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drake heath

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Everything posted by drake heath

  1. Also alot of the stuff is named in Eir Glanfathan, like a lot of things in American are named from Native American words.
  2. An idea of what the names are like would be good, even if they make references to real life. Like from what I remember the Aedyr have Anglo-Saxon and Scottish names and the Vallians have Italian names, but I don't know about any of the others.
  3. I don't care for spell queues, unless I'm spamming because I'm bored with the combat or in a rush or it's really easy. I'd rather pause and issue commands per turn.
  4. I thought the Witcher 2 had a great authentically medieval aesthetic, which was what they were trying to do. Which isn't generic fantasy, because hardly any games get the medieval setting right; while the Witcher got pretty close, generic fantasy is like Oblivion, Dragons Dogma or WoW.
  5. I know Tolkien orcs were based on the Roman (Late Imperial) perspective of the Huns. No one really knows where the Huns came from or if they were even a singular group. The image of vicious inhuman barbarian invaders that seemingly popped into existence out of holes from the ground is pretty much the Roman view of Huns. I think the rest of the DnD/Fantasy image of orcs comes from the extrapolations of that and other barbarian tribes the Romans (Byzantines) dealt with, like the Bulgars, or they base them on the European/American accounts of the Zulus or Native Americans.
  6. Take these "worst parts of the Project" away and what does it leave you? Humans? Oceans and meadows? That's a cliche rip-off too. Just go and play Tides of Numenera instead if you're not into classic fantasy, geez. (why did you back the game in the first place?) Obsidian: "Hey, guys we want to make a game like the old IE games, such as BG and IWD!" *4 Million Backer Dollars Later* Backers: "Ugh, why is it like Forgotten Realms!? I hate that stuff!"
  7. DAI has promise, from what I've seen, I'm interested in it even though the past BioWare games for the past five years have ranged from mediocre to really bad. If it's good, I'll be happy, because there'd be at least a hope that the old BioWare is still there (though, in retrospect, you could see how they've gotten where they are now with some of the stuff in their older games.) And the Mass Effect trilogy got worse and worse to the point where I don't even like ME1 anymore. Like; in the ME2 marketing they liked to compare it to the Original Trilogy for Star Wars. But really it was more like the prequel trilogy, with ME1 being Sith; a good game that is a little lack luster but still quality, ME2 being the Phantom Menace; a stupid as hell, utterly pointless to the main plot game, but enjoyable if you turn your brain off, and with ME3 being Attack of the Clones; bad and insultingly stupid (and I'm not talking about the ending, that entire game was AotC level stupid all the way through).
  8. Yeah, I mean, drawing an arbitrary line like "Elves partially based on Native Americans are acceptable, while anything that looks like an Orc/Goblin/Halfling/Gnome is unacceptable and unoriginal." Because "Elves = Celtic Native Americans" as never been done before, ever. You guys need to have more trust in the worldbuilding abilities of Obsidian, I'm sure if they wanted to add Orcs/Goblings/Haflings/Gnomes they'd do a good job on making them more original and unique, like they're doing with the elves. I think just breaking the fantasy trope of "Race = Culture" (which they're doing with PoE), without making them just an odd exception, goes a long way in making a typical fantasy race more original; and if they can do it with elves and dwarves, (even humans), why can't do they do it with Orcs?
  9. I'd like to see all the companions before I make a party, I don't want to use any of the custom ones, and would like to build around the story companions.
  10. My standards for BioWare games has crashed since ME2, but DAI looks like it might be the best BioWare game since Origin. Just by the sheer virtue of not being DA2 or ME3.
  11. They looked fine, it's just that they were portraits of people that weren't all super-attractive. Quite the mustache Odema has there. He grew it out after that picture was painted.
  12. Ahhh, just like Mario and Peach. I see. I guess Link just gapes at her all the time for absolutely no reason. Link's a patriot, he doesn't need sex, he needs Hyrule.
  13. I don't get why orcs have to be tribal savages. They could be bureaucratic savages, like the vogons from Hitchhikers Guide to the Galaxy.
  14. You can also find a lot of good DnD and fantasy pictures online, you can use GIMP to make it a portrait. As long as you don't monetize it or anything you should be fine with lifting someone's art and using it in a single player CRPG.
  15. Are there any Asian looking humans? Or is it like TES where they all got eaten by snake-people?
  16. Human, might do a dwarf or an elf eventually, if I feel like it. I never liked playing as non-humanoid races, so I don't know if I'll ever play a Godlike, orlan or an aumaua
  17. Eh, I'd rather they keep most everything text, but if it doesn't take away any resources (which it will, unless there are people who will actually voice act for free, which they shouldn't logically do), I'd like an option to cut the voices off. Bad voice acting is worse than no voice acting at all.
  18. True enough. I was more trying to speak to the fact that people pretty much jump to the conclusion that hiring someone to publish your stuff automatically means they own you, hence the panic welling up in response to the announcement of this partnership. I mean, if Obsidian just said "Paradox is now our publisher," and that's it, then yeah, I'd understand people saying "Okay, so... I'm curious... do the specifics of that agreement allow them any creative license with the project?". But, Obsidian's been very specific, and yet still people come in here, don't even read all the stuff Obsidian took the time to spell out for everyone, and just go "So wait, the game's Call of Duty now?!" 8P I just wish people would take the time to save everyone (themselves included) the trouble, and observe the information available before A) requesting information that's already available and B) freaking the hell out because of assumptions. I like for people who don't know things to then know those things. It's pleasant. I just wish it could happen in a smoother fashion. Yeah, but you can't make sweeping hyperbolic statements about how Obsidian is selling out if you do that.
  19. The Savannah humans look Turkic. Mostly in the way they dress, reminds me of the Altaic people of Central Asia.
  20. What's the music thematically similar too? Is it based off some specific cultural music or like more traditional high fantasy?
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