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Oner

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Everything posted by Oner

  1. Doesn't make you the better ones, only the many ones. Dirty peasants... Unless our history books lied, the king lost the vote for behead/not behead by 7 votes or so.*So what's the lesson here exactly? *Assuming we're talking about the same revolution.
  2. I mentioned the Ocean House Hotel mostly as "proof" that giving an RPG a horror atmosphere isn't hard. Mechanics can go hand in hand - heck, there's plenty of horror tabletop games, why wouldn't it work for video games? I could mention the Cradle from Thief 3, too. While that game didn't use any kind of progression system, many RPG traits were there: focus on immersion, scarce resources, not power armor clad space marine protagonist. You know why say, zombies are never scary in RPGs? Cause they're just re-skinned thugs. I remember in NwN, the best zombies could show for themselves were immunity to crits. How about this instead: They don't feel pain, only crits can hurt them; they all use grapple attacks instead of just swiping at you lazily; one grapple knocks you down flat and they overwhelm you; the more there are, the easier it is for them to grab you. Suddenly that throng coming at you warrants more thought than "One shot all of them with Turn Undead or one shot them one by one with my mace of phallic superiority?" Five zombies, pretending to be dead, then jump you when you walk past. Yikes, no escape! Wraiths: incorporeal. Only magic weapons hurt them. Have fun running away with your fine new regular hammer. Oooohhh, is that an escape sequence I see? I know I listed more or less cheap scares, but the potential to field opponents the player is scared to fight is there, everything else is mechanics and atmosphere. You can give the player a magical full platemail that weights like a feather. Then the game won't be scary. Or you don't. And then they'll regret going into that tomb.
  3. Or, you know, some of us would've liked more than a 2 minutes to write e-mail, or a crazy woman in the middle of Omega telling us how wonderful and happy she is after we "convinced" (=threatened, but whatever) her to be good. Unrealistic, I know.
  4. *cough* Ocean House Hotel *cough*
  5. That's what I've been trying to tell you guys, but no one listens. The first scene of the video, with the soft music and the painted animation is part of a trailer, and it's pretty sweet. Watch it if you're interested: http://www.gametrailers.com/video/gc-11-guild-wars-2/719218
  6. The way it looks, the gun is actually just needed to mark the target and the attack comes from a satellite. Sorta like the Helios One thing in New Vegas, or that thing in Gears of War the name of which I don't remember. Hammer of Dawn.
  7. Ah, okay. I was scared she got involved with the wrong kind of people. *cough* *cough*
  8. That is rather disappointing.
  9. Something... new and interesting. Something that plays with the stereotypes, like the BiS games. Not very helpful, I know, but If we're talking about a relatively low budget game, then I'd appretiate a fresh game that wows me, instead of a "cheap", say, Shadowrun game. Not that I'd object to a Shadowrun game.
  10. The multiplayer of Space Marine is way more fun than it should be.
  11. Would someone on twitter tell Shafer to kickstart a friggin' PC release for Br
  12. Ah okay, thanks.
  13. G1fted, are you acually reading what we're saying? The extra money goes into documentary, extra music and voices, additional localization etc. And how would the project tank? They've set the 400k as a goal because that's the budget they planned for, and every donation is a "sale" already. Plus, since the preorders fund the project, they can't shoot themselves in the foot by spending 5 times as much as the sales bring back. I donated 15 bucks but my account had only 1 dollar subtracted. What.
  14. The game is effectively pre-payed and pre-sold. Sure, it won't make a developer super rich, but gets the funds for something, which means work, money to feed the employees, and potentially a small scale dream project come true.
  15. Now if only you wouldn't have to have an Amazon accoun, I'd donate too.
  16. That's not very reassuring you know. :D
  17. Tell them to tone down the spiky armor and transformer cars, will ya?
  18. Best looking Mech game I've seen since Slave Zero (never tried BF2142). Not sure if it's more fun to play than Unreal though. Coop/Multiplayer? This is a multiplayer game.You haven't played the MechWarrior games I presume? And check out MechWarrior:Online.
  19. Must... not.. punch ...monitor...
  20. https://playhawken.com/?ref=ma78xk5q Register to the Hawken beta. You know, the mech FPS?
  21. Nooooooooooooooooo! D: Well, good luck at Blizzard I suppose, we'll miss you.
  22. http://uncyclopedia.wikia.com/wiki/Pac-Man_%28walkthrough%29 Pac-Man Walkthrough
  23. Accept the bard's challenge. Do it. Also, yes, Act II is awesome.
  24. http://www.escapistmagazine.com/news/view/115686-BioWare-Dont-Get-Rid-of-Mass-Effect-3-Saves
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