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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. No doubt about that. Talking about a "big expansion" is silly. Fallout 2 felt much more like a big expansion than F:NV.
  2. I actually remember him pronouncing it correctly. You sure? Pretty sure he consistently said See-zar in my playthrough. In my new playthrough I'm vilified by the Great Khans, so it's unlikely that I'll get the chance to talk with that ambassador.
  3. Day one reviews are superficial (and most of those that come after day one either), true, but to say that the similarities to Fallout 3 are merely superficial is a little bit reductive, don't you think? Personally I can just say that if I was a gaming journalist and I had to review New Vegas, even after plugging 70 hours into it I still wouldn't feel like I could tackle it. It's a massive and complex game.
  4. I was pretty much convinced throughout all the quest that the emissary was an impostor because he pronounced Caesar the wrong way. Instead it was just an error with the voice acting. Disappointed.
  5. Her hair. HER HAIR.
  6. You get no perk or achievement unfortunately. You get items though!
  7. Eh, exactly as predicted, Gorth, exactly as predicted. It's sad though.
  8. As long as you have the Platinum Chip it should be all okay.
  9. Boone will attack absolutely everyone at the Fort. Unless you're okay with that, it's better to just at least tell him to wait.
  10. You played New Vegas, surely you can play that. Hopefully they've fixed the huge performance issues I had with the demo.
  11. Never used Steady. Gotta try it I guess. Turbo is pretty cool but also pretty short in duration. Its item description is also pretty crappy Turbo +1. Srsly?
  12. That's fairly weird. Suck to hear that Hurlshot. Personally I haven't had many freezes or crashes but the Ultra-Luxe was definitely much more prone to those than the rest of the Wasteland. Fairly sloppy job Obsidz.
  13. It's actually a pretty darn good game if it wasn't for the fact that the PC port is pretty sloppy (the control scheme is horrible).
  14. Honestly, considering the topic I probably shouldn't spoiler it but I just want to be sure.
  15. Am I the only one disappointed by the fact that even if you kill all their chain of command you still don't get a slide where you're told that you've destroyed Caesar's Legion?
  16. The Germans always get the news first: Mass Effect 2 for PS3 is going to contain a 6 hours addon. It'll likely contain steamy sex cutscenes cut from Mass Effect and Mass Effect 2.
  17. Just knock them down before they can hurt you. Melee. INCREDIBLY SATISFYING.
  18. If you're following the main path you'll find the game super-easy. It's still pretty easy regardless of the difficulty settings, but there are some more difficult areas.
  19. They can probably get away with passing floaters off as a CA phenomenon. I imagine they're harder to replicate in the engine as well - Centaurs certainly underwent some revisions. Nah. They worked perfectly well with the Mart's Mutants Mod.
  20. Well rested indeed, mkreku, indeed. Now you just need a BDSM themed mod and a gay furry companion. For added bonus you may use ED-E as a naked girl! My new character is an angry mofo:
  21. Equipment progression isn't a bad thing. It's not a good thing either. It's largely an unnecessary thing. Narratively, it's particularly weak. I don't recall any of the heroes I'm familiar with picking up new swords out of every cave or doing comparative analysis to see if the enemy's sword might just be slightly better than the grand one the king just gifted him. And in the case that the enemy swords are weak, he tosses all of them in a sack to lug around to sell to the local smith. But maybe that goes on in the stories I haven't read. Even outside of the narrative consideration, it doesn't actually bring much else to it. If we're talking about weapons with unique properties that make them stronger in one sense and weaker in another, that's all good. But 9 times out of 10, they're simply all around weaker and the sole purpose they serve is to be turned into cash later on. That's not an intelligent system by any means, it doesn't add anything of value. I don't remember cycling dialogues in epic poems. Or people picking up fetch quests. Or... you name it. They're designing a game. Narrative comes second to the enjoyment of the player. As for your second point, I'm not sure why 'most games do it bad' is a justification for not trying it at all. I also wouldn't want DA2 to be structurally similar to ME2 since they have largely different game mechanics.
  22. Erasing the inventory system is not a solution. That said, it's not that bad, but still, equipment progression and diversification is not a bad thing.
  23. ...so followers don't have an inventory? That's a baffling design decision. Do they give any reason?
  24. Cataclysm is released this year, yeah. Also, not sure what that and TOR have to do with Diablo III.
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