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HoonDing

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Everything posted by HoonDing

  1. I'm ignoring settlements completely. Probably missing out on a lot of xp. Then again Brotherhood/Minutemen missions seem to never end.
  2. Look to be fair you can't judge these types of perceived strange or unreasonable decisions by countries like Malaysia ...I understand they seem strange but these are countries are ruled by religious doctrine and modern laws Its fine, we don't have to understand or agree with them but its there decision. As long as they don't export terrorism or have tens of thousands of immigrants wanting to get to Europe its not a big deal Just reminded myself that in Singapore you get caned for throwing chewing gum on the street.
  3. "The church that being raid is because they against the law, they publish their new Malay version of Bible to convert Muslims into Christianity. That's why they got raid by the police. Your country will do the same if any mosques in your country are against your country law isn't it?" lol
  4. lol The first time in so many hours I roam without power armour on and I get attacked by two Assaultrons and a gunner with a Fat man.
  5. Of course they want to come to Mama Merkel. They get all the benefits without the need to adapt and contribute.
  6. Even those generic Brotherhood fetch/kill quests lead me to places with cool backstory and atmosphere. Starting to love the **** out of this game.
  7. Start air dropping bomb-rigged goat fleshlights over the desert from tomorrow on.
  8. Sand to glass.
  9. Preston's comments on environment, locations, your character's actions, etc. are very astute. Far cry from Skyrim (Serana aside).
  10. Of course, the terrorists aren't real muslims.
  11. Supposedly they have bomb girdles.
  12. Gonna have to join Uncle Putin in Syria after all eh?
  13. Shooting unarmed civilians with pump-action shotguns apparently. Disgusting filth.
  14. oh snap
  15. i think the religion of peace might be involved just a hunch
  16. This was a cool moment and unexpected in Bethseda game; even generic fetch/kill quests sometimes have a neat twist
  17. The sarcastic dialogue options are at times hilarious.
  18. Seems the game really is made for power armour. With the armour on all my resistances are over 1,000 but certain enemies still give me tons of damage. I guess without the power armour I would've been oneshotted. Especially with enemies no longer appearing on your compass outside combat it means you can get ambushed very easily.
  19. Does their disposition even matter unless you don't want them to leave? I doubt they have unique quests.
  20. What's interesting is that if you take down raider bosses, rival raider bosses elsewhere will comment on it on their terminals and sometimes even take over a cleared base.
  21. So in prologue you see somebody taking your son, after that you get frozen again. But who's to say when you wake up that didn't happen like 100 years ago and maybe your son is already dead? Seems a huge plothole (not that I care about plot).
  22. They are quite annoying. I did that quest with the Minutemen where you are supposed to clean up a fortress. Good lord, there were a crap-ton of those things which are hard to kill and then suddenly one of those legendary Mirelurks shows up and while I am running away from the damn thing an even bigger Mirelurk(The Mirelurk Queen) shows up and starts hitting me with some sort of corrosive thing from the distance which drains my health and kills me with 2 hits! Gotta try taking that fortress with the Power Armor and the Minigun equipped later. The poor Minutemen are still waiting for me near the fortress! Haven't found anything yet that raises poison resistance. Bloodbugs are annoying as well. Though I think the entire North east corner is a more high level area.
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