Everything posted by Karranthain
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New build feedback
I agree, it's awful. Blinking selection circles are a much better choice in my opinion. By the way, I like the changed Flames of Devotion. The visual effect is now applied only on the weapon, which looks far better. Changing it to a targeted attack was also a good idea.
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The music! Good or no?
The PE music is just...there. I liked the short theme that plays when you start the game, though (reminded me of LOTR soundtrack somewhat). And I agree with Sensuki about the mixing, case in point: Not really bombastic, but the guitar keeps you interested throughout, with lots of interesting things happening in the background.
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KEEP PIRATE STYLE PISTOL PLZ
Sabre + pistol, represent! On that note, I'd be neat if we could simply put pistols into the Quick Items slots (let's say up to 3) and then use each once per encounter. And might I add that I love both the firing and reloading animation, superb job!
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Armour & weapon designs (part V).
Speaking of which, here are some very cool Novgorod Republic (militia) designs (late XIV century):
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Armour & weapon designs (part V).
Thanks for dropping by, Dimitri! Can we hope for the Maximillian and/or Gothic armour in the game?
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The final marketing drive - looking for a mainstream audience? Target the MOBA crowd
Not a bad idea, PE might appeal to them at some level (focus on tactical combat, isometric perspective, RPG elements etc.). At the very least they'll probably be able to connect with it easier than the ARPG crowd.
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Thoughts on Gamescon Stream
Can someone confirm that? Would be a shame.
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Animations
I only wish that each weapon type would have two attack animations, for some variety. Perhaps something for the sequel, resources permitting?
- Overflowing with money.
- Group Weapon Swap.
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Arbalest Animation
Karranthain replied to gamerdude130's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Personally I can't wait to see the pistol reloading animation.
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[Possible Spoilers] Pillars of Eternity will be livestreamed at Gamescom
Absolutely. Can't wait to see the pistol/musket reloading animation!
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Armour & weapon designs (part V).
Definitely. That said, well done fantasy designs should be something to cherish - it's a rather rare occurence.
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Thoughts on Gamescon Stream
If anything they should go to 11.
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[Possible Spoilers] Pillars of Eternity will be livestreamed at Gamescom
This stream made the saving throw against playing beta impossibly difficult. The game's shaping up exceptionally well.
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Armour & weapon designs (part V).
Another fantastic armour design by Nick Keller: These do remind me of Morrowind's aesthetic slightly; the armour has that "alien" look to it - and yet it's fairly practical. The chainmail veil is a nice detail. I only wish more fantasy artists would go down this route.
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Are graphics features set?
Karranthain replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)As much as I loved D:OS (great game!), I think that PE looks far better and has a much better art style. Then again, D:OS has a very different mood.
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Armour & weapon designs (part V).
Less arguments, more Armour & weapon designs! Another great armour design from Nick Keller: I wonder if we'll see various colours of plate armour in PE? Perhaps for the unique sets? Fur lined cloaks would be a nice addition as well, while we're at it.
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Armour & weapon designs (part V).
I think that they are, at least according to lotr.wikia: Here's another great piece:
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Armour & weapon designs (part V).
Found an interesting piece: Fantasy? Sure. But also practical and not exaggerated (think giant shoulderpads). Plus the hammer looks rather deadly (I love the level of detail).
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BIG HEAD mode is in
Too late now.
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Armour & weapon designs (part V).
Surcoat or Grecian/Aedyrean style tunic? You're right, it could be a tunic - there doesn't seem to be any armour underneath. By the way, I don't think Eowyn's armour has been posted in these topics yet: Had to be rectified! Absolutely love it.
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BIG HEAD mode is in
You know what to do:
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Overflowing with money.
I personally enjoy a good mix - that there are some powerful items to be bought (who doesn't love to rush to a nearest merchant in a new area?), but some you'll have to find during your adventures. Some you need to steal or craft (Arcanum). I especially enjoyed findinging and piecing together unique schematics. Now that's fun.
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Armour & weapon designs (part V).
After taking a closer look at the PC Gamer preview, here are some more designs from the game: Brigandine: Scale armour: Leather armour: Simple clothing: The HAT! Surcoat: Aumaua? Lots of great stuff, I particularly love the look of the brigandine. Also, that looks like a first appereance of the Aumaua in-game?