Aww. There, there. It's okay. I was close to making a point involving the detrimental effect multiplayer modes have on (single player) games that have the proper budget and projecting it on a game on a Kickstarter budget where the entire multiplayer mode was conceptually tacked on as the last available (and therefore apparently most expendable) stretch goal, but why bother.
I mean such sentiment isn't REALLY to be expected from a group composed of people liking single player RPGs on a forum of a company making - mostly - single player RPGs, is it? Gee.
Yeah, nevermind that 1: this game isn't made for the Obs boards, it's for Battletech fans (which, as you'll recall, is a tabletop game. With players. Playing against players.) 2: The game started out as a simple skirmish match generator. Multiplayer extension for a skirmish style game? Inconcievable.
As for the budget: What they spend on the MP is less than what's required for reaching the stretch goal, so there there, don't worry. The whole game - SP included, how nice! - will be better for the money. And giving the MPers a reason to donate will mean more money, which, again, is better for the game overall. Not to mention post launch sales helping to fund any troubleshooting or additions that will arise later.