What do you mean? I disliked the skill allocation and that magic pwned all, but the combat was solid in Origins. Hated combat in Awakening.
Lack of balance, poor enemy placement, an added layer of fake difficulty derived by the fact that you have to spend skill points just to set your companion tactics decently, misleading ability descriptions. None of that is inherent in the system, so they should all be fixable (I think at least the tactics problem was fixed) but it looks like apparently Bioware is pooling its resources into making awesome things happen when you push your buttons. A commendable goal, but that's not what I care about Dragon Age.