I think he also addresses the fact why they don't go into the specifics, in that very thread. (They're not allowed to). Could've been another thread, as well, but it was definitely mentioned yesterday.
Primadonna is Italian. While I was nearly born in Italy, I'm Finnish.
As for the second question, I often wonder that myself. Right now it's because I'm too broke to go out, and the PSN is too down for me to download my free LA Noire case. ****ers.
With the art direction in DA2, they could license the engine from God and it still wouldn't look that good.
Amend my earlier post to include art direction as the third thing that has to change.
So that's his way of saying Dragon Age had problems but it was perfect.
I'd say that's as close an admission of ****ing up you're going to get from any game company that isn't three guys in a garage, these days.
Of course, I'm also in the camp that thinks that it would have been a really good game, if they hadn't gone overboard with waves and area recycling. It's still good, just not Bioware good.
Also, Laidlaw speaks
I'm not sure if it's in that particular thread or elsewhere, but apparently the exploding bodies were bugging, it was supposed to only go off in the case of massive hits, but the threshold was either wrong or not working as it should.
Nice. You must have been one hell of a prosecutor.
"A legal construction is not fallacious merely because it has harsh results"
Scalia dissenting in Husain v. Olympic Airlines, 540 U.S. 644.
You must understand that my "harsh" in a femleft nordic society is probably something that, say, in the USA would be considered a holiday in a federal country club.
You're probably better off restarting, at least if you were importing a DAO character.
I was going through Bio Social, and they pretty much said outright that they've had to go back and entirely rework their DLC plans due to "feedback" (****ing up the first time around). It's actually going to be pretty interesting to see what they are going to do/change for the PRC.
I averaged a crash an hour.
I'm not a console-only gamer, so I can't comment. All I know is that when you have unified hardware, you start running out of the excuses for the crashes real fast.
The more crash prone PS3 issues are releated to the engine and already in Fallout 3. I heard once it was related to Bethesda-Gamebryos Havok impletation.
I still had about 20 times more crashed with FONV. But yes, I'm pointing my finger firmly in the direction of Gamebryo in this case. A pity.
I averaged a crash an hour.
I'm not a console-only gamer, so I can't comment. All I know is that when you have unified hardware, you start running out of the excuses for the crashes real fast.
I'm just having male PMS.
But more to the point, as was pointed our, "California Noir", which this obviously is, doesn't mean dark and rain the whole time (I have to go watch the maltese falcon now, too), it would be too hard to do in LA.
New Vegas didn't crash just on PC, though. It crashed... and crashed... and crashed on the PS3, at least.
Enough for me to not have done a second playthrough of it, no matter how much fun I found it to be the first time around.