-
Posts
4194 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Blogs
Posts posted by C2B
-
-
self-heal should always be accessible freely, though a certain downtime is accepted. Don't ever want the character to run out of self-heals right? So unless orbs drop/fill like candy, then you can be screwed, which puts unnecessary hassle to the designers doing levels and loot, so it's generally a bad mechanic.
No, its not.
-
No, I'm pretty sure Oners right. Didn't they say this in the Giantbomb Quicklook. Or am I remembering that wrong?
No, the Reinhart video is the one where people remarked for the first time that the healing power used one orb, and then someone asked Nathaniel how exactly the orbs were used.
Ah, yes. I remember. Thanks.
@Tigranes: This entire thread is in personal preference territory.
-
And the defensive stances use the rare purple orbs up, so it also suffers from the same problem as the powers now... Or did I miss them telling us that they are free?
IIRC the purple orbs only extend the effects of defensive skills to the whole party.
Actually I think all defensive abilities do use 1 purple orb. You use 2 if you want it to apply to the whole party. But it didn't look like it took that long to charge it up in the videos.
No, I'm pretty sure Oners right. Didn't they say this in the Giantbomb Quicklook. Or am I remembering that wrong?
-
Currently, specials are mapped to RMB, ala Diablo 2, and you can toggle which ability is on RMB with the keyboard or Ctrl+Mousewheel. We are looking at some potential other casting options, too, but no promises on that as of yet. The RMB method works really nicely, actually. In some ways I prefer it to using the abilities on controller ><
A french preview reports that now the left button is used for attacks and specials while the right button is used for movement and only for movement. Did you change your mind on the control scheme for PC?
Or it could be said previews are still from the same preview build he originally answered on. (Hopefully)
-
DS lore was generic high fantasy to begin with
I disagree on that one. Strongly. At least its not as generic as your typical rpg high fantasy setting and has very much potential.
-
. Unlike in Mass Effect or Dragon Age where the responses exemplify a personality: angry, co-ooperative, understanding
... I don't think me and that gamesonnet guy are on the same page so I'll let that be my own judgment. Aside from that I have nothing against when the charachters act according to their personality/upbringing as long as you can still control the details (Which you can from what I've seen). I never expected any hardcore roleplay elements in the first place.
-
I read on other site that DS3 is unplayable with the keyboard/mouse ... it's real?
You can play with Keyboard/Mouse though Previewers noted that its far from perfect. We'll see. I've gone through Gothic 1&2 without problems so I should be ready for it.
-
Gamestars video seems to complain about the PC controls too....
Is this still the build before the polish pass? Because it gets worrying.
-
Gamespot has a Video Preview + Text Preview up
http://www.gamespot.com/ps3/rpg/dungeon-si...3/video/6313611
-
Thanks WUE.
Eurogamer Preview
http://www.eurogamer.net/articles/2011-05-...ege-iii-preview
The storyline feels very much like the Jedi Purge, told in the style of Game of ThronesDungeon Siege III clearly isn't setting out to redefine its genre, but it has a finely balanced sense of its own strengths and seems to have nailed the addictive tug that all loot drop RPGs must possess. Quests unfurl into one another organically and there's always something new around the corner, offering a reason to play for another half hour, then another, and another...Edit 1: PC Gamer Podcast Mostly negative http://www.pcgames.de/PC-Games-Podcast-The...ageddon-824606/ but they are pretty horrible. It consists 90% of whining from the others while the guy that played it tries to explain.
-
Multiplayer.it should show their game on their "superdiretta" at 1700 GMT+2.
Apparently the Ustream only supports 5000 people watching at the same time, so be warned.
Its 17:04 GMT+2 but I'm still seeing the Brink Footage.
Nope? It's 16:39 GMT+2 right now. Check here.
Yep, I made a mistake.
-
Multiplayer.it should show their game on their "superdiretta" at 1700 GMT+2.
Apparently the Ustream only supports 5000 people watching at the same time, so be warned.
Its 17:04 GMT+2 but I'm still seeing the Brink Footage.
