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Everything posted by Orogun01
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I'm sorry, I thought this thread was about ME. Could we get back to talking about hot alien on alien action?
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Oh no way is it months. I'm fairly sure they said Shepherd has been believed dead for about 2 years. And I can't remember how long it was he "died" after the events of ME1 He dies on months when the disappearances start and stays two years when Messianic figure Shepard (I'm I the only one getting this vibe from the guy) comes back. But I'm not sure may have to double check.
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Several years later? How much exactly? My thoughts exactly, there is only a couple of months between ME and ME2. Although I suppose that time is relative, a galactic week is an hour (I think) so it is possible; maybe. But I'm reading too much into this, nonsensical comic book plot is a hallmark of the series it seems.
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Correction. This is how Tali looks under the hood. http://www.mainframe.cl/mf/imagenes/fantasia/species0.jpg
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EA says: I am the game, you don't wanna play me I am control, no way you can shake me I am heavy debts, no way you can pay me I am the pain, and I know you can't take me
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What for? I never need to take a breath in between my rants But while we are on the subject: I find it interesting that greater marketing leads to more sales rather than critical acclaim; based EEDAR's accounts. So is no surprise that EA is pushing this game forward and trying to expand Bioware's fan base, since they had to close up shop on many studios and put a lot of their new IPs on the back burner. Again, corporate pressure to play it safe and go with what is guaranteed to sell.
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I'm going to disagree with you here, even though your reason may be valid and true I find it to be too vague, since it fails to account the process and models of gamemaking. Games; even though they are at an advanced state are still young, it is not until these recent years when story has become a central part of games. The formulas for writing story games are still growing and finding their own language, plus there is the constant corporate element and from that perspective the "sell what works" formula. So if a story works why risk with something completely new; to draw a comparison here with the movie industry I would say that they both suffer from the same ailment of blockbusting and doing something merely for the sake of sales. While this on itself is not an assurance of a lower level of storytelling, some blockbusters have great storyline; there is the fact that innovation is kept to a minimum regarding the formulas. I would put the Independent and Indie world of cinema as where the innovation truly is, and while it may not always be a success it is still a try and a source of results. This is the same for games indie games is where the innovation is; the great difference is that games are interactive and that is their main focus, story falls second to that. There is also the issue of length, the time it takes a game to develop a story and connect the gamer to the characters is more than 2 hours at a minimum and this just a guesstimate. This leaves a lot of black spots on the story relating to a character; times where the writer is at a loss, has hit a wall and this is where the true and tries formulas and structures come to the rescue. On the part of the gamer, is hard to make someone try a radically innovative game (most people don't have the time); most of the tech and structure is based on previous and mostly unknown games, so to push that at AAA title would be a greater risk. Because it hasn't been tried, because there is no feedback, and because there is the potential for great loss I think that they stick with "tried and done" rather than going with "radical innovation". IMO this loop is the result of this rather than lack of effort or talent on the developers' side.
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The Great Alpha Protocol venting thread
Orogun01 replied to mkreku's topic in Alpha Protocol: General Discussion
The same almost every other rpg dev feels. Any dev in their right mind would love to have that sort promotion for their game. Perhaps is time for TV producers to take note and draw some ideas for gaming shows that focus on these AAA titles and rising games. I mean the gaming industry is a multimillion dollar industry i'm sure that some mainstream promotion wouldn't hurt them, plus is a great way to finally bring gaming culture out of it's community and open it to the world. -
First I say that agree with you and ask; in your opinion, what place should sex have on NPC interactions? Regarding ME2, my expectations lay with the carry over relationship from the first game, here is to hoping it will be more than a moment of reminiscence.
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Pron Star says games are "worse" than porn...
Orogun01 replied to Deadly_Nightshade's topic in Computer and Console
Yours or hers? -
Yeah, I agree completely. But wait a minute.. is this a forum? If this is a forum, then that means there's words here somewhere.. words? WORDS! NJAAARGH words! words everywhere, I'm in hell! Please somebody kill me now! Happy to comply. *Stab you in the neck with a pen *Death by Cyanide *Slow and Painful torture Choose!
