Gears of War's AI wasn't better (except maybe their aim), I still found it fun.
Aaaanyway, I'd like to know how the "codec" chats are supposed work in this game. Mike is standing 1,5 meters from Nasri, talking with Westridge about how he plans to manipulate Nasri into leading him to Shaheed and the guy doesn't notice?
Or is it Gameplay and Story segregation?