-
WSGF will be happy about DSIII. Also smooth gameplay makes me happy.
Even more impressive since they apparently played it in surround resolution.
-
A separate game in the planescape universe is something that could work, but really... I don't want to see some Oblivion-esque type of game, even if it has nice writing.
Why in the world would it end up as Oblivion-esque type of stuff? Did I miss something and Bethesda got the D&D license?
-
Feargus on PS:T 2
So what does this mean for the chances of a sequel to the adored PC RPG, Planescape: Torment? Urquhart was surprisingly candid: “I remember right after finishing Planescape: Torment I spoke to Chris Avellone [Obsidian creative director] and asked what he wanted to do, and he was like, ‘I don’t wanna do a sequel!’ We haven’t talked about it in ten years, but it might be different now. But a lot of revisiting old games is about saying, ‘okay, that worked in 1999, what would work now?’ And how would you do it again?”“It would have to be done right, otherwise the fans of the original would be pissed off”
But while it’s not entirely off the table, Urquhart does have concerns that would have to be addressed: “We’d have to think a lot about it, because it would have to be done right, otherwise the fans of the original would be pissed off and new people wouldn’t get it. That would be terrible.”
http://pc-mmo.nowgamer.com/news/5797/obsid...-torment-return
Its also a six page interview. So can anyone get it when its out?
-
No, it seems fake looking closer. Sorry.^^
S'alright, don't worry, happens to everyone. Glad it hasn't been leaked, though, despite what qualms I may have with their marketing strategies and the fact they didn't maintain all their promises about The Witcher 2's DRM-free stance, if there's a company that doesn't deserve that (not that there is on that does, but still, you get what I'm saying) it's CDPR.
The game itself apparently got leaked (russian version) but I think it has some sort of protection till release.
I agree though.
-
No, it seems fake looking closer. Sorry.^^
-
Witcher II is sadly leaked already. Some dudes managed to make a day 0 patch.
-
New OXM Preview. Seems to have been written weeks ago as it still talks like Reinhart hasn't beeen announced yet
http://www.oxm.co.uk/28330/previews/dungeo..._medium=twitter
-
Also, you know your universe isn't supposed to be 'dark and gritty' when characters are walking around with brightly colored plate armors
. Seriously, Odo and Marten? Red and blue?
I'm slightly surprised at the number of people walking around half-naked in the streets of Stonebridge. Men and women alike. That city must have a really warm weather. Or they're very resilient to the cold.
And to end it : DWARF!
Wait, DSIII was supposed to be dark and gritty? What? Granted its a pretty bleak scenario, but the artstyle and the charachters personalitys don't really scream dark and gritty to me. At all.
-
Reinhart just went further up on the 'badass' scale for me. Also, it's confirmed that he's older than Lucas by five years, and my theory about him being raised by goblins wasn't so far off
.
Congratz you were right^^
-
So, just got the game. Which server to join/Where are you guys?
-
I really do not know, when I played it last time, it seemed to me even more linear than FFXIII... and I did noticed that I still hate Squall now, like I was hating him 10+ years ago, when I played FFVIII for the first time... Different people, different opinions...
That rings a bell somehow... wasn't that the whiny emo boy that you felt a dire need to put over you knee and give a good spanking?
He actually makes some progress during the game. "We're all from the same orphanage and the reason we forgot that was because we used GF's so much" and "Time Compression" were two plotpoints that got me more.
-
FF8
I always wondered why you like that game so much. What was so exceptional or well written about FF8?
DS3's "new" combat system.
in Dungeon Siege III: General Discussion
Posted · Edited by C2B
Yes, but still no. Its not more flexible. I don't even understand what you mean by "flexible" in here.
Also please stop talking like your some kind of gameplay god and elevate whatever you say to be the "right" answer for design. Because A: You're not B: It's not.
Edit: What I'm saying is. Your opinion is totally ok. Saying its somewhat a superior system at every turn is not, especially because its in no context to how DSIII works and is designed.