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Indeed. Nothin escapes this girl. I was kidding back there (mostly) but since you seem so keen on the subject of video game relationships here is what I have to say on it. Actually, I was pretty much satisfied with the fade to black approach of BGII since the romance (Jaheira) that led up to that point was fulfilling. The "sex" was just a part of it, and to be frank - the least important part (I had no idea that there would in fact be sex, and I didnt care). With Mass Effect they "introduced" sex (visually), but there was no emotional attachment to the potential love interests at all. When there's nothing satisfying about the romance it becomes a game of choose-the-right-answer-to-get-in-my-pants. Since I'm not expecting anything better of ME2, I want the reward for the minigame to be a bit more interesting, (read: naked women) not a family friendly sex scene. In short: since they dont give a toss for my appreciation of an engaging romance, they might as well appeal to my base instincts. This desire comes out of the very very low expectations I have for this game, and their future games. I've nothing against exploring more relationships and pushing the limits of the sex taboo in computer games, as long as it doesnt tarnish the core playing experience (by being lackluster in some way). What I dont want to see is them putting in sex just because the Witcher is doing is, and because it sounded like a very "mature" idea at the time - and then when they finally shoehorn it in somehow it turns out to be meh. An unfulfilling relationship followed by unfulfillling sex is a lose-lose situation. (in life as well, lol) An engaging relationship followed by tasteful and graphic sex is a win-win situation. But if I had to pick just one of those, it would always be an engaging relationship, (Jaheira, Deionarra, Fall-from-Grace ) simply because of the role play potential. Hear, hear! Listen Bio - learn from Witcher! Give us b00bie cards! Seconded
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So who's making the soundtrack?
Orogun01 replied to WILL THE ALMIGHTY's topic in Alpha Protocol: General Discussion
If is not Clint Mansell or Ennio Morricone i'm not interested. -
Don't know why, but I keep thinking that romance with Subject Zero is the closest thing you can get to banging a husk.
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Pron Star says games are "worse" than porn...
Orogun01 replied to Deadly_Nightshade's topic in Computer and Console
Even if you were right and they did motivate such acts, that still wouldn't be enough reason to forbid them. Beyond the obvious questionable sanity of a man who goes on a killing spree to emulate Grand Theft Auto, there is the actual fact that fictional works have been the motives behind some of the most notorious killing sprees of days past. Plus this is without accounting the enormous body count on the name of religious fanaticism, yet the source of inspiration is not blamed because they do not have any source of control over the individual. -
Back in the middle ages, when the patriarchal power structure was even more powerful than it is now, being fat was considered as beautiful among women. I don't know about beautiful but I think it was a sign of wealth. I remeber reading that somewhere. Yes, you're right. Wealthy people had the luxury to eat themselves fat in those days. However, if you look at the paintings from the renaissance, you can not find any size zero women. "Fat" and wealthy women were the beauty ideal back then. You are absolutely right, just look at the ass on the Mona Lisa.
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You think Ice-T would give a **** if he came up against someone who inevitably doesn't like him. I'm not saying Ice-T is some sort of general role model, but most 'gangsta' rappers these days are just fethwits actually trying to get into gangsta rather than people complaining about it. Rage against the Machine were better.
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The Great Alpha Protocol release month pool!
Orogun01 replied to Pop's topic in Alpha Protocol: General Discussion
October, just because putting all those boxes and barrels on the right places is going to take a long time. -
Are there zombies in this game?
Orogun01 replied to lord of flies's topic in Alpha Protocol: General Discussion
This is of course the reason for the delay, there weren't enough zombies. After a lot of though the developers decided to replace all the capitalist factions with zombies, to make a statement on the consumerism that plagues America and how brainless it's population is. Of course all of the zombies will be fat. -
So the main conflict in AP would be Left and Right?
Orogun01 replied to Icerus's topic in Alpha Protocol: General Discussion
I assume I can be loyal to the worldwide revolution, yes? Otherwise, comrade Rorie, I may not end up purchasing this game. You should not buy it at all comrade. Since it's just going to feed the industrialist machine that is the video game industry. Contribute to the revolution and stay bored. -
What's that I sense? A new AP Blog Post?
Orogun01 replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
A little to late, this would had been great news a little earlier. Like, RIGHT BEFORE THE DELAY!!! -
Alpha Protocol has been delayed.
Orogun01 replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
SMOKE -
So the main conflict in AP would be Left and Right?
Orogun01 replied to Icerus's topic in Alpha Protocol: General Discussion
kreese, while what you say about tribal living is true it can't be applied on the large number of people that live on society. Bartering isn't enough for big exchanges that's why the necessity of a bartering chip began, thus proto-money. Plus there is the fact that some are going to be greedy, want for more than they deserve; tribal economy works mostly because there is only a primitive notion of evil. About modern democracy, the flaws that you counted are the same flaws that are inherent to the democratic system. But your economic doomsday scenario seems unlikely, just because conglomerates grow doesn't mean that they will siphon the wealth out of society. But you seem to be thinking along the lines of Marx, so congrats tovarish you have joined the struggle. -
Alpha Protocol has been delayed.
Orogun01 replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
Thank you Still not enough to make me salivate. It seems Sega is playing the spy game and holding out information on us.