all the sales go to SquareEnix, not Obsidian. Obsidian did what they had been asked to do, the fact that the game went gold shows that SE are pleased with the end result. that's all there is to it. voicing a concern/complaint is one thing. saying that Obsidian are "idiots", or that they "don't deserve our money" is pretty stupid
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I am sad
there. enough with all the Obsidian bashing. if you played any of their games you know what they did and how they did it was dictated by publisher's demands. go wreak havoc on SE forums
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Biggest problems of the game
finally someone explaining what's the most important part about the DS games now all this complaining makes sense.
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Dungeon Siege Demo
but but but... they say the demo is nothing like the actual game
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Really liked the demo but some comments...
poor Boonie you're gonna forget all about him now, aren't you?
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Good Game, Bad Dungeon Siege
those were nasty
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Baldur's Gate: Dark Alliance Revival
right, an engine is what makes a video game what it is. Fallout 3 is a bad game because they took the universe and distorted it. it's exactly what happened when Fallout Tactics got made. both games are inconsistent. New Vegas, on the other hand, stayed true to the original BIS games. not only in lore, but in gameplay and style. so, excuse me for being skeptical, but I don't see how a group of people that never worked on any of the original games, could make a good sequel/spin-off. they don't understand how half of it works and why it clicks with the player. Fallout 3 wasn't all bad, but they couldn't deliver on the most important part. and if Bethesda couldn't, Masthead won't either Masthead will make a generic post-apocalyptic MMO, with the name "Fallout" stamped on it. of course there is still a chance their game will turn out decent, but Interplay should've buried that project long ago. Masthead aren't the ones to blame of course, they're the prisoners (or "hostages", not sure what's the English variant) of circumstances in this story.
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main difference between russia and usa
sorry about the bump, posting in an epic thread
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Hunted: Demon's Forge
mine is a retail version (I guess), cost me 499, which is roughly ~17 dollars. so I don't know how Steam version works
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Hunted: Demon's Forge
a small update. Crucible is an editor that lets you build arenas for you to full around in. the gold in the game is used to unlock creatures and objects to populate/build your arena with. so if you're bored and want a challenge you can do a lot of fun stuff with it. I managed to gather 30000 gold in my first playthrough, it's a little less than 50% of what you need to unlock everything. so you'll have to beat the game at least twice to unleash Crucible's full potential. there *is* a Game+, and there are extras after you beat the game (unlimited arrows, regenerating mana, perma stonesking etc.). also, beating the game unlock a fourth difficulty mode (called Old School ) as for the last chapter, while the story is good, the last dungeon and final boss left me unimpressed. there were some moments that hinted at very interesting things, but they either were only that - hints - or I somehow managed to miss it.