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Orogun01

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Everything posted by Orogun01

  1. Thanks a lot, you bastard.
  2. Ah yes, thanks for reminding me. This is the day when a bunch drunk yanks set stuff ablaze, seriously why you Anglos have to set fires to celebrate.
  3. This again 'cause of the Foo Fighters?
  4. If you grind them up into a paste with some basil and olive oil they make a surprisingly tasty pesto. You can give out contraceptive pesto on a party and be safe the next day :mindblown:
  5. I think you just want a lady
  6. I come from the land of Swearing...in Spanish. But we do curse like champs, I also know how to swear in Italian although I don't know how to speak Italian. Go figure, but i'm already getting my expostulation (what a mouthful) from me mum who has taken to screaming every time I curse. Nothing can beat classical conditioning.
  7. Apparently someone thought doing this would be funny http://www.huffingtonpost.com/2011/07/02/m...s_n_888756.html It's probably Mark
  8. I like that song.
  9. To keep the derail going, my big issue with the Witcher 2 was that the areas were very small in comparison with the first one. Admittedly getting from point A to B in 1 was more fun; even though it was longer.
  10. Don't you hang out at the Codex too?
  11. Then you should rethink it. That's from the Microsoft E3 press conference, if you want some help with your thoughts. Gfted1: Not in those precise words, no. I did actually, and after seeing all those videos about ME3 I nominate BW as the Michael Bay of gaming. Besides I'm sure that the "real" choices won't stray too far from the joke.
  12. Thank the universe, now if only we could get lighting to strike the **** trying to do a movie remake
  13. I don't think EA 'shopped that pic. Neither do I, but I don't think its shopped.
  14. God I hope so, otherwise they have gone completely bonkers over at EA. Still a little self effacing/deprecating on their part, and a bad move to associate a new product with a failed one.
  15. I think he was just kidding (as he always does, its a comedy show) specially since afterwards he said that it was "fun to play" referring to the game.
  16. I resent that comment Fable 2 and 3 are utter crap, and Fable is slightly less crappy.
  17. Nothing to do with luck but with just observation and care. The stealth path is deeply intertwined with the explorer (at least at low levels) since there are very few ways to get from point A to B without encountering resistance. At higher levels there are upgrades to help your infiltration, a great deal which specialize on determining enemies routes.
  18. No no.. He's a lawyer.. he should do it via Origami.. I mean, he should have plenty of documents and lawbooks to utilise... Hence the barbecue. What are we cooking? BTW, paper makes for poor taste. Can't you smell what the Nep is cooking? No ITT: we discuss witty banter (disclaimer: no "wittyness" required)
  19. It is actually easier to look for the fixed spots at which the enemies stop walking and occupy themselves with other matters. At least when you are in close quarters, otherwise they will hear/see you. Plus I can say for certain that it's not as easy as it looks, opening the wrong door (just the act itself) is enough to make enemies react. The AI for stealth gameplay purposes works just fine. I guess what i'm trying to say is that its only fixed until you add your own element to the mix.
  20. Nice touch indeed, but sadly it's not random. There is enough variation to make it unpredictable, with the added touch of the radar only targeting known assailants (either through sound or visual) and with a very limited range. Its a fairly entertaining challenge. On the MSG comments: I tend to cut the game some slack because of two things: 1) The MSG series began the genre of action stealth 2) Its style that of fantastic realism, so they obviously don't go for the same kind of mechanics as SC One thing that bothered me about SC mechanics; at least on the first 3 games (the last two should be struck from canon) is the grading system and the lineal progression that it had. Probably because I became accustomed to MSG. But as a comparison it's more like R6 than both MSG and SC.
  21. Yeah it's called Metal Gear on high difficulty levels, and we manage.
  22. No no.. He's a lawyer.. he should do it via Origami.. I mean, he should have plenty of documents and lawbooks to utilise... Hence the barbecue. What are we cooking? BTW, paper makes for poor taste.
  23. I don't think so, I happen to have excellent peripheral vision in real life. Try working that into a game mechanic.
  24. Being completely first person kind of kills it feeling like Gears of War. A total lack of blindfire and inability to see over the cover while in cover does that. More like what Crysis 2 has. I find it obnoxious in FEAR and Crysis 2. Crysis 2 at least lets you mark targets so you can tell their position while in cover. FEAR... the game gets much better when you no longer need cover. forgot about Crysis 2, still every enemy in F3AR constantly gives away his position by yelling every 0.5 sec. So not a problem to pin point his position, I actually found it to be kind of fun. You wouldn't want your kills to be handed to you on a platter would you? Anyways new trailer
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