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sorophx

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Everything posted by sorophx

  1. this is not a PC RPG. seriously, man, wth were you thinking?
  2. DS2 wasn't any good to begin with. doing that would be suicidal.
  3. you don't have to make two posts you know
  4. wth? who would expect to know the character's complete background to be revealed during prologue? don't you think Obsidian would want to make it a part of the story?
  5. no? that's not the point? if you have to make it private to enjoy the game, doesn't it mean that you're wrong and I'm right? the bottom line: having the possibility to join any game regardless of your character's level just for the sake of having it is a bad move, you don't agree, that's fine, keep living in your imaginary world. instead of making a whole system to filter who can and cannot play with you online Obsidian decided to not have it at all. you're saying it's very bad and will ruin the game for everyone, when in fact it's not bad, it's a viable solution and will only ruin the game for you.
  6. diablo 2's "crafting" was the weakest part of the game. the big picture is you can't allow characters of a higher level into someone's campaign, because that would break the game, maybe you enjoy that kind of stuff, but I only play co-op games if the people I play with are of the same level +/- 1, otherwise the whole purpose of playing together is defeated. that's the reason you don't get any rewards if you're not the host, though this one could be addressed by the devs. anything else? what would you do without me, I'm afraid to imagine
  7. that's the point, how do people come to this conclusion after seeing only two events. MotB's story isn't stellar in the beginning either. to tell you the truth I was bored out of my mind while playing it, it became a lot better when I began gathering the pieces of the puzzle together, but the last act is of course on where everything happens. by analogy, I don't expect to know enough about DSIII's story until I reach the last portion of the game. that's not to say MotB and DSIII are similar games, the pacing and the delivery are different, I'd think. but still, it "seemed" to be bad judging by 3 conversations? come on
  8. still not sure how you can judge the game's story without playing the game through to the end.
  9. -Polymorph Spells wut? -Taking back with your character all the things you got playing in co-op you're missing the big picture -No online screen sharing I could agree with that, I wonder if there's a reason behind that decision other than time constraints -Item crafting pfft, pah-lease -Runes never worked in any of the games I've played. imo, leaving this crap out is a good thing -Tons of spells and enough skills for other playthroughs you have four different classes with different skills, that will have you covered for months, if that's the on;y thing you look for in video games -Man/Female for all classes this is just stupid, not going into that, some people really need to see a psychiatrist -Equal XP/Gold sharing in co-op it's not in DS3? so what are the good things anyway?
  10. his sword is missing detail... other than that, pretty good for an xbox game
  11. there's a world of difference, but you wouldn't know it even if it hit you on the head sure you have, don't strain yourself
  12. metacritic shows only 29, and a lot of them are 100/100 which explains the high average score, but reeks of "arrangements"
  13. anyone else here share this opinion?
  14. don't know about the first part, but the "reviewed well" bit...
  15. finally a turn-based D&D game. looks like crap, but could be interesting. will be watching it
  16. oh boy oh boy oh boy the model looks good to me, maybe people were talking about the NPC models, though.
  17. oh come on on my machine DS3 looks better than any of those
  18. I found AP's art and visual design very good. some characters were a bit campy, but overall solid. definitely on par with everything MGS had (well, except for that invisible ninja dude, he's just badass). as for level and encounter design... well, I didn't say "all games", that's where AP failed, but Dungeon Siege is hardly the game to compare AP to F key
  19. whaaaa how did I miss that
  20. what's with all the hate there? I found them to be very nice, good textures, good animation. what's your point of reference?
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