
Shinaju
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They should be fixing problems B4 adding or tweaking. Fix the gear upgrade menu, fix the clearing house, fix mouse lag, fix chain shot colour and make it possible to fire 1 shot only.
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Alpha Protocol is not an ugly game!
Shinaju replied to Libertarian's topic in Alpha Protocol: General Discussion
Its not ugly at all. It is however uninspiring and lack of polish makes the graphics so criticized. Also screenshots don't show how bad the animations are. -
If the AI just stand there not doing anything some of the time, thats a bug. If they just stand there EVERY time, thats just the AI being made stupid. In this case, its bug. As for the see through wall and solid objects, well that's just an AI made lazily without much effort into it.
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It should have been stat based
Shinaju replied to spacekungfuman's topic in Alpha Protocol: General Discussion
Please don't blame professional critics. Ultimately, reviews are just personal opinion about the game. You can say they are corrupted and not giving the game enough credits for whatever reason you think is good, it might just be your opinion that it is good. AP got a 60%ish score on average, and this is a score I would have given the game as well. I do enjoy the game a lot, and I've just finish my fourth playthrough today. Roleplaying different kind of Thorton was fun, trying different choices was very interesting and impressive. Yet I will still give it a 5/10. This game is incomplete, in fact I think this game is only 70% done. The 30% is polish and game testing. And just because of the lack of that 30%, it deserves a 5/10. AP might have the great ideas, and other nice stuff, it lacks the package, the professional feel to it. When I saw the screenshots, I already said they need to do something about the graphics and artt. When IGN made a preview and praising the game what its good, they say the bugs will be dragging this game down to hell, it did. Obsidian and Sega knew this is going to happen, but they don't care. The shareholders definitely don't care (which is stupid to say the least). I am pretty damn sure they made a profit with AP, and they are satisfied. From what AP became, I knew they didn't put a lot of money into this and it is already a profit to them. What developers and publishers need to know (they probably do, just have their own reason not to do it), is to make a solid game. Thats it, no need for crazy ideas, or crazy new innovations, or high budget voice acting or the best engine or anything. Of course don't just copy and paste a game, but a SOLID game should come first b4 anything innovative. Because before you manage to make a game creative, you need at least be able to play it well. A well polish game beats a great innovative game any time. This however, only apply to Obsidian. From all their products, it is clear they are not good at making solid games, but are decent in innovation stuff. That is why they need to make a solid game instead. Call it practice or trial and error, you need to have a good foundations for anything, especially games. Trust me, a solid makes more money and more welcome than a broken game with potential. Because that potential is lost anyways. -
Its really fun to overload a flame and burn everyone. Flashbang + martial arts are very effective as well. Tech are not really lackluster, their just lacking in resources. You would have to buy a lot of generades and stuff if your going to be using them strictly, also they lack range. When against bosses, tech is pretty much useless.
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I finish my first play thru just below 8 hours. I did all side quest possible and I took a stealth gadget approach. If you go in gun blazing, you will finish this in 6. This game truly is lacking in lifespan. You might be able to try out different dialog options / handlers stuff like that, but thats just going to be another 8 hours (exluding the same stuff you went thru). 16 hours is pretty short, for 2 play through is short, and I doubt the replay value of trying different appoarch, because of them are minor.
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Alpha Protocol 2, suggestions.
Shinaju replied to Reg1.1's topic in Alpha Protocol: General Discussion
What you posted OP, was what I posted long b4 this game came out. In fact it was my first post. I was very disappointed they never took the time to polish the game, even if they delay it. It was pretty much gone gold at october, but Sega decided that Dragon Age and Mass Effect 2 is going to take their sales, so they delay it. Yet after half a year, they didn't even bother to polish this game. People say KoToR 2 and NWN 2 was rushed, because of the success of the first games. Then what about AP? It sure isn't a sequel thats needed to be rushed. I don't know what Sega or Obsidian was thinking, but right now AP was a wasted of budget, a waste of good ideas, and a waste of talents. Obsidian is not a bad developer. In fact I consider them one of my favorite devs. But this is just stupid. I don't think its Sega's fault, because its not the first time Obs screwed up their game, but NWN 2 and Kotor 2 was acceptable, being a sequel. No innovation was needed. Now its a fresh start, they didn't even try to make this the best possible. What a waste... -
Ok.. who's up for ALPHA PROTOCOL 2 !
Shinaju replied to khawaja07's topic in Alpha Protocol: General Discussion
The Conduit is a pretty big success for a hardcore Wii game. Maybe not sales, but the reviews are generally favorable. On the other hand, AP is getting panned by alot of critics. And it sure ain't doing very well with sales. -
Ok.. who's up for ALPHA PROTOCOL 2 !
Shinaju replied to khawaja07's topic in Alpha Protocol: General Discussion
To be honest, I don't want Obsidian developing it. I want developers who care about polishing and finishing the game b4 shipping. Or maybe this is Sega's fault? IDK. But as far as I know, Obsidian be shipping half finish games since their first game, and AP is wasted because of that. -
Changing the MinSmoothedFrameRate and MaxSmoothedFrameRate in the APEngine to 20 and 30 respectively does the job without having to edit reg. It is also reversible and reboot not required.
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Have we forgotten how to play games?
Shinaju replied to poetic obsidian's topic in Alpha Protocol: General Discussion
Fallout 3 have horrible animations, no one criticize that. Both Fallout 3 and Oblivion are buggy as hell, no one criticize that. Mass Effect 1&2 have ****ty combat and little depth to it, Mass Effect 2 even got its depth striped from it. Both are one of the best game ever made in the pass few years. AP are buggy and have bad graphics, lots of people flamed it. Fallout 3 was great because of its imagination and creating the bad wasteland as a playground. The same goes for Oblivion. Mass Effect was great because of its story telling and dialogs, and rich universe, but fell short at some other things, the game was no where near perfect. Why can't people see the good things of AP and enjoy the game? The only thing that piss me off in AP was the mouse bug and how short the game really is (comparing to other RPGs). But with the mouse thing kinda of fixed, and veteran mode to playthrough, I am now having a blast playing this game, none of the bugs are gamebreaking, nor is it obvious. The way I see it, people just like going for mainstream high profile games, instead of thinking what the game excel at,0 and enjoy it. -
Reviews are all very subjective, or sometimes they give good reviews base on hype and the developers or publishers. Normally I just look at the flaw of the game, if I don't mind it, I won't mind giving it a try, even if it scores 5/10. One example is The Last Remnant, its a JRPG, and some if not most people in the west hate JRPGs with a passion. So they give low score. Although I agree the game was flawed, but also because of that flaw, the game score even lower than average flawed games. The PC version fixed almost all problems, and includes lots of improvements and addition for the game, yet they don't even care about the effort and depth they put into the game to improve it, and just find another flaw and call that game breaking. Culture affect the way people see a game. I don't know much about how European like their game, I do think that Americans like their game with great graphics and production value over gameplay or depth. And AP is defin lacking in graphics and production values.