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mkreku

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Everything posted by mkreku

  1. You think that's bad, then try this: I had to leave a locked gun case behind at a hidden place called "Sniper's Nest" (because it required 100 lockpick skill). Imagine how that felt! I still wonder if I missed a key somewhere. At least I found a lot of .308 ammo lying around that place.
  2. I just realized that I wish they had removed Stimpacks altogether from the game in Hardcore mode and only let those Super Stimpacks be. I mean, I probably have 100 Stimpacks now (They don't seem to have any weight? Is that a bug?), but only perhaps 10 Super Stimpacks.
  3. I object! Every time I just want to play Fallout: New Vegas, I doubleclick its icon and STEAM opens up instead! "You need to sign this EULA.. released in 2006", "You need to see these latest offers from the store about some braindead shooter I wouldn't even bother to download for free", someone has added you as their friend (WTF?), blah this and blah that. And that's not even mentioning the "Can't logon to Steam servers, therefore you can't play your single player game for a couple of hours because we said so" messages. For me, GfWL worked much better and kept itself hidden much better. Oh, and I got better download speeds from Microsoft's patch servers than I ever do from Steam (220MB patch and I got like 60-200KB/s!).
  4. It's hidden in a off of the beaten path. I will try to find the name of it when I get home tonight. It should be somewhere southwest of that village with the dinosaur building in it, if I remember correctly. --- I'm slowly making my way through the main quest line, but there's always a hill or a house or something else pulling me away from the obvious path, so I only made it to dinosaur village just before I had to go to bed last night. I think my character reached level 12 or something. I hope I'm not breaking anything by getting so many levels before even reaching the dinosaur part of the main story. Are you guys wearing armour? I built a pretty clever, very healthy, charismatic dude with excellent perception and godlike agility, but with the strength of a "doughie baby" and **** out of luck. This means I was expecting to use stealth and handguns to kill things before they could kill me, so I chose a strength of 3. But this also means I can't use any armour, I can't carry much stuff (playing with Hardcore on really makes this a nuisance) and for some reason some weapons demand that I have a certain strength to use them. I understand the game mechanic logic behind that decision, but I don't like it (it would have made more sense to tie it to agility and/or perception instead). Since I don't use VATS, I have almost no use for my 9 in agility either. I was hoping it would affect my movement speed and my aim outside of VATS, but all it seems to do so far is give me lots and lots of action points. So.. I am playing a naked, sleep depraved, constantly dehydrated dude that's skulking in the shadows with a sniper rifle in my glowing, radiated hands. I love it. Oh, and let me just mention that I love the Hardcore mode. Not only does it have me drinking from toilets (!), I actually have to use Rad-X, RadAway, hunt for resources, make my own food, etc. I love how I'm also always on the lookout for those precious bottles of Purified Water (they're like gold to me). I never bothered with those things in Fallout 3, but in Fallout: New Vegas they're an absolute necessity. I am actually trying to survive in the wasteland now! Except for the Stimpacks, they're as plentiful as ever.
  5. I didn't find that weapon yet, but my favourite right now is . It's awesome.
  6. Can you clarify this a bit further? Are you sure it is broken or perhaps it's more of a faction alignment mechanic. I have no idea, actually. I just wander around, get attacked by some random named guy and all of a sudden I see this text in big letters all over my screen, "You have failed blah blah".
  7. Well, I am having a blast with the game. My main problem is that I just can't keep focus on the main quest and therefore I end up ahead in the chain and am forced to reload because I keep breaking other quests I haven't even found yet. I have so far only seen ONE bug (which is amazing, considering the scope of this game), and I'm not even sure it would classify as a real bug. It was a guy walking up on a roof, but not quite making it all the way up, so he proceeded to wade through the graphics, waist deep. It looked funny, but it didn't really matter. After a while he turned around and walked out of his roof pool and everything was back to normal. But not one single crash to desktop or anything yet! Considering I could never play Fallout 3 again after installing that Anchorage expansion (it kept crashing hard every 10-20 minutes), it feels like a blessing. Two things I don't like though: the graphics are a bit worse than I remembered in certain places, and giant radscorpions. I hate those buggers.
  8. I've had that happen to me (although the numbers were 6/7).
  9. Me neither. I actually never saw the deathclaw, I only saw a claw and my carcass bouncing off the scenery.
  10. Yeah, I did something similar. I ran into a sign saying, "Warning! Deathclaws up ahead" and naturally I went "Huh? Where?" and continued walking. Then I saw a claw swoop across the screen and my lifeless body being thrown against a rock.
  11. I'm just happy that my avatar finally makes sense. VEGAS, BABY!
  12. I tried playing Borderlands in split screen. It didn't really work. The screen area you saw for yourself was so small that a dog could be gnawing on you for five minutes before you managed to find out what was happening to you. But for racing games it is a must!
  13. I am finally playing Fallout: New Vegas, years behind everyone else. So far I haven't encountered a single bug, the game auto-detected my rig as "Ultra High" in the settings and so far it hasn't dipped below 60 fps more than once or twice (at 1920x1080). It's very smooth. Also, the game is excellent so far! I am having a blast just walking around and exploring the landscape. Obsidian did a really great job with filling the game world with ridiculous amounts of neat details. It almost feels like a Piranha Bytes game! (That's the highest accolade I can give) Let's hope the game can keep this level of excellence up. Been playing for over 6 hours and I am just about ready to head out of Goodsprings. I am slow.
  14. So I can stealth involve my **** when you least expect it.
  15. UPDATING. Wtf? And what's with the lousy download speed? I don't like Steam.
  16. Yes, I know.. But it's one hell of an advantage for fapping!
  17. INSTALLING. (Yes, you're gonna have to live with this level of pic spam until I grow tired of this game)
  18. UNBOXED. I actually really like that "platinum" coin. It's very weighty and nice. Good one, Obsidian/Bethesda!
  19. FINALLY. I just paid $60 for a deck of cards and I don't feel the slightest bit stupid. Imagine that.
  20. I get home from work in about.. oh, 15 minutes. Then I'm going to play until my arse falls off.
  21. They haven't tested the H70 on Silent PC Review, but I read another review: "This thing is a beast in stock configuration. It easily destroys good air based CPU coolers and does so with ease." "One of the main points which should be emphasized is the fact that Corsair
  22. Concussions can be brutal for the rest of your life, if left unattended.
  23. Before I go out I check that my pants are on. They're not. I don't care. At least I'm wearing a nice jacket (my pants) and my favourite underwear: a latex mask of George W Bush. I apply lipstick on it and approach the girl. 1. "Hey babe, wanna discuss politics? I talk and you.. uh.. no. I suck and you.. wait. I BLOW YOU AND.. THIS RELATIONSHIP ISN'T WORKING OUT! WAS IT AS GOOD FOR YOU AS IT WAS FOR ME??". Feeling I'm running out of options, I calmly proceed to dry hump her leg. I figure this will make her see my true, passionate self hiding within this sexy shell of mine. 2. The lipstick humping smears on her leg resemble a small poodle. She is probably very impressed by my artistic gift. 3. I suddenly reach down her pants and rip off her thongs. "See, there's no reason to fear men anymore! The thongs are too weak for wedgies!". I then use the thong as a makeshift tie and wait for her to fall all over me in lust. 4. Of course I do. I mean, who could resist making fun of someone named named Gwyneth hahaha
  24. This is the reason why I migrated to Windows 7 64-bit. I would have stayed with XP otherwise. I had a very hard time getting adjusted to Windows 7 too, since it takes so much more resources just to start up, everything seems to take a tad bit longer to load on it, it constantly seems to need 90% of the available hard drive bandwidth for no apparent reason, it was full of annoying bugs (just little ones, but still), it actually demands MORE restarts from patches than XP (!), it has a lot of problems with vintage games (and I haven't found a way to quit out to DOS), I hate the UAC with a passion, I could only get hold of an English version (not really Windows 7's fault, but..), and so on. Together with a fast SSD it's good enough. It never crashes completely (unlike XP, where I often had to hard reset my computer), handling graphics drivers is much smoother, and having access to DX10/11 is nice, if not needed. I've gotten used to it. I still use XP at work though.
  25. Well, it is true that gaming seems to have had a golden age (1990-2005 or somewhere there). Before that, games were mostly really annoying (as in, no saves, extremely simple mechanics, extremely high difficulty) and pretty short. Then something happened, and we got games that had 100+ hours of game time, fascinating mechanics, open worlds and so on; the golden age. I had a lot of fun during this time with my Wasteland's, Ultima's, Daggerfall's, Gothic's, Fallout's, etc. The last couple of years, the trend has been to improve graphics and cut back on the actual game. The reasoning seems to be that the player has to have fun at least every 30 seconds, the player should never feel any remotely bad feelings (as in being punished for dying, being able to fail a quest, having game mechanics that they don't understand within 10 seconds) and completing the game (with a full 1000 points achievement list) should be accessible to everyone. This is what's referred to as "streamlining". Quest arrows, mini-maps, breadcrumb trails, constant checkpoints, one-button combat, these are all part of this streamlining process. It's like game developers are climbing all over themselves in their attempts at coming up with the next aid to remove the last shred of challenge in the games. Basically, I think the problem is that game developers don't know what streamlining is supposed to mean. Making an interface slick, intuitive and uncluttered is good streamlining. Making it impossible to fail a quest is bad streamlining. Writing quests that makes players interested in solving them is good streamlining, making quests where your only reason to go talk to someone is the big golden arrow above their head is bad streamlining. Creating a world that's interesting and accessible is good streamlining, having to have your players rely on a breadcrumb trail is bad streamlining. To say that quality only has declined is wrong though. Graphics, physics, the technology as a whole has shot through the roof. What we see in games like GTA4, Crysis, Halo: Reach, Killzone 3 etc. is stuff we could only dream about a decade ago. Fallout 3 is a great example of this: I remember playing Wasteland as a kid and imagining how it would be to actually wander the wasteland on my own, seeing it through my own two eyes, trying to survive in a war torn, highly radiated, wild world. Now I (almost) can. It's amazing. I suspect that it's somewhat of a scenario where the technology has outrun the rest of the development stages. The technology has gone so far so fast, and so much is needed for a game to be considered an AAA title, that almost all the budget and resources has to go to making the game look amazing. But once the technology has stabilized and this kind of graphics and functionality becomes standard (as in, available for a more reasonable prize and with less work), game developers again have to distinguish themselves with more than fancy graphics and physics. Maybe that's when the second golden age arrives?
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