Everything posted by HoonDing
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Elder Scrolls V: Skyrim
I finally got sick of the ridiculously slow flame/frost/storm thrall, but then I remembered the Dead Thrall spell. It didn't work on Astrid (unfortunately) since she was too high level, but now I have Orchendor the teleporting mage as thrall.
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Elder Scrolls V: Skyrim
It's great that you can at least destroy the Dark Brotherhood. I loved turning on that smug bitch that kidnapped me and told me to kill. Still incomprehensible why you can't destroy the Thieves Guild.
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Elder Scrolls V: Skyrim
I'm really getting sick of unkillable NPCs. I can't kill any Jarl and corresponding house carl, I can't kill Maven Black-Briar (though I killed her son in front of her), I can't kill her son in the jail, I can't take out the Thieves Guild, let alone Delphine. All because I need to follow Bethesda's linear little storylines.
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Pictures of your games
I don't like that FXAA post-processing injector. It makes the game look too happy, when it should be cold and bleak.
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Elder Scrolls V: Skyrim
You do get a permanent boon from both Mara and Dibella after doing their quests.
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What are you playing now?
I think its the dialogue writing. I felt the same way in Fallout 3. I enjoyed the game. Running around blowing stuff up and exploring was fun, but I foudn talking to any of the npcs extremely tedious and did it as little as possible. Bethesda does a good job with the whole open-world explore and conquer thing (Oblivion being the one exception) but they write much much worse than any of those Saturday night Syfy channel original movies. I don't know if it's a lack of skill/talent/training or if they just don't care enough to bother doing it well. Quickly, someone paste a screenshot of that Three Dog Intelligence dialogue.
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Elder Scrolls V: Skyrim
Well, all Daedra save Meridia, Sanguine, Azura and maybe Sheogorath, Malacath and Peryite are pure evil. What do you expect? Not to mention in Namira's quest, you can choose to save the priest and kill the worshippers, with the consequence that a shopkeeper in Markarth will go missing.
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Elder Scrolls V: Skyrim
The Thalmor persecute anyone who disagrees with their mantra, including High Elves. I'm currently running through the College of Winterhold and it's pretty interesting. I can see it's different for non-mage characters, though, since they will most likely miss out on the Ritual quests. The main storyline is interesting too, though, lore-wise since you get to know more about Saarthal.
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What are you playing now?
I gave Arkham City a little spin before the DX11 patch is out, and it's pretty fun. Playing with Catwoman is way better than Batman: she doesn't move like a cement truck and has some amazing acrobatic animations.
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Pictures of your games
ALL HAIL
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Elder Scrolls V: Skyrim
What's the point of dual wielding? I can see it useful for backstabbing, but in straight melee you can't even block.
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Elder Scrolls V: Skyrim
Huh? You can use these skills to let ANY armour or weapon reach the cap.
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Pictures of your games
Just because quest NPCs are immortal doesn't mean you can't mess with them.
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Elder Scrolls V: Skyrim
Illusion & conjuration level up very quickly and are both very useful. Enchanting goes hand in hand with smithing, and goes up fast as well. I've been leveling only magic skills and maxed them all out (save restoration) after reading the Oghma Infimium. Now I'm dabbling in smithing & enchanting to give my companions the best armour.
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Elder Scrolls V: Skyrim
83 hours, according to Steam. I've done the Companions, and it was okay. I wish Bethesda would go back to Daggerfall system for guilds, i.e. just doing quests until you reach the master rank, but I guess these days they insist on inserting some story into it. The whole "enter Guild and something awesome happens" is getting old. Still, at least it's short and way better than Oblivion's Fighter's Guild and you can still do quests afterwards.
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What are you playing now?
Going to take a break in Skyrim when if Arkham City is out tomorrow.
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RANDOM VIDEO GAME NEWS THREAD!
How the mighty have fallen.
- STEAM!
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Elder Scrolls V: Skyrim
All in all, it's pretty impressive what Bethesda has been able to pull off using the ancient Gamebryo, and on consoles with that. Divinity 2 is a semi-open world game that uses Gamebryo and has lackluster animations as well, it makes me think there must be something about that engine that makes implementing animations difficult. Maybe Bethesda should've opted for Two Worlds 2's GRACE engine. I was impressed by it.
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Elder Scrolls V: Skyrim
I found "Blackreach". It's like a gameworld inside a gameworld.
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FO: L(not N)V
The game ceratinly isnt half bad. Without the companions, though, it would be pretty boring.
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Will Obsidian rock us with an awesome rpg???
When you bash things you enjoy, maybe it's time for another hobby?
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Pepper spray
Here it's just water cannon and tear gas.
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Elder Scrolls V: Skyrim
I think the biggest improvement of Skyrim is that the world feels actually alive, much like a Gothic game. NPC interactions with each other and their actions in the game world are pretty believable while in Oblivion they just wandered randomly talking about mudcrabs. Even the Skyrim bandits are talking to each other and even engaging in fist fights on occasion, if you spy on them. As atmospheric as Morrowind was, and as unique its gameworld, the world was dead.
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RANDOM VIDEO GAME NEWS THREAD!
I'm reading that Bioware Edmonton makes quality games? Here? Apparently the Styx froze and you can cross it by walking. Could've been sarcasm.