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Everything posted by Baeus
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Hmm, I haven't gone into the last mission with Surkov pissed at me for a while so that's probably what I'm missing. I'll give it a shot next time, cheers.
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Baldur's Gate and Baldur's Gate II Enhanced Editions Announced
Baeus replied to Lorfean's topic in Computer and Console
I'd really like that. A 4th ed version of Baldur's Gate would be awesome, although a lot of people won't agree, and some of the 5th ed designers seem to be trying to shovel the gravedirt atop it in an attempt to lure the Pathfinder fans back 5th ed is probably too far away. I doubt it would be available until 2013, and they'd need a final version of the ruleset locked down long before release if they're going to rebalance the whole game to take it into account. It's something I'd buy, or hey, just any decent 4th ed game. We just probably won't see it. Still, it's a great idea and we can dream -
I will say this though, sometimes we have to blame ourselves when it comes to a lack of C&C. In the beta builds, one of the companions would betray a certain class during their story (gonna be vague here to avoid spoilers). You had the option to get rid of them for that betrayal. Of course, players whined that they were then deprived of that companion's (rather useful) set of abilities. Companions don't play a part in pvp or endgame pve which are the parts where balance is important, but Bioware still gave in to the whining, removed the options to dismiss/kill them and forced us to take said companion back after they've betrayed you to a hated enemy and tried to kill you, even if you're playing the most evil or unforgiving character imaginable.
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Baldur's Gate and Baldur's Gate II Enhanced Editions Announced
Baeus replied to Lorfean's topic in Computer and Console
I'd agree that the majority of a game's customer base don't use mods. The thing is that they're reselling a 10 year old game based on the 2nd ed D&D ruleset. They're not really selling to the average customer base anymore, most of the people who'd be interested in it are going to be pretty hardcore, and going to want their mods which do make the game even better than the original product. Anybody who's getting excited over a 10 year old game probably doesn't really care about a graphical revamp, a graphical revamp that doesn't really seem that impressive anyway, and they can get far more extra npcs and quests through mods (some of them quite good) than through this rerelease. I wish them all the best, since I'd love the genre to return to these days. But I don't really understand how they hope to sell it. -
I just have no motivation to finish ME3. I got to the end of the Quarian/Geth bit, and it's wierd, I just can't be bothered putting the disc back in. I played ME2 start to finish 3 times, so it's not the 'it's not an rpg thing'. The game is just missing something. Tuchanka was fun, but I just don't want to go back onto the citadel and run back and forth through the hopital and the embassies and every other level looking for some sidequest so I can go through 5 loading screens and fly to another corner of the galaxy and try to not run out of fuel and scan the planet and run back and get another 3 loading screens and find the guy again and give him his trinket so I don't get the crappy ending... bah. At least in Dragon Age 2 when I did one of the mini-sidequests and found a corpse on the beach and brought it back to his brother, I would get a laugh when Hawke said 'check your pockets, I think you lost this'. Don't even get that here.
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To be fair, the first 15 levels go really fast and don't get you far in the game or story, they're just the prologue, like most MMOs, you get the first 10 levels faster than the last 1. Some of your early choices do come back later though. Agree about the non-force melee classes though. To shoehorn melee and other MMO conventions into the game, they handwave silly stuff like guns that can suddenly only shoot 10 yards when they could shoot 30 with the last attack, or making backhanding someone with your fist somehow do more damage than stabbing them with your lightsaber.
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Doubleposted for some silly reason.
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It depends on the class you're playing, their plots were written by different people who put varying levels of effort into the choice and consequence part. The Imperial Agent and Sith Warrior stories are pretty good with regards to that, although they never reach the level of say Witcher 2... and those two classes aren't really all that fun to play solo in my opinion. Like most rpgs you're still going down the same path with slightly different dialogue. You don't swap factions by being a dark jedi or a light sith or anything, but there are references to your alignment (especially in the jedi knight ending) and cutscenes and fights can be different or even skippable depending on choices. The class story is only a fairly small part of the game though. Most of your time will be spent dealing with common quests open to every class in your faction, and those have rather less reactivity. Still, if you want to treat it as a single player game that just happens to have a bunch of other people in it messing with your quests, I'd still consider it worth a try.
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While we're talking about triggers in AP, has anybody figured out how to (spoilers for Moscow I guess) I've only ever gotten it once. Since then, the option won't come up no matter what I say to Surkov in the last mission in Moscow But yes, I'll join in with the AP was awesome fun crowd, I've sunk more time into it than any non-mmorpg game in the last few years. Maybe one day it will reach cult hit status and we can have a sequel.
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Waiting is good, but the problem is if they wait too long there might be a Wing Commander kickstarter, or a Master of Magic one or whatever now dead game genre people still desperately want (give me Quest for Glory now!). Obsidian would want to move sooner rather than later before it gets to the point where old game fans have 'preordered' $300 worth of games and don't have room for more.
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If Obsidian + Kickstarter = ?
Baeus commented on Chris Avellone's blog entry in Chris Avellone's Blog
Howdy. I'd love to see Alpha Protocol 2, I enjoyed it more than any other game in the last few years, but I know it's pretty unlikely given the limitations of Kickstarter funding. Well, here's the more realisitc list of stuff I'd shove money at. 1. Arcanum 2. I assume it would have to be a spiritual successor rather than an actual sequel (unless you have someone from Troika who has the license hidden under their bed), but that game just had such a wonderful atmosphere with that old world charm and didn't make itself too high-tech a steampunk world. 2. A 4th ed D&D turn and party based rpg (sorry guy above me). That I know of, nobody has even done a decent 4th ed game yet. I'd love to see one, and you guys could probably do it really well. 3. Any rpg that doesn't secretly want to be CoD or Gears of War. -
/salute I gotta say, I've played Alpha Protocol through start to finish more times than any other finishable game I have in the past 3 or so years. And each time I get to the end, there's a bit of dismay that there probably won't be another one. The flaws I could care less about, because there was something special here. The different playstyles (you guys actually made me care about gadgets! I never do that), the reactions to past dialogue and events, the funny emails, some of the oh so awesome missions like the Hotel in Taipei, the way rep would change things (especially some of the subtle dialogue tweaks for minor rep changes, not just the massive ones), and those "F*** yeah" moments like ... Bah, I know it doesn't much help now, but I do hope in the years to come, people will come to appreciate AP like it should have been. Anyway, good luck with Fallout NV, hope it's the big blockbuster that everyone wants so that you guys are able to keep taking chances.
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Albatross- 19 Conrad Marburg- 13 Henry Leland- 20 Hong Shi- 0 (-1) Don't like me blackmailing you? Too bad. Konstantin Brayko- 19 Omen Deng- 23 SIE- 24 Scarlet Lake- 25 (+1) There is no balance, only a firey redhead with a sniper rifle. Sis- 24 Steven Heck- 23 And now things get interesting. EDIT: For copy/paste failure
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Computer Hacking - too fast !?
Baeus replied to Amidar's topic in Alpha Protocol: General Discussion
Maybe. But nobody's getting that far unless they've hacked their game, and if you've done that, well, you can't cry that things don't turn out well. -
Albatross- 18 Conrad Marburg- 12 Henry Leland- 19 (+1) Let's play poker Hong Shi- 5 Konstantin Brayko- 18 Mina Tang- 8 (-1) If I can't vote for my favorite girl Scarlet, I'm going to vote against my least favorite lass. I'll shoot whoever I like when they're shooting at me, Miss Picky! Omen Deng- 21 SIE- 21 Scarlet Lake- 23 Sis- 23 Steven Heck- 22