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pmp10

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Everything posted by pmp10

  1. People were never really hung up on starcraft story but on the way it was told. Script filled dynamically changing maps directly involving storyline heroes were a novelty at the time. High quality cutscenes didn
  2. Hopefully it will feature some form of blocking/dodging defense system as arpgs should really move away form kiting with mouse.
  3. I seriously doubt development cost are comparable between a wii shooter build on a in-house developed framework and a console arpg made by licensing ut3 engine.
  4. "I read first thirty pages of LOTR and decided the whole book series suck. I also watched the trailers and read some fansite for spoilers, damn those characters and story are baaaaaaad." Faulty logic is faulty. There's huge difference when it comes to representation/interactivity within games, books and/or movies if you compare that to small or long spoilers found on some forums/fansites. In case you still don't understand I'll try to explain. It is somewhat different to read a bunch of spoilers from a website than to actually playthrough the damn story and interact with the characters within the game. Other is written by someone living at his parent's basement, done in haste and most likely has grammar errors, missing info etc. The other is written by someone who actually gets paid to do that and is presented with good voice acting that actually will bring those characters and story "alive" instead of just reading some wall of text etc. etc. And how many times have you finished the game if you don't mind me asking?
  5. A sequel released after over 5 years with new developer and aiming at new platforms may have more development freedom than even a spin-off title.
  6. Even so the escapist rated AP at 2/5 in a serious review so the spread is still enormous.
  7. Some people expect separation between storytelling and gameplay. The result is that all plot related developments to their character are poor received (power armor training anyone?).
  8. While this was expected the decision seems suspiciously early(and final). Does anyone know how much sales data can sega have after a little over one month?
  9. VGChartz predictions are little more than guesswork. The only sales-releated information released was the number of initial preorders which could have easily changed given the critical reception. As for DLC - tracking active number of players on xfire and steam seems to show that AP popularity is abysmal so I wouln't count on it.
  10. NOT without a point in sabotage.....you can detonate a million EMPs right in front of a door critical to mission advancement all day and it will NOT open if you have 0 points in Sabotage. You mean the door in Taipei subway? I seem to remember that I couldn't get it to open by tossing grenades even when I had plenty of points in sabotage. It may be a bug but if so it's a game breaking one.
  11. Of course it is, but it's funny that no one jumps to the haters/whiners defense, while the fanboy accusation get raised eyebrows. Perhaps because the so called 'fanboys' taste are more aligned with others in this thread? Given what kind of forum it is do you really expected otherwise?
  12. Did anyone check the contents of Dialogues folder? RS and RP files seem to contain good amount of content that never showed up in any of my playthroughs. It also seems that there were ment to be 3 optional missons in various locations (the first one - O1 seems to be mostly completed). Can any of this be actualy encountered and I'm just being paranoid or do we need a 'Gizka Strikes Back' team to do another restoration project?
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