It's.. kind of true. Fallout 3 has a much more "ruined" and stereotypically post-apocalyptic setting, while Obsidian went (these are Josh's words, not mine!) for a "post-post-apocalyptic" feeling. Also, Bethesda had the benefit of not reusing assets, knowing the tools better and having a decade's worth of experience in building open worlds, and.. it kind of showed compared to New Vegas.
I know, it's the fact that the guy "missed" the point that I found a bit funny.I mean, the first FO already did the whole "Wowie, a post-apocalypse!"introduction to the setting, whereas 2 and NV (and Tactics to a degree I think too) were more about progression away from the ashes (the post-post apocalypse). So what I'm saying is, FO3 is the odd one out.
Not to say that Beth didn't have good reason to reset the clock, so to speak, but it's funny how Obs "missed" the apocalyptic feel when it's Beth that didn't "get" what Fallout has been about.