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HoonDing

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Everything posted by HoonDing

  1. I hope she didn't die.
  2. Irl the Nepal royal family was decimated by an insane prince, so pretty fitting.
  3. The best thing Bethseda published was Hunted: Demon's Forge. Also inXile's magnum opus.
  4. At least she's wearing functional looking armour.
  5. How are you finding the derogatory references to women? And yes I haven't played this game but its not just the Eurogamer review that made a point of pointing this out. Other gaming websites had the exact same criticism so there must be some truth to it
  6. The Top 10 female characters you should go out with
  7. Half the girls on my Facebook are Victoria's Secret models.
  8. Gamefaqs top 10 lists -> Gamefaqs Top 10 RPGs ever
  9. Neurogamer.net
  10. What... are those metal protrusions in his chin?
  11. Replaying BbF with dagger build. It's ridiculous how much easier it is, enemies go down at least three times as fast compared to hitting them with a two-hander.
  12. Funny how this argument only comes up when the game is not developed by BioWare or CD Projekt. At least Cyanide/Spiders are self-aware and deliberately poking fun at the female mage's outfit.
  13. Normally Original Sin but Larian games no longer interest me. Thinking about giving away my copy. So... Dreamfall Chapters.
  14. Blackwater. They couldn't have picked a subtler name. Like Blackgold.
  15. I feel like that describes every Spiders game ever made. How does this game compare to Mars: War Logs? Obviously, the setting is completely different, but in terms of quality and depth of the combat system. Mars War Logs combat? All I remember from that game was rolling around and shooting my nail gun. BbF combat is far less clunky and completely lacks rolling. Only the crafting system is exactly the same. I played as a warrior with some pyromancer support skills and combat was mostly about outlasting enemies (ranger can do massive damage to single targets from what I've seen but lacks AoE attacks and is very fragile). Basically you need to learn to block/dodge and riposte or you won't get anywhere. I specialized in one tree but certain enemies are easier with a specific stance so being a jack-of-trades might work too. I didn't bother at all with the demonic possession but if you let your character be possessed to the max I suppose the fire damage spells could be very powerful but mana pool is too limited to play as a pure mage (the fire stuff is basically the equivalent of the electrical nonsense from Mars War Logs). I also didn't bother with stealth/traps much but it's far better than Mars War Logs; the entire endgame area fits a stealthy ranger to a tee. Traps made the final boss also much easier. The game is hard because your character will never have more than 150-200 HP while enemies will always get more HP and do a lot of damage (even in Dark Souls and Severance you get more HP by leveling up) so right until the end the most powerful enemies will kill you in two-three hits if you make mistakes (even on normal difficulty). In Mars War Logs I don't recall even one dangerous enemy. Only really annoying thing is respawning; it's often necessary to backtrack through areas for sidequests and seeing the same enemies again and again gets old fast. In the final act I mostly just ran past everything. As for companions - they can be pretty useful provided you give them orders in combat. E.g. one companion can taunt/tank enemies and another can curse and even paralyze enemies (also works on bosses). In Mars War Logs they were all terrible.
  16. BbF story is generic Ancient Evil Returns at first glance, but there are a few twists and turns. Dialogue is often political incorrect, main character is a helter-skelter brute/rogue, I find it most similar to a Black Company story. I also appreciate this is one of the very few games where Elves as a race are not tree-hugging hippies (let alone pathetic slummers). Two companions (lich + witch/Morrigan clone) are excellent and I wish they were fleshed out more. Others are... okay. There's one annoying, naieve young brat but you can call her out on it. Voice-over ranges from excellent to terrible. The game was obviously rushed near the end, only one out of three endings for each path gets an epilogue while the rest just skips to credits. The game could have used an extra act, I suspect the publisher wanted to dish this out as quickly as possible to benefit from it being the only arrpeegee on PS4 (and it appears to have worked). With a larger budget Cyanide/Spiders would already have developed the very big RPG that will dwarf them all. Also a special mention for the music; it is frankly too good for vidya gaems.
  17. Bethseda was right after all.